Move EditorTilesetFilter to Mods.Common

This commit is contained in:
reaperrr
2016-05-26 11:54:48 +02:00
parent e7517e7bfa
commit 95795c5198
3 changed files with 3 additions and 2 deletions

View File

@@ -171,7 +171,6 @@
<Compile Include="Support\Program.cs" /> <Compile Include="Support\Program.cs" />
<Compile Include="Sync.cs" /> <Compile Include="Sync.cs" />
<Compile Include="TraitDictionary.cs" /> <Compile Include="TraitDictionary.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
<Compile Include="Traits\LintAttributes.cs" /> <Compile Include="Traits\LintAttributes.cs" />
<Compile Include="Traits\Player\DeveloperMode.cs" /> <Compile Include="Traits\Player\DeveloperMode.cs" />
<Compile Include="Traits\Player\PlayerResources.cs" /> <Compile Include="Traits\Player\PlayerResources.cs" />

View File

@@ -325,6 +325,7 @@
<Compile Include="Traits\CustomSelectionSize.cs" /> <Compile Include="Traits\CustomSelectionSize.cs" />
<Compile Include="Traits\Demolishable.cs" /> <Compile Include="Traits\Demolishable.cs" />
<Compile Include="Traits\DetectCloaked.cs" /> <Compile Include="Traits\DetectCloaked.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
<Compile Include="Traits\EjectOnDeath.cs" /> <Compile Include="Traits\EjectOnDeath.cs" />
<Compile Include="Traits\EmitInfantryOnSell.cs" /> <Compile Include="Traits\EmitInfantryOnSell.cs" />
<Compile Include="Traits\EngineerRepair.cs" /> <Compile Include="Traits\EngineerRepair.cs" />

View File

@@ -10,8 +10,9 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Traits namespace OpenRA.Mods.Common.Traits
{ {
public class EditorTilesetFilterInfo : TraitInfo<EditorTilesetFilter> public class EditorTilesetFilterInfo : TraitInfo<EditorTilesetFilter>
{ {