Require explicit implementation of IDamageModifier
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@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Cnc.Traits
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}
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}
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public int GetDamageModifier(Actor attacker, Damage damage)
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int IDamageModifier.GetDamageModifier(Actor attacker, Damage damage)
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{
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return state == PopupState.Closed ? info.ClosedDamageMultiplier : 100;
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}
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