Simplify names, remove unused usings, remove redundant casts.
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@@ -122,25 +122,25 @@ namespace OpenRA.Mods.Common.Graphics
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try
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{
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Start = LoadField<int>(d, "Start", 0);
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ShadowStart = LoadField<int>(d, "ShadowStart", -1);
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ShadowZOffset = LoadField<WDist>(d, "ShadowZOffset", DefaultShadowSpriteZOffset).Length;
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ZOffset = LoadField<WDist>(d, "ZOffset", WDist.Zero).Length;
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Tick = LoadField<int>(d, "Tick", 40);
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transpose = LoadField<bool>(d, "Transpose", false);
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Start = LoadField(d, "Start", 0);
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ShadowStart = LoadField(d, "ShadowStart", -1);
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ShadowZOffset = LoadField(d, "ShadowZOffset", DefaultShadowSpriteZOffset).Length;
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ZOffset = LoadField(d, "ZOffset", WDist.Zero).Length;
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Tick = LoadField(d, "Tick", 40);
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transpose = LoadField(d, "Transpose", false);
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Frames = LoadField<int[]>(d, "Frames", null);
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var flipX = LoadField<bool>(d, "FlipX", false);
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var flipY = LoadField<bool>(d, "FlipY", false);
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var flipX = LoadField(d, "FlipX", false);
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var flipY = LoadField(d, "FlipY", false);
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Facings = LoadField<int>(d, "Facings", 1);
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Facings = LoadField(d, "Facings", 1);
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if (Facings < 0)
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{
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reverseFacings = true;
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Facings = -Facings;
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}
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var offset = LoadField<float2>(d, "Offset", float2.Zero);
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var blendMode = LoadField<BlendMode>(d, "BlendMode", BlendMode.Alpha);
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var offset = LoadField(d, "Offset", float2.Zero);
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var blendMode = LoadField(d, "BlendMode", BlendMode.Alpha);
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MiniYaml combine;
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if (d.TryGetValue("Combine", out combine))
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@@ -151,10 +151,10 @@ namespace OpenRA.Mods.Common.Graphics
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var sd = sub.Value.ToDictionary();
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// Allow per-sprite offset, start, and length
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var subStart = LoadField<int>(sd, "Start", 0);
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var subOffset = LoadField<float2>(sd, "Offset", float2.Zero);
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var subFlipX = LoadField<bool>(sd, "FlipX", false);
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var subFlipY = LoadField<bool>(sd, "FlipY", false);
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var subStart = LoadField(sd, "Start", 0);
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var subOffset = LoadField(sd, "Offset", float2.Zero);
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var subFlipX = LoadField(sd, "FlipX", false);
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var subFlipY = LoadField(sd, "FlipY", false);
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var subSrc = GetSpriteSrc(modData, tileSet, sequence, animation, sub.Key, sd);
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var subSprites = cache[subSrc].Select(
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@@ -165,7 +165,7 @@ namespace OpenRA.Mods.Common.Graphics
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if (sd.TryGetValue("Length", out subLengthYaml) && subLengthYaml.Value == "*")
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subLength = subSprites.Count() - subStart;
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else
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subLength = LoadField<int>(sd, "Length", 1);
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subLength = LoadField(sd, "Length", 1);
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combined = combined.Concat(subSprites.Skip(subStart).Take(subLength));
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}
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@@ -185,17 +185,17 @@ namespace OpenRA.Mods.Common.Graphics
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if (d.TryGetValue("Length", out length) && length.Value == "*")
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Length = sprites.Length - Start;
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else
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Length = LoadField<int>(d, "Length", 1);
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Length = LoadField(d, "Length", 1);
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// Plays the animation forwards, and then in reverse
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if (LoadField<bool>(d, "Reverses", false))
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if (LoadField(d, "Reverses", false))
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{
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var frames = Frames ?? Exts.MakeArray(Length, i => Start + i);
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Frames = frames.Concat(frames.Skip(1).Take(frames.Length - 2).Reverse()).ToArray();
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Length = 2 * Length - 2;
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}
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Stride = LoadField<int>(d, "Stride", Length);
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Stride = LoadField(d, "Stride", Length);
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if (Length > Stride)
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throw new InvalidOperationException(
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