renamed old system.yaml descendened files

This commit is contained in:
Matthias Mailänder
2014-04-06 08:15:13 +02:00
parent 4195e683a6
commit 8de154573b
22 changed files with 110 additions and 110 deletions

60
mods/ra/rules/player.yaml Normal file
View File

@@ -0,0 +1,60 @@
Player:
TechTree:
ClassicProductionQueue@Building:
Type: Building
BuildSpeed: .4
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
ClassicProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
ClassicProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
ClassicProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
ClassicProductionQueue@Ship:
Type: Ship
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
ClassicProductionQueue@Plane:
Type: Plane
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
ClassicProductionQueue@Helicopter:
Type: Helicopter
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
PlaceBuilding:
SupportPowerManager:
ConquestVictoryConditions:
PowerManager:
AllyRepair:
PlayerResources:
ActorGroupProxy:
DeveloperMode:
PlayerColorPalette:
BasePalette: player
RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
PlayerHighlightPalette:
GpsWatcher:
Shroud:
FrozenActorLayer:
BaseAttackNotifier:
PlayerStatistics:
PlaceBeacon: