Simplify names, remove unused usings, remove redundant casts.
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@@ -86,12 +86,12 @@ namespace OpenRA
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Player player;
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public OwnerInit() { }
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public OwnerInit(string playerName) { this.PlayerName = playerName; }
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public OwnerInit(string playerName) { PlayerName = playerName; }
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public OwnerInit(Player player)
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{
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this.player = player;
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this.PlayerName = player.InternalName;
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PlayerName = player.InternalName;
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}
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public Player Value(World world)
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@@ -74,7 +74,7 @@ namespace OpenRA
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return uv.V * Size.Width + uv.U;
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}
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/// <summary>Gets or sets the <see cref="OpenRA.CellLayer"/> using cell coordinates</summary>
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/// <summary>Gets or sets the <see cref="CellLayer"/> using cell coordinates</summary>
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public T this[CPos cell]
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{
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get
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@@ -16,7 +16,6 @@ using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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using OpenRA.FileSystem;
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using OpenRA.GameRules;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Support;
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@@ -277,7 +276,7 @@ namespace OpenRA
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{
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var size = new Size(width, height);
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Grid = Game.ModData.Manifest.Get<MapGrid>();
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var tileRef = new TerrainTile(tileset.Templates.First().Key, (byte)0);
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var tileRef = new TerrainTile(tileset.Templates.First().Key, 0);
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Title = "Name your map here";
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Description = "Describe your map here";
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@@ -604,7 +603,7 @@ namespace OpenRA
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foreach (var field in fields)
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{
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var f = this.GetType().GetField(field);
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var f = GetType().GetField(field);
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if (f.GetValue(this) == null)
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continue;
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root.Add(new MiniYamlNode(field, FieldSaver.FormatValue(this, f)));
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@@ -8,10 +8,8 @@
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*/
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#endregion
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA
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{
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@@ -64,8 +62,8 @@ namespace OpenRA
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public MapCoordsRegion(MPos mapTopLeft, MPos mapBottomRight)
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{
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this.topLeft = mapTopLeft;
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this.bottomRight = mapBottomRight;
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topLeft = mapTopLeft;
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bottomRight = mapBottomRight;
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}
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public MapCoordsEnumerator GetEnumerator()
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@@ -13,7 +13,6 @@ using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics.CodeAnalysis;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using System.Net;
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@@ -79,9 +79,9 @@ namespace OpenRA
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public TerrainTemplateInfo(ushort id, string[] images, int2 size, byte[] tiles)
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{
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this.Id = id;
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this.Images = images;
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this.Size = size;
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Id = id;
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Images = images;
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Size = size;
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}
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public TerrainTemplateInfo(TileSet tileSet, MiniYaml my)
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