Reimplement iron curtain as a generic stat upgrade.

This commit is contained in:
Paul Chote
2014-09-26 15:17:30 +12:00
parent 331f2852db
commit 968486a03e
11 changed files with 240 additions and 135 deletions

View File

@@ -17,22 +17,27 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class IronCurtainPowerInfo : SupportPowerInfo
class GrantUpgradePowerInfo : SupportPowerInfo
{
[Desc("Seconds")]
public readonly int Duration = 10;
[Desc("The upgrades to apply.")]
public readonly string[] Upgrades = { };
[Desc("Duration of the upgrade (in ticks). Set to 0 for a permanent upgrade.")]
public readonly int Duration = 0;
[Desc("Cells")]
public readonly int Range = 1;
public readonly string IronCurtainSound = "ironcur9.aud";
public readonly string GrantUpgradeSound = "ironcur9.aud";
public override object Create(ActorInitializer init) { return new IronCurtainPower(init.self, this); }
public override object Create(ActorInitializer init) { return new GrantUpgradePower(init.self, this); }
}
class IronCurtainPower : SupportPower
class GrantUpgradePower : SupportPower
{
IronCurtainPowerInfo info;
GrantUpgradePowerInfo info;
public IronCurtainPower(Actor self, IronCurtainPowerInfo info) : base(self, info)
public GrantUpgradePower(Actor self, GrantUpgradePowerInfo info)
: base(self, info)
{
this.info = info;
}
@@ -49,38 +54,59 @@ namespace OpenRA.Mods.RA
self.Trait<RenderBuilding>().PlayCustomAnim(self, "active");
Sound.Play(info.IronCurtainSound, self.World.Map.CenterOfCell(order.TargetLocation));
Sound.Play(info.GrantUpgradeSound, self.World.Map.CenterOfCell(order.TargetLocation));
foreach (var target in UnitsInRange(order.TargetLocation)
.Where(a => a.Owner.Stances[self.Owner] == Stance.Ally))
target.Trait<IronCurtainable>().Activate(target, ((IronCurtainPowerInfo)Info).Duration * 25);
foreach (var a in UnitsInRange(order.TargetLocation))
{
var um = a.TraitOrDefault<UpgradeManager>();
if (um == null)
continue;
foreach (var u in info.Upgrades)
{
if (!um.AcceptsUpgrade(a, u))
continue;
if (info.Duration > 0)
um.GrantTimedUpgrade(a, u, info.Duration);
else
um.GrantUpgrade(a, u, this);
}
}
}
public IEnumerable<Actor> UnitsInRange(CPos xy)
{
var range = ((IronCurtainPowerInfo)Info).Range;
var range = info.Range;
var tiles = self.World.Map.FindTilesInCircle(xy, range);
var units = new List<Actor>();
foreach (var t in tiles)
units.AddRange(self.World.ActorMap.GetUnitsAt(t));
return units.Distinct().Where(a => a.HasTrait<IronCurtainable>());
return units.Distinct().Where(a =>
{
if (!a.Owner.IsAlliedWith(self.Owner))
return false;
var um = a.TraitOrDefault<UpgradeManager>();
return um != null && info.Upgrades.Any(u => um.AcceptsUpgrade(a, u));
});
}
class SelectTarget : IOrderGenerator
{
readonly IronCurtainPower power;
readonly GrantUpgradePower power;
readonly int range;
readonly Sprite tile;
readonly SupportPowerManager manager;
readonly string order;
public SelectTarget(World world, string order, SupportPowerManager manager, IronCurtainPower power)
public SelectTarget(World world, string order, SupportPowerManager manager, GrantUpgradePower power)
{
this.manager = manager;
this.order = order;
this.power = power;
this.range = ((IronCurtainPowerInfo)power.Info).Range;
this.range = power.info.Range;
tile = world.Map.SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
}
@@ -101,8 +127,7 @@ namespace OpenRA.Mods.RA
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr, World world)
{
var xy = wr.Viewport.ViewToWorld(Viewport.LastMousePos);
var targetUnits = power.UnitsInRange(xy).Where(a => a.Owner.Stances[power.self.Owner] == Stance.Ally);
foreach (var unit in targetUnits)
foreach (var unit in power.UnitsInRange(xy))
yield return new SelectionBoxRenderable(unit, Color.Red);
}
@@ -117,7 +142,7 @@ namespace OpenRA.Mods.RA
public string GetCursor(World world, CPos xy, MouseInput mi)
{
return power.UnitsInRange(xy).Any(a => a.Owner.Stances[power.self.Owner] == Stance.Ally) ? "ability" : "move-blocked";
return power.UnitsInRange(xy).Any() ? "ability" : "move-blocked";
}
}
}