Give TD/RA aircraft custom shadow offsets
To a) match 'light direction' of other actor art, and b) make the shadow still a little visible for landed aircraft.
This commit is contained in:
@@ -153,6 +153,8 @@
|
||||
GenericName: Helicopter
|
||||
WithFacingSpriteBody:
|
||||
WithShadow:
|
||||
Offset: 43, 128, 0
|
||||
ZOffset: -129
|
||||
Hovers@CRUISING:
|
||||
UpgradeTypes: cruising
|
||||
UpgradeMinEnabledLevel: 1
|
||||
@@ -427,6 +429,8 @@
|
||||
ActorLostNotification:
|
||||
AttackMove:
|
||||
WithShadow:
|
||||
Offset: 43, 128, 0
|
||||
ZOffset: -129
|
||||
WithFacingSpriteBody:
|
||||
FlyAwayOnIdle:
|
||||
RejectsOrders:
|
||||
@@ -746,6 +750,8 @@
|
||||
^HelicopterHusk:
|
||||
Inherits: ^CommonHuskDefaults
|
||||
WithShadow:
|
||||
Offset: 43, 128, 0
|
||||
ZOffset: -129
|
||||
Aircraft:
|
||||
AirborneUpgrades: airborne
|
||||
CanHover: True
|
||||
|
||||
Reference in New Issue
Block a user