Misc yaml formatting/style fixes

This commit is contained in:
reaperrr
2015-10-21 08:07:36 +02:00
parent 1a08e6de77
commit 8e6d5bd603
17 changed files with 16 additions and 12 deletions

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@@ -87,7 +87,6 @@ Cursors:
Start: 136
joystick-tl-blocked:
Start: 137
# Cursors that need minimap variants
deploy:
Start: 53
@@ -150,7 +149,6 @@ Cursors:
move-blocked-minimap:
Start: 25
Length: 1
mouse5.shp: cursor
guard:
Start: 0
@@ -158,7 +156,6 @@ Cursors:
guard-minimap:
Start: 8
Length: 8
mouse6.shp: cursor
goldwrench:
Start: 0
@@ -190,7 +187,6 @@ Cursors:
enter-blocked-minimap:
Start: 17
Length: 1
mouse7.shp: cursor
attackoutsiderange:
Start: 0

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@@ -154,3 +154,4 @@ EditorWorld:
Inherits: ^BaseWorld
EditorActorLayer:
EditorResourceLayer:

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@@ -2148,3 +2148,4 @@ Templates:
3: Clear
4: Clear
5: Clear

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@@ -243,7 +243,6 @@ Cursors:
Start: 236
X: 24
Y: 24
# Cursors that need minimap variants
deploy:
Start: 96

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@@ -148,3 +148,4 @@ EditorWorld:
Inherits: ^BaseWorld
EditorActorLayer:
D2kEditorResourceLayer:

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@@ -130,3 +130,4 @@ Debris4:
Warhead@3Eff: CreateEffect
Explosion: large_explosion
ImpactSound: EXPLLG5.WAV

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@@ -142,7 +142,6 @@ Cursors:
Start: 130
joystick-tl-blocked:
Start: 131
# Cursors that need minimap variants
deploy:
Start: 59
@@ -180,7 +179,6 @@ Cursors:
sell2:
Start: 148
Length: 12
nopower.shp: cursor
powerdown-blocked:
Start: 0
@@ -188,7 +186,6 @@ Cursors:
powerdown:
Start: 1
Length: 3
attackmove.shp: cursor
attackmove:
Start: 0

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@@ -32,8 +32,8 @@ Options:
FragileAlliances: False
StartingCash: 5700
ConfigurableStartingUnits: False
ShortGame: False
Difficulties: Easy, Normal, Hard, Real tough guy
ShortGame: False
Players:
PlayerReference@USSR:

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@@ -671,9 +671,9 @@ Rules:
PaticleSize: 1, 3
ScatterDirection: -1, 1
Gravity: 1.00, 2.00
SwingOffset: 1.0, 1.5
SwingSpeed: 0.001, 0.025
SwingAmplitude: 1.0, 1.5
SwingOffset: 1.0, 1.5
SwingSpeed: 0.001, 0.025
SwingAmplitude: 1.0, 1.5
ParticleColors: 255,236,236,236, 255,228,228,228, 255,208,208,208, 255,188,188,188
LineTailAlphaValue: 0
GlobalLightingPaletteEffect:

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@@ -173,3 +173,4 @@ EditorWorld:
Inherits: ^BaseWorld
EditorActorLayer:
EditorResourceLayer:

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@@ -328,3 +328,4 @@ HUNTER:
SelectionDecorations:
Palette: pips
ActorLostNotification:

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@@ -714,3 +714,4 @@
Inherits: ^TerrainOverlay
CustomSelectionSize:
CustomBounds: 220,220

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@@ -211,3 +211,4 @@ TUNTOP03:
TUNTOP04:
Inherits: ^Tunnel

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@@ -148,3 +148,4 @@ LPST:
UpgradeMinEnabledLevel: 1
Range: 18
RenderDetectionCircle:

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@@ -175,3 +175,4 @@ EditorWorld:
Inherits: ^BaseWorld
EditorActorLayer:
EditorResourceLayer:

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@@ -65,3 +65,4 @@ LargeDebris:
Image: dbrislg
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Shadow: true

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@@ -275,3 +275,4 @@ Sniper:
Heavy: 5
Concrete: 5
DamageTypes: Prone100Percent, TriggerProne, HeadshotDeath