Require explicit implementation of IDamageModifier

This commit is contained in:
reaperrr
2016-10-22 19:34:39 +02:00
parent f8077dc113
commit 97c2c24e8d
4 changed files with 4 additions and 3 deletions

View File

@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Cnc.Traits
}
}
public int GetDamageModifier(Actor attacker, Damage damage)
int IDamageModifier.GetDamageModifier(Actor attacker, Damage damage)
{
return state == PopupState.Closed ? info.ClosedDamageMultiplier : 100;
}

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
this.self = self;
}
public int GetDamageModifier(Actor attacker, Damage damage)
int IDamageModifier.GetDamageModifier(Actor attacker, Damage damage)
{
if (attacker.Owner.IsAlliedWith(self.Owner) && damage.Value < 0 && !Info.ModifyHealing)
return FullDamage;

View File

@@ -26,6 +26,6 @@ namespace OpenRA.Mods.Common.Traits
public DamageMultiplier(DamageMultiplierInfo info, string actorType)
: base(info, "DamageMultiplier", actorType) { }
public int GetDamageModifier(Actor attacker, Damage damage) { return GetModifier(); }
int IDamageModifier.GetDamageModifier(Actor attacker, Damage damage) { return GetModifier(); }
}
}

View File

@@ -203,6 +203,7 @@ namespace OpenRA.Mods.Common.Traits
string SequencePrefix { get; }
}
[RequireExplicitImplementation]
public interface IDamageModifier { int GetDamageModifier(Actor attacker, Damage damage); }
public interface ISpeedModifier { int GetSpeedModifier(); }
public interface IFirepowerModifier { int GetFirepowerModifier(); }