Add more building explosions to cnc

This commit is contained in:
abcdefg30
2015-11-25 17:06:48 +01:00
parent 7dad0517e4
commit 944d8f8b11
2 changed files with 5 additions and 2 deletions

View File

@@ -441,6 +441,7 @@
DestroyedSounds: crumble.aud
WithSpriteBody:
WithBuildingExplosion:
Sequences: building, building_napalm, med_frag, poof, small_building
Delay: 1
CaptureNotification:
Notification: BuildingCaptured

View File

@@ -68,9 +68,11 @@ explosion:
med_frag: frag1 # Fragmentation-style; quite large. (MLRS used this explosion in C&C Gold?)
big_frag: frag3 # Same as med_frag, except fire hangs around longer.
small_poof: veh-hit2 # For Grenades, tower missiles, boat missiles and APC AA gun.
poof: art-exp1 # For UnitExplode (artillery), artillery shell hit and GrenadierExplode
small_building: veh-hit1 # Like "building' explosion, but much smaller. (Used for heli-explosion in C&C Gold?)
poof: art-exp1 # For UnitExplode (artillery), artillery shell hit, building explosion and GrenadierExplode
small_building: veh-hit1 # Used for heli-explosion in C&C Gold?
building: fball1
building_napalm: napalm2
FlipX: true
rank:
rank: