Enable isometric perspective in TS.

This commit is contained in:
Paul Chote
2014-06-30 11:26:18 +12:00
parent 0866903f20
commit 96c9de2b96
4 changed files with 27 additions and 26 deletions

View File

@@ -14,7 +14,7 @@ Tileset: INTERIOR
MapSize: 128,128 MapSize: 128,128
Bounds: 16,16,96,96 Bounds: 32,16,48,96
UseAsShellmap: False UseAsShellmap: False
@@ -56,16 +56,16 @@ Players:
Actors: Actors:
Actor0: mpspawn Actor0: mpspawn
Location: 23,23 Location: 50,-24
Owner: Neutral Owner: Neutral
Actor1: mpspawn Actor1: mpspawn
Location: 103,23 Location: 126,-24
Owner: Neutral Owner: Neutral
Actor2: mpspawn Actor2: mpspawn
Location: 98,101 Location: 88,14
Owner: Neutral Owner: Neutral
Actor3: mpspawn Actor3: mpspawn
Location: 25,102 Location: 88,-62
Owner: Neutral Owner: Neutral
Smudges: Smudges:

View File

@@ -142,6 +142,7 @@ TileSets:
mods/ts/tilesets/interior.yaml mods/ts/tilesets/interior.yaml
TileSize: 48,24 TileSize: 48,24
TileShape: Diamond
Music: Music:
mods/ts/music.yaml mods/ts/music.yaml

View File

@@ -1,24 +1,24 @@
overlay: overlay:
build-valid-interior: cellsel #TODO remove backfall to RA tileset build-valid-interior: place
Start: 3 Start: 0
build-valid-snow: cellsel build-valid-snow: place
Start: 3 Start: 0
build-valid-temperat: cellsel build-valid-temperat: place
Start: 3 Start: 0
build-invalid: cellsel build-invalid: place
Start: 6 Start: 1
target-select: cellsel target-select: place
Start: 10 Start: 1
target-valid-desert: cellsel target-valid-desert: place
Start: 3 Start: 1
target-valid-interior: cellsel target-valid-interior: place
Start: 3 Start: 1
target-valid-snow: cellsel target-valid-snow: place
Start: 3 Start: 1
target-valid-temperat: cellsel target-valid-temperat: place
Start: 3 Start: 1
target-invalid: cellsel target-invalid: place
Start: 6 Start: 1
poweroff: poweroff:
offline: poweroff offline: poweroff

View File

@@ -9,7 +9,7 @@ Terrain:
TerrainType@Clear: TerrainType@Clear:
Type: Clear Type: Clear
AcceptsSmudgeType: Crater, Scorch AcceptsSmudgeType: Crater, Scorch
Color: 0, 0, 0 Color: 116, 85, 55
TargetTypes: Ground TargetTypes: Ground
TerrainType@Tiberium: TerrainType@Tiberium:
Type: Tiberium Type: Tiberium