use generic GetValue<> in VoiceInfo
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@@ -27,7 +27,7 @@ namespace OpenRA.GameRules
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return y.NodesDict.ContainsKey( name )
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? y.NodesDict[ name ].NodesDict.ToDictionary(
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a => a.Key,
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a => (string[])FieldLoader.GetValue( "(value)", typeof( string[] ), a.Value.Value ) )
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a => FieldLoader.GetValue<string[]>( "(value)", a.Value.Value ) )
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: new Dictionary<string, string[]>();
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}
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