Changes to the RestartGame function to make it more streamlined

Removal of PromptAbortAction and inclusion into PromptConfirmAction
Changes to prevent a restart button being required for all mods
ConfirmAction
Addtion of named parameters to PromptConfirmAction
Moved StartGame from MissionBrowserLogic.cs to Game.cs
This commit is contained in:
Whinis
2016-01-14 22:24:30 -05:00
parent e0c033fe99
commit 9059e3e2c8
11 changed files with 166 additions and 190 deletions

View File

@@ -15,28 +15,60 @@ namespace OpenRA.Mods.Common.Widgets
{
public static class ConfirmationDialogs
{
public static void PromptConfirmAction(string title, string text, Action onConfirm, Action onCancel = null, string confirmText = null, string cancelText = null)
public static void PromptConfirmAction(
string title,
string text,
Action onConfirm,
Action onCancel = null,
Action onOther = null,
string confirmText = null,
string cancelText = null,
string otherText = null)
{
var prompt = Ui.OpenWindow("CONFIRM_PROMPT");
var confirmButton = prompt.Get<ButtonWidget>("CONFIRM_BUTTON");
var cancelButton = prompt.GetOrNull<ButtonWidget>("CANCEL_BUTTON");
var otherButton = prompt.GetOrNull<ButtonWidget>("OTHER_BUTTON");
prompt.Get<LabelWidget>("PROMPT_TITLE").GetText = () => title;
prompt.Get<LabelWidget>("PROMPT_TEXT").GetText = () => text;
if (!string.IsNullOrEmpty(confirmText))
prompt.Get<ButtonWidget>("CONFIRM_BUTTON").GetText = () => confirmText;
if (!string.IsNullOrEmpty(cancelText))
prompt.Get<ButtonWidget>("CANCEL_BUTTON").GetText = () => cancelText;
confirmButton.GetText = () => confirmText;
if (!string.IsNullOrEmpty(otherText) && otherButton != null)
otherButton.GetText = () => otherText;
if (!string.IsNullOrEmpty(cancelText) && cancelButton != null)
cancelButton.GetText = () => cancelText;
prompt.Get<ButtonWidget>("CONFIRM_BUTTON").OnClick = () =>
confirmButton.OnClick = () =>
{
Ui.CloseWindow();
onConfirm();
};
prompt.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () =>
if (onCancel != null && cancelButton != null)
{
Ui.CloseWindow();
if (onCancel != null)
onCancel();
};
cancelButton.IsVisible = () => true;
cancelButton.OnClick = () =>
{
Ui.CloseWindow();
if (onCancel != null)
onCancel();
};
}
else if (cancelButton != null)
cancelButton.IsVisible = () => false;
if (onOther != null && otherButton != null)
{
otherButton.IsVisible = () => true;
otherButton.OnClick = () =>
{
if (onOther != null)
onOther();
};
}
else if (otherButton != null)
otherButton.IsVisible = () => false;
}
public static void CancelPrompt(string title, string text, Action onCancel = null, string cancelText = null)
@@ -55,39 +87,6 @@ namespace OpenRA.Mods.Common.Widgets
onCancel();
};
}
/**
* open confirmation dialog for mission / game restart
*/
public static void PromptAbortMission(World world, string title, string text, Action onAbort, Action onCancel = null, Action closeMenu = null)
{
var isMultiplayer = !world.LobbyInfo.IsSinglePlayer && !world.IsReplay;
var prompt = Ui.OpenWindow("ABORT_MISSION_PROMPT");
prompt.Get<LabelWidget>("PROMPT_TITLE").GetText = () => title;
prompt.Get<LabelWidget>("PROMPT_TEXT").GetText = () => text;
prompt.Get<ButtonWidget>("ABORT_BUTTON").OnClick = () =>
{
Ui.CloseWindow();
onAbort();
};
var restartButton = prompt.Get<ButtonWidget>("RESTART_BUTTON");
restartButton.IsVisible = () => !isMultiplayer;
restartButton.OnClick = () =>
{
if (closeMenu != null)
closeMenu();
Ui.CloseWindow();
Game.RestartGame();
};
prompt.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () =>
{
Ui.CloseWindow();
if (onCancel != null)
onCancel();
};
}
public static void TextInputPrompt(
string title, string prompt, string initialText,