Replace 'Always show Healthbars' checkbox with dropdown
The player can now cycle between; -Standard: Health and Status bars display only on mouse hover. -Show On Damage: Health shows on damaged actors, Status always shows. -Always Show: Health and Status bars are always displayed.
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@@ -18,17 +18,26 @@ namespace OpenRA.Graphics
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{
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readonly WPos pos;
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readonly Actor actor;
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readonly bool displayHealth;
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readonly bool displayExtra;
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public SelectionBarsRenderable(Actor actor)
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: this(actor.CenterPosition, actor) { }
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public SelectionBarsRenderable(Actor actor, bool displayHealth, bool displayExtra)
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: this(actor.CenterPosition, actor)
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{
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this.displayHealth = displayHealth;
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this.displayExtra = displayExtra;
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}
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public SelectionBarsRenderable(WPos pos, Actor actor)
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: this()
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{
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this.pos = pos;
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this.actor = actor;
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}
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public WPos Pos { get { return pos; } }
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public bool DisplayHealth { get { return displayHealth; } }
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public bool DisplayExtra { get { return displayExtra; } }
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public PaletteReference Palette { get { return null; } }
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public int ZOffset { get { return 0; } }
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@@ -164,8 +173,11 @@ namespace OpenRA.Graphics
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var start = new float2(bounds.Left + 1, bounds.Top);
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var end = new float2(bounds.Right - 1, bounds.Top);
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DrawHealthBar(wr, health, start, end);
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DrawExtraBars(wr, start, end);
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if (DisplayHealth)
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DrawHealthBar(wr, health, start, end);
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if (DisplayExtra)
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DrawExtraBars(wr, start, end);
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}
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public void RenderDebugGeometry(WorldRenderer wr) { }
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