Add --dump-sequence-sheets Utility command.
This can be used to debug and optimize the texture data that is uploaded to VRAM.
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@@ -137,6 +137,8 @@ namespace OpenRA.Graphics
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}
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public Sheet Current { get { return current; } }
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public TextureChannel CurrentChannel { get { return channel; } }
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public IEnumerable<Sheet> AllSheets { get { return sheets; } }
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public void Dispose()
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{
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