Use aggregate sequences for TD flame muzzle.

This commit is contained in:
Paul Chote
2015-10-05 20:07:30 +01:00
parent 9ce8544e34
commit 940bc310c3
2 changed files with 28 additions and 26 deletions

View File

@@ -90,10 +90,8 @@ E4:
LocalOffset: 341,0,256
FireDelay: 3
MuzzleSequence: muzzle
MuzzleSplitFacings: 8
AttackFrontal:
WithMuzzleOverlay:
SplitFacings: true
WithInfantryBody:
AttackSequence: shoot