Upgraded rules for Red Alert mod.

This commit is contained in:
colonelpopcorn
2016-03-21 08:28:31 -04:00
parent 9c069ae3be
commit 95350a7e81
8 changed files with 11 additions and 11 deletions

View File

@@ -172,7 +172,7 @@ YAK:
AmmoPool:
Ammo: 18
PipCount: 6
ReloadTicks: 11
ReloadDelay: 11
ReturnOnIdle:
SelectionDecorations:
VisualBounds: 30,28,0,2
@@ -317,7 +317,7 @@ HIND:
AmmoPool:
Ammo: 24
PipCount: 6
ReloadTicks: 8
ReloadDelay: 8
SelectionDecorations:
VisualBounds: 38,32
WithMuzzleOverlay:

View File

@@ -37,7 +37,7 @@
Modifier: 90, 80, 70, 50
SelfHealing@ELITE:
Step: 2
Ticks: 100
Delay: 100
HealIfBelow: 1
DamageCooldown: 125
UpgradeTypes: selfheal
@@ -221,7 +221,7 @@
GenericName: Soldier
SelfHealing@HOSPITAL:
Step: 5
Ticks: 100
Delay: 100
HealIfBelow: 1
DamageCooldown: 125
UpgradeTypes: hospitalheal

View File

@@ -434,7 +434,7 @@ TSLA:
AttackCharge:
ChargeAudio: tslachg2.aud
MaxCharges: 3
ReloadTime: 120
ReloadDelay: 120
Power:
Amount: -100
DetectCloaked:

View File

@@ -191,7 +191,7 @@ V2RL:
Actor: 4TNK.Husk
SelfHealing:
Step: 1
Ticks: 3
Delay: 3
HealIfBelow: 50%
DamageCooldown: 150
SelectionDecorations:
@@ -253,7 +253,7 @@ HARV:
Harvester:
Capacity: 20
Resources: Ore,Gems
UnloadTicksPerBale: 1
BaleUnloadDelay: 1
SearchFromProcRadius: 30
SearchFromOrderRadius: 15
Health: