RA yaml changes
This commit is contained in:
@@ -123,6 +123,7 @@
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Explodes:
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Explodes:
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Weapon: UnitExplodeSmall
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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QuantizeFacingsFromSequence:
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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AutoSelectionSize:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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@@ -184,6 +185,8 @@
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TargetTypes: Ground, Infantry, Disguise
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TargetTypes: Ground, Infantry, Disguise
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UpgradeTypes: parachute
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UpgradeTypes: parachute
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UpgradeMaxEnabledLevel: 0
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UpgradeMaxEnabledLevel: 0
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QuantizeFacingsFromSequence:
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Sequence: stand
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RenderSprites:
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RenderSprites:
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WithInfantryBody:
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WithInfantryBody:
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WithDeathAnimation:
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WithDeathAnimation:
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@@ -322,6 +325,7 @@
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ExcludeTilesets: INTERIOR
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ExcludeTilesets: INTERIOR
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Voiced:
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Voiced:
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VoiceSet: VehicleVoice
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VoiceSet: VehicleVoice
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QuantizeFacingsFromSequence:
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AutoSelectionSize:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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@@ -359,6 +363,7 @@
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Tooltip:
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Tooltip:
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GenericName: Plane
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GenericName: Plane
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WithShadow:
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WithShadow:
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QuantizeFacingsFromSequence:
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RenderSprites:
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RenderSprites:
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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AutoSelectionSize:
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AutoSelectionSize:
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@@ -390,6 +395,7 @@
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SoundOnDamageTransition:
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SoundOnDamageTransition:
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DamagedSounds: kaboom1.aud
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DamagedSounds: kaboom1.aud
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DestroyedSounds: kaboom22.aud
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DestroyedSounds: kaboom22.aud
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QuantizeFacingsFromSequence:
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RenderBuilding:
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RenderBuilding:
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WithBuildingExplosion:
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WithBuildingExplosion:
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CaptureNotification:
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CaptureNotification:
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@@ -461,6 +467,7 @@
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SellSounds: cashturn.aud
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SellSounds: cashturn.aud
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Guardable:
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Guardable:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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FrozenUnderFog:
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FrozenUnderFog:
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GpsRemoveFrozenActor:
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GpsRemoveFrozenActor:
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ScriptTriggers:
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ScriptTriggers:
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@@ -546,6 +553,7 @@
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Type: Wood
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Type: Wood
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AutoTargetIgnore:
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AutoTargetIgnore:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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FrozenUnderFog:
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FrozenUnderFog:
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StartsRevealed: true
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StartsRevealed: true
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ScriptTriggers:
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ScriptTriggers:
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@@ -559,6 +567,7 @@
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Type: Heavy
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Type: Heavy
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HiddenUnderFog:
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HiddenUnderFog:
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Type: CenterPosition
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Type: CenterPosition
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QuantizeFacingsFromSequence:
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BodyOrientation:
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BodyOrientation:
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AutoTargetIgnore:
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AutoTargetIgnore:
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ScriptTriggers:
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ScriptTriggers:
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@@ -640,6 +649,7 @@
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ProximityCaptor:
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ProximityCaptor:
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Types: Tree
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Types: Tree
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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FrozenUnderFog:
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FrozenUnderFog:
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StartsRevealed: true
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StartsRevealed: true
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ScriptTriggers:
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ScriptTriggers:
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@@ -684,4 +694,5 @@
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ShadowSequence: idle
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ShadowSequence: idle
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UpgradeManager:
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UpgradeManager:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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@@ -25,6 +25,7 @@ MINP:
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground
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TargetTypes: Ground
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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Immobile:
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Immobile:
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OccupiesSpace: true
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OccupiesSpace: true
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@@ -55,6 +56,7 @@ MINV:
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground
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TargetTypes: Ground
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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Immobile:
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Immobile:
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OccupiesSpace: true
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OccupiesSpace: true
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@@ -179,6 +181,7 @@ CAMERA:
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ProximityCaptor:
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ProximityCaptor:
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Types: Camera
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Types: Camera
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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DetectCloaked:
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DetectCloaked:
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Range: 10
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Range: 10
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WithSpriteBody:
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WithSpriteBody:
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@@ -227,6 +230,7 @@ FLARE:
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Name: Flare
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Name: Flare
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ShowOwnerRow: false
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ShowOwnerRow: false
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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MINE:
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MINE:
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HiddenUnderShroud:
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HiddenUnderShroud:
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@@ -244,6 +248,7 @@ MINE:
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Terrain: Ore
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Terrain: Ore
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AutoTargetIgnore:
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AutoTargetIgnore:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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SeedsResource:
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SeedsResource:
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GMINE:
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GMINE:
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@@ -262,6 +267,7 @@ GMINE:
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Terrain: Gems
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Terrain: Gems
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AutoTargetIgnore:
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AutoTargetIgnore:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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SeedsResource:
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SeedsResource:
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ResourceType: Gems
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ResourceType: Gems
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@@ -278,6 +284,7 @@ RAILMINE:
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Dimensions: 2,1
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Dimensions: 2,1
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AutoTargetIgnore:
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AutoTargetIgnore:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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EditorTilesetFilter:
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EditorTilesetFilter:
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ExcludeTilesets: INTERIOR
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ExcludeTilesets: INTERIOR
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@@ -293,6 +300,7 @@ QUEE:
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AutoSelectionSize:
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AutoSelectionSize:
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AppearsOnRadar:
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AppearsOnRadar:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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EditorTilesetFilter:
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EditorTilesetFilter:
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RequireTilesets: INTERIOR
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RequireTilesets: INTERIOR
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@@ -309,6 +317,7 @@ LAR1:
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AutoSelectionSize:
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AutoSelectionSize:
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AppearsOnRadar:
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AppearsOnRadar:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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EditorTilesetFilter:
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EditorTilesetFilter:
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RequireTilesets: INTERIOR
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RequireTilesets: INTERIOR
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@@ -325,6 +334,7 @@ LAR2:
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AutoSelectionSize:
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AutoSelectionSize:
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AppearsOnRadar:
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AppearsOnRadar:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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EditorTilesetFilter:
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EditorTilesetFilter:
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RequireTilesets: INTERIOR
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RequireTilesets: INTERIOR
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@@ -391,6 +401,7 @@ mpspawn:
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WithSpriteBody:
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WithSpriteBody:
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RenderSpritesEditorOnly:
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RenderSpritesEditorOnly:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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waypoint:
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waypoint:
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AlwaysVisible:
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AlwaysVisible:
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@@ -399,6 +410,7 @@ waypoint:
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WithSpriteBody:
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WithSpriteBody:
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RenderSpritesEditorOnly:
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RenderSpritesEditorOnly:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 1
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^fact.colorpicker:
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^fact.colorpicker:
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Inherits: FACT
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Inherits: FACT
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