Replace WPos.ToCPos -> Map.CellContaining.
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@@ -79,14 +79,14 @@ namespace OpenRA.Mods.RA.Orders
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
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public void RenderAfterWorld(WorldRenderer wr, World world)
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{
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var position = wr.Position(wr.Viewport.ViewToWorldPx(Viewport.LastMousePos)).ToCPos();
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var topLeft = position - FootprintUtils.AdjustForBuildingSize(BuildingInfo);
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var xy = wr.Viewport.ViewToWorld(Viewport.LastMousePos);
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var topLeft = xy - FootprintUtils.AdjustForBuildingSize(BuildingInfo);
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var rules = world.Map.Rules;
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var actorInfo = rules.Actors[Building];
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foreach (var dec in actorInfo.Traits.WithInterface<IPlaceBuildingDecoration>())
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dec.Render(wr, world, actorInfo, world.Map.CenterOfCell(position));
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dec.Render(wr, world, actorInfo, world.Map.CenterOfCell(xy));
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var cells = new Dictionary<CPos, bool>();
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// Linebuild for walls.
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