remove redundant dialog drawing code

This commit is contained in:
Chris Forbes
2010-04-16 18:50:46 +12:00
parent fc327fd074
commit 8dcff247a1

View File

@@ -478,35 +478,7 @@ namespace OpenRA
void DrawDialogBackground(Rectangle r, string collection)
{
renderer.Device.EnableScissor(r.Left, r.Top, r.Width, r.Height);
string[] images = { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" };
var ss = images.Select(x => ChromeProvider.GetImage(renderer, collection, x)).ToArray();
for( var x = r.Left + (int)ss[2].size.X; x < r.Right - (int)ss[3].size.X; x += (int)ss[8].size.X )
for( var y = r.Top + (int)ss[0].size.Y; y < r.Bottom - (int)ss[1].size.Y; y += (int)ss[8].size.Y )
rgbaRenderer.DrawSprite(ss[8], new float2(x, y), "chrome");
//draw borders
for (var y = r.Top + (int)ss[0].size.Y; y < r.Bottom - (int)ss[1].size.Y; y += (int)ss[2].size.Y)
{
rgbaRenderer.DrawSprite(ss[2], new float2(r.Left, y), "chrome");
rgbaRenderer.DrawSprite(ss[3], new float2(r.Right - ss[3].size.X, y), "chrome");
}
for (var x = r.Left + (int)ss[2].size.X; x < r.Right - (int)ss[3].size.X; x += (int)ss[0].size.X)
{
rgbaRenderer.DrawSprite(ss[0], new float2(x, r.Top), "chrome");
rgbaRenderer.DrawSprite(ss[1], new float2(x, r.Bottom - ss[1].size.Y), "chrome");
}
rgbaRenderer.DrawSprite(ss[4], new float2(r.Left, r.Top), "chrome");
rgbaRenderer.DrawSprite(ss[5], new float2(r.Right - ss[5].size.X, r.Top), "chrome");
rgbaRenderer.DrawSprite(ss[6], new float2(r.Left, r.Bottom - ss[6].size.Y), "chrome");
rgbaRenderer.DrawSprite(ss[7], new float2(r.Right - ss[7].size.X, r.Bottom - ss[7].size.Y), "chrome");
rgbaRenderer.Flush();
renderer.Device.DisableScissor();
WidgetUtils.DrawPanel(collection, r);
}
void DrawChat()