Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting

This commit is contained in:
atlimit8
2014-11-25 20:14:03 -06:00
parent 60cf2d2cae
commit 91b5ac5070
26 changed files with 93 additions and 75 deletions

View File

@@ -0,0 +1,59 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.IO;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Scripting
{
public static class Media
{
public static void PlayFMVFullscreen(World w, string movie, Action onComplete)
{
var playerRoot = Game.OpenWindow(w, "FMVPLAYER");
var player = playerRoot.Get<VqaPlayerWidget>("PLAYER");
try
{
player.Load(movie);
}
catch (FileNotFoundException)
{
Ui.CloseWindow();
onComplete();
return;
}
w.SetPauseState(true);
// Mute world sounds
var oldModifier = Sound.SoundVolumeModifier;
// TODO: this also modifies vqa audio
//Sound.SoundVolumeModifier = 0f;
// Stop music while fmv plays
var music = Sound.MusicPlaying;
if (music)
Sound.PauseMusic();
player.PlayThen(() =>
{
if (music)
Sound.PlayMusic();
Ui.CloseWindow();
Sound.SoundVolumeModifier = oldModifier;
w.SetPauseState(false);
onComplete();
});
}
}
}