RA yaml changes

This commit is contained in:
reaperrr
2015-08-23 14:44:20 +02:00
parent 2293494c56
commit 9780bb26c2
2 changed files with 23 additions and 0 deletions

View File

@@ -123,6 +123,7 @@
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
QuantizeFacingsFromSequence:
WithFacingSpriteBody:
AutoSelectionSize:
RenderSprites:
@@ -184,6 +185,8 @@
TargetTypes: Ground, Infantry, Disguise
UpgradeTypes: parachute
UpgradeMaxEnabledLevel: 0
QuantizeFacingsFromSequence:
Sequence: stand
RenderSprites:
WithInfantryBody:
WithDeathAnimation:
@@ -322,6 +325,7 @@
ExcludeTilesets: INTERIOR
Voiced:
VoiceSet: VehicleVoice
QuantizeFacingsFromSequence:
AutoSelectionSize:
RenderSprites:
WithFacingSpriteBody:
@@ -359,6 +363,7 @@
Tooltip:
GenericName: Plane
WithShadow:
QuantizeFacingsFromSequence:
RenderSprites:
WithFacingSpriteBody:
AutoSelectionSize:
@@ -390,6 +395,7 @@
SoundOnDamageTransition:
DamagedSounds: kaboom1.aud
DestroyedSounds: kaboom22.aud
QuantizeFacingsFromSequence:
RenderBuilding:
WithBuildingExplosion:
CaptureNotification:
@@ -461,6 +467,7 @@
SellSounds: cashturn.aud
Guardable:
BodyOrientation:
QuantizedFacings: 1
FrozenUnderFog:
GpsRemoveFrozenActor:
ScriptTriggers:
@@ -546,6 +553,7 @@
Type: Wood
AutoTargetIgnore:
BodyOrientation:
QuantizedFacings: 1
FrozenUnderFog:
StartsRevealed: true
ScriptTriggers:
@@ -559,6 +567,7 @@
Type: Heavy
HiddenUnderFog:
Type: CenterPosition
QuantizeFacingsFromSequence:
BodyOrientation:
AutoTargetIgnore:
ScriptTriggers:
@@ -640,6 +649,7 @@
ProximityCaptor:
Types: Tree
BodyOrientation:
QuantizedFacings: 1
FrozenUnderFog:
StartsRevealed: true
ScriptTriggers:
@@ -684,4 +694,5 @@
ShadowSequence: idle
UpgradeManager:
BodyOrientation:
QuantizedFacings: 1