Improve Carryall behaviour and integration with Aircraft.
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@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
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}
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public class Carryall : INotifyKilled, ISync, ITick, IRender, INotifyActorDisposing, IIssueOrder, IResolveOrder,
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IOrderVoice, IIssueDeployOrder
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IOrderVoice, IIssueDeployOrder, IAircraftCenterPositionOffset, IOverrideAircraftLanding
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{
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public enum CarryallState
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{
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@@ -80,7 +80,8 @@ namespace OpenRA.Mods.Common.Traits
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public CarryallState State { get; private set; }
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int cachedFacing;
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IActorPreview[] carryablePreview = null;
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IActorPreview[] carryablePreview;
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HashSet<string> landableTerrainTypes;
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/// <summary>Offset between the carryall's and the carried actor's CenterPositions</summary>
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public WVec CarryableOffset { get; private set; }
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@@ -154,6 +155,17 @@ namespace OpenRA.Mods.Common.Traits
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return Info.LocalOffset - carryable.Info.TraitInfo<CarryableInfo>().LocalOffset;
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}
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WVec IAircraftCenterPositionOffset.PositionOffset
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{
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get
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{
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var localOffset = CarryableOffset.Rotate(body.QuantizeOrientation(self, self.Orientation));
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return body.LocalToWorld(localOffset);
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}
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}
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HashSet<string> IOverrideAircraftLanding.LandableTerrainTypes { get { return landableTerrainTypes ?? aircraft.Info.LandableTerrainTypes; } }
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public virtual bool AttachCarryable(Actor self, Actor carryable)
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{
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if (State == CarryallState.Carrying)
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@@ -164,7 +176,8 @@ namespace OpenRA.Mods.Common.Traits
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self.World.ScreenMap.AddOrUpdate(self);
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CarryableOffset = OffsetForCarryable(self, carryable);
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aircraft.AddLandingOffset(-CarryableOffset.Z);
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landableTerrainTypes = Carryable.Trait<Mobile>().Info.LocomotorInfo.TerrainSpeeds.Keys.ToHashSet();
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return true;
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}
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@@ -174,7 +187,7 @@ namespace OpenRA.Mods.Common.Traits
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self.World.ScreenMap.AddOrUpdate(self);
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carryablePreview = null;
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aircraft.SubtractLandingOffset(-CarryableOffset.Z);
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landableTerrainTypes = null;
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CarryableOffset = WVec.Zero;
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}
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@@ -245,9 +258,8 @@ namespace OpenRA.Mods.Common.Traits
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// Check if we can drop the unit at our current location.
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public bool CanUnload()
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{
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var localOffset = CarryableOffset.Rotate(body.QuantizeOrientation(self, self.Orientation));
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var targetCell = self.World.Map.CellContaining(self.CenterPosition + body.LocalToWorld(localOffset));
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return Carryable != null && Carryable.Trait<IPositionable>().CanEnterCell(targetCell, self);
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var targetCell = self.World.Map.CellContaining(aircraft.GetPosition());
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return Carryable != null && aircraft.CanLand(targetCell, blockedByMobile: false);
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}
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IEnumerable<IOrderTargeter> IIssueOrder.Orders
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@@ -286,14 +298,14 @@ namespace OpenRA.Mods.Common.Traits
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var targetLocation = move.NearestMoveableCell(cell);
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self.SetTargetLine(Target.FromCell(self.World, targetLocation), Color.Yellow);
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self.QueueActivity(order.Queued, new DeliverUnit(self, targetLocation));
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self.QueueActivity(order.Queued, new DeliverUnit(self, order.Target, Info.DropRange));
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}
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else if (order.OrderString == "Unload")
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{
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if (!order.Queued && !CanUnload())
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return;
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self.QueueActivity(order.Queued, new DeliverUnit(self));
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self.QueueActivity(order.Queued, new DeliverUnit(self, Info.DropRange));
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}
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if (order.OrderString == "PickupUnit")
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