Fix TS infantry sight range

In original TS, E1 had 5, E2 and E3 had 7.
This commit is contained in:
reaperrr
2017-04-27 21:18:23 +02:00
parent 0a484b424e
commit 965a73fc53
3 changed files with 6 additions and 0 deletions

View File

@@ -24,6 +24,8 @@ E2:
Voice: Attack
WithInfantryBody:
DefaultAttackSequence: attack
RevealsShroud:
Range: 7c0
ProducibleWithLevel:
Prerequisites: barracks.upgraded

View File

@@ -25,6 +25,8 @@ E3:
Voice: Attack
WithInfantryBody:
DefaultAttackSequence: attack
RevealsShroud:
Range: 7c0
ProducibleWithLevel:
Prerequisites: barracks.upgraded

View File

@@ -31,6 +31,8 @@ E1:
FactionImages:
gdi: e1.gdi
nod: e1.nod
RevealsShroud:
Range: 5c0
ENGINEER:
Inherits: ^Soldier