rationalizing some fail
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@@ -16,10 +16,12 @@ namespace OpenRa.Game.Traits
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{
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if (mi.Button == MouseButton.Left) return null;
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if (underCursor == null)
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return Order.Move(self, xy);
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return new Order("Move", self, null, xy, null);
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if (underCursor.Info == Rules.UnitInfo["AFLD"]
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&& underCursor.Owner == self.Owner)
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return Order.Enter(self, underCursor);
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return new Order("Enter", self, underCursor, int2.Zero, null);
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return null;
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}
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