Clean up viewport internals.

This commit is contained in:
Paul Chote
2013-09-28 10:21:23 +12:00
parent 936bf98496
commit 919181e04d
13 changed files with 153 additions and 207 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Traits
rt.info.PaletteRef = wr.Palette(rt.info.Palette);
}
var clip = wr.Viewport.WorldBounds(world);
var clip = wr.Viewport.CellBounds;
for (var x = clip.Left; x < clip.Right; x++)
{
for (var y = clip.Top; y < clip.Bottom; y++)

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Traits
float GetIntensity()
{
var cp = worldRenderer.Position(worldRenderer.Viewport.CenterLocation.ToInt2());
var cp = worldRenderer.Position(worldRenderer.Viewport.CenterLocation);
var intensity = 100 * 1024 * 1024 * shakeEffects.Sum(
e => (float)e.Intensity / (e.Position - cp).LengthSquared);