Simplify names, remove unused usings, remove redundant casts.

This commit is contained in:
RoosterDragon
2016-01-17 21:24:41 +00:00
parent aaeb715006
commit 8e89a6a696
304 changed files with 218 additions and 639 deletions

View File

@@ -122,25 +122,25 @@ namespace OpenRA.Mods.Common.Graphics
try
{
Start = LoadField<int>(d, "Start", 0);
ShadowStart = LoadField<int>(d, "ShadowStart", -1);
ShadowZOffset = LoadField<WDist>(d, "ShadowZOffset", DefaultShadowSpriteZOffset).Length;
ZOffset = LoadField<WDist>(d, "ZOffset", WDist.Zero).Length;
Tick = LoadField<int>(d, "Tick", 40);
transpose = LoadField<bool>(d, "Transpose", false);
Start = LoadField(d, "Start", 0);
ShadowStart = LoadField(d, "ShadowStart", -1);
ShadowZOffset = LoadField(d, "ShadowZOffset", DefaultShadowSpriteZOffset).Length;
ZOffset = LoadField(d, "ZOffset", WDist.Zero).Length;
Tick = LoadField(d, "Tick", 40);
transpose = LoadField(d, "Transpose", false);
Frames = LoadField<int[]>(d, "Frames", null);
var flipX = LoadField<bool>(d, "FlipX", false);
var flipY = LoadField<bool>(d, "FlipY", false);
var flipX = LoadField(d, "FlipX", false);
var flipY = LoadField(d, "FlipY", false);
Facings = LoadField<int>(d, "Facings", 1);
Facings = LoadField(d, "Facings", 1);
if (Facings < 0)
{
reverseFacings = true;
Facings = -Facings;
}
var offset = LoadField<float2>(d, "Offset", float2.Zero);
var blendMode = LoadField<BlendMode>(d, "BlendMode", BlendMode.Alpha);
var offset = LoadField(d, "Offset", float2.Zero);
var blendMode = LoadField(d, "BlendMode", BlendMode.Alpha);
MiniYaml combine;
if (d.TryGetValue("Combine", out combine))
@@ -151,10 +151,10 @@ namespace OpenRA.Mods.Common.Graphics
var sd = sub.Value.ToDictionary();
// Allow per-sprite offset, start, and length
var subStart = LoadField<int>(sd, "Start", 0);
var subOffset = LoadField<float2>(sd, "Offset", float2.Zero);
var subFlipX = LoadField<bool>(sd, "FlipX", false);
var subFlipY = LoadField<bool>(sd, "FlipY", false);
var subStart = LoadField(sd, "Start", 0);
var subOffset = LoadField(sd, "Offset", float2.Zero);
var subFlipX = LoadField(sd, "FlipX", false);
var subFlipY = LoadField(sd, "FlipY", false);
var subSrc = GetSpriteSrc(modData, tileSet, sequence, animation, sub.Key, sd);
var subSprites = cache[subSrc].Select(
@@ -165,7 +165,7 @@ namespace OpenRA.Mods.Common.Graphics
if (sd.TryGetValue("Length", out subLengthYaml) && subLengthYaml.Value == "*")
subLength = subSprites.Count() - subStart;
else
subLength = LoadField<int>(sd, "Length", 1);
subLength = LoadField(sd, "Length", 1);
combined = combined.Concat(subSprites.Skip(subStart).Take(subLength));
}
@@ -185,17 +185,17 @@ namespace OpenRA.Mods.Common.Graphics
if (d.TryGetValue("Length", out length) && length.Value == "*")
Length = sprites.Length - Start;
else
Length = LoadField<int>(d, "Length", 1);
Length = LoadField(d, "Length", 1);
// Plays the animation forwards, and then in reverse
if (LoadField<bool>(d, "Reverses", false))
if (LoadField(d, "Reverses", false))
{
var frames = Frames ?? Exts.MakeArray(Length, i => Start + i);
Frames = frames.Concat(frames.Skip(1).Take(frames.Length - 2).Reverse()).ToArray();
Length = 2 * Length - 2;
}
Stride = LoadField<int>(d, "Stride", Length);
Stride = LoadField(d, "Stride", Length);
if (Length > Stride)
throw new InvalidOperationException(