@@ -776,19 +776,10 @@ namespace OpenRA
|
||||
|
||||
if (Grid.MaximumTerrainHeight > 0)
|
||||
{
|
||||
// The minimap is drawn in cell space, so we need to
|
||||
// unproject the PPos bounds to find the MPos boundaries.
|
||||
// This matches the calculation in RadarWidget that is used ingame
|
||||
for (var x = Bounds.Left; x < Bounds.Right; x++)
|
||||
{
|
||||
var allTop = Unproject(new PPos(x, Bounds.Top));
|
||||
var allBottom = Unproject(new PPos(x, Bounds.Bottom));
|
||||
if (allTop.Count > 0)
|
||||
top = Math.Min(top, allTop.MinBy(uv => uv.V).V);
|
||||
(top, bottom) = GetCellSpaceBounds();
|
||||
|
||||
if (allBottom.Count > 0)
|
||||
bottom = Math.Max(bottom, allBottom.MaxBy(uv => uv.V).V);
|
||||
}
|
||||
if (top == int.MaxValue || bottom == int.MinValue)
|
||||
throw new InvalidDataException("The map has invalid boundaries");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -864,6 +855,28 @@ namespace OpenRA
|
||||
return png.Save();
|
||||
}
|
||||
|
||||
public (int Top, int Bottom) GetCellSpaceBounds()
|
||||
{
|
||||
var top = int.MaxValue;
|
||||
var bottom = int.MinValue;
|
||||
|
||||
// The minimap is drawn in cell space, so we need to
|
||||
// unproject the PPos bounds to find the MPos boundaries.
|
||||
// This matches the calculation in RadarWidget that is used ingame
|
||||
for (var x = Bounds.Left; x < Bounds.Right; x++)
|
||||
{
|
||||
var allTop = Unproject(new PPos(x, Bounds.Top));
|
||||
var allBottom = Unproject(new PPos(x, Bounds.Bottom));
|
||||
if (allTop.Count > 0)
|
||||
top = Math.Min(top, allTop.MinBy(uv => uv.V).V);
|
||||
|
||||
if (allBottom.Count > 0)
|
||||
bottom = Math.Max(bottom, allBottom.MaxBy(uv => uv.V).V);
|
||||
}
|
||||
|
||||
return (top, bottom);
|
||||
}
|
||||
|
||||
public bool Contains(CPos cell)
|
||||
{
|
||||
if (Grid.Type == MapGridType.RectangularIsometric)
|
||||
|
||||
@@ -421,9 +421,30 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
|
||||
// Calculate Bounds edge tile coordinates.
|
||||
// Reduce bottom and right by 1 because map.SetBounds() increases them.
|
||||
var topLeft = new PPos(left, top);
|
||||
var bottomRight = new PPos(playableAreaWidth + left - 1, playableAreaHeight + unknownHeightPadding + top - 1);
|
||||
|
||||
map.SetBounds(topLeft, bottomRight);
|
||||
if (map.Height.Max() != 0)
|
||||
{
|
||||
// Workaround: Some custom TS maps have invalid boundaries, with no padding area at the bottom
|
||||
// The boundary needs to be reduced until the projections are valid
|
||||
bool hasValidBoundaries;
|
||||
var paddingOffset = 1;
|
||||
do
|
||||
{
|
||||
var bottomRight = new PPos(playableAreaWidth + left - 1, playableAreaHeight + unknownHeightPadding + top - paddingOffset);
|
||||
map.SetBounds(topLeft, bottomRight);
|
||||
|
||||
var (topBound, bottomBound) = map.GetCellSpaceBounds();
|
||||
|
||||
hasValidBoundaries = topBound != int.MaxValue && bottomBound != int.MinValue;
|
||||
paddingOffset++;
|
||||
}
|
||||
while (!hasValidBoundaries);
|
||||
}
|
||||
else
|
||||
{
|
||||
var bottomRight = new PPos(playableAreaWidth + left - 1, playableAreaHeight + unknownHeightPadding + top - 1);
|
||||
map.SetBounds(topLeft, bottomRight);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual bool TryHandleOverlayToActorInner(CPos cell, byte[] overlayPack, CellLayer<int> overlayIndex, byte overlayType, out ActorReference actorReference)
|
||||
|
||||
@@ -44,7 +44,12 @@ namespace OpenRA.Mods.Common.FileFormats
|
||||
{
|
||||
case ';': break;
|
||||
case '[': currentSection = ProcessSection(line); break;
|
||||
default: ProcessEntry(line, currentSection); break;
|
||||
default:
|
||||
// Skip everything before the first section
|
||||
if (currentSection != null)
|
||||
ProcessEntry(line, currentSection);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user