Replace highlight palette with tint effects.

This commit is contained in:
Paul Chote
2020-12-19 22:31:15 +00:00
committed by abcdefg30
parent 8edd9de278
commit 96641873ae
10 changed files with 55 additions and 84 deletions

View File

@@ -0,0 +1,34 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemovePlayerHighlightPalette : UpdateRule
{
public override string Name { get { return "PlayerHighlightPalette trait has been removed."; } }
public override string Description
{
get
{
return "PlayerHighlightPalette trait has been removed. Its functionality is now automatically provided by the engine.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
actorNode.RemoveNodes("PlayerHighlightPalette");
yield break;
}
}
}