Merge pull request #11583 from Phrohdoh/fix-withtextdeco
WithTextDecoration: Move exception to Info via IRulesetLoaded
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@@ -20,7 +20,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits.Render
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{
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[Desc("Displays a text overlay relative to the selection box.")]
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public class WithTextDecorationInfo : UpgradableTraitInfo
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public class WithTextDecorationInfo : UpgradableTraitInfo, IRulesetLoaded
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{
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[FieldLoader.Require] [Translate] public readonly string Text = null;
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@@ -46,6 +46,12 @@ namespace OpenRA.Mods.Common.Traits.Render
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public readonly bool RequiresSelection = false;
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public override object Create(ActorInitializer init) { return new WithTextDecoration(init.Self, this); }
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void IRulesetLoaded<ActorInfo>.RulesetLoaded(Ruleset rules, ActorInfo info)
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{
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if (!Game.ModData.Manifest.Fonts.ContainsKey(Font))
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throw new YamlException("Font '{0}' is not listed in the mod.yaml's Fonts section".F(Font));
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}
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}
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public class WithTextDecoration : UpgradableTrait<WithTextDecorationInfo>, IRender, IPostRenderSelection, INotifyCapture
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@@ -61,7 +67,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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this.self = self;
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if (!Game.Renderer.Fonts.TryGetValue(info.Font, out font))
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throw new YamlException("Could not find font '{0}'".F(info.Font));
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throw new YamlException("Font '{0}' is not listed in the mod.yaml's Fonts section".F(info.Font));
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color = Info.UsePlayerColor ? self.Owner.Color.RGB : Info.Color;
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}
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