Require explicit implementation of IDamageModifier

This commit is contained in:
reaperrr
2016-10-22 19:34:39 +02:00
parent f8077dc113
commit 97c2c24e8d
4 changed files with 4 additions and 3 deletions

View File

@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Cnc.Traits
}
}
public int GetDamageModifier(Actor attacker, Damage damage)
int IDamageModifier.GetDamageModifier(Actor attacker, Damage damage)
{
return state == PopupState.Closed ? info.ClosedDamageMultiplier : 100;
}