Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting

This commit is contained in:
atlimit8
2014-11-25 20:14:03 -06:00
parent 60cf2d2cae
commit 91b5ac5070
26 changed files with 93 additions and 75 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using Eluant;
using OpenRA.Network;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Diplomacy")]
public class DiplomacyProperties : ScriptPlayerProperties
{
public DiplomacyProperties(ScriptContext context, Player player)
: base(context, player) { }
[Desc("Returns true if the player is allied with the other player.")]
public bool IsAlliedWith(Player targetPlayer)
{
return player.IsAlliedWith(targetPlayer);
}
[Desc("Changes the current stance of the player against the target player. " +
"Allowed keywords for new stance: Ally, Neutral, Enemy.")]
public void SetStance(Player targetPlayer, string newStance)
{
var emergingStance = Enum<Stance>.Parse(newStance);
player.SetStance(targetPlayer, emergingStance);
}
}
}