Add Delay field to KillsSelf
This commit is contained in:
@@ -18,13 +18,21 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
[Desc("Remove the actor from the world (and destroy it) instead of killing it.")]
|
[Desc("Remove the actor from the world (and destroy it) instead of killing it.")]
|
||||||
public readonly bool RemoveInstead = false;
|
public readonly bool RemoveInstead = false;
|
||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new KillsSelf(this); }
|
[Desc("The amount of time (in ticks) before the actor dies. Two values indicate a range between which a random value is chosen.")]
|
||||||
|
public readonly int[] Delay = { 250 };
|
||||||
|
|
||||||
|
public override object Create(ActorInitializer init) { return new KillsSelf(init.Self, this); }
|
||||||
}
|
}
|
||||||
|
|
||||||
class KillsSelf : ConditionalTrait<KillsSelfInfo>, INotifyAddedToWorld
|
class KillsSelf : ConditionalTrait<KillsSelfInfo>, INotifyAddedToWorld, ITick
|
||||||
{
|
{
|
||||||
public KillsSelf(KillsSelfInfo info)
|
int lifetime;
|
||||||
: base(info) { }
|
|
||||||
|
public KillsSelf(Actor self, KillsSelfInfo info)
|
||||||
|
: base(info)
|
||||||
|
{
|
||||||
|
lifetime = Util.RandomDelay(self.World, info.Delay);
|
||||||
|
}
|
||||||
|
|
||||||
public void AddedToWorld(Actor self)
|
public void AddedToWorld(Actor self)
|
||||||
{
|
{
|
||||||
@@ -37,10 +45,30 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
if (self.IsDead)
|
if (self.IsDead)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (lifetime > 0)
|
||||||
|
return;
|
||||||
|
|
||||||
if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>())
|
if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>())
|
||||||
self.Dispose();
|
self.Dispose();
|
||||||
else
|
else
|
||||||
self.Kill(self);
|
self.Kill(self);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ITick.Tick(Actor self)
|
||||||
|
{
|
||||||
|
if (self.IsDead || IsTraitDisabled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!self.World.Map.Contains(self.Location))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (lifetime-- == 0)
|
||||||
|
{
|
||||||
|
if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>())
|
||||||
|
self.Dispose();
|
||||||
|
else
|
||||||
|
self.Kill(self);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user