fixed sequences & rules for civilian buildings

This commit is contained in:
Chris Forbes
2009-12-23 08:21:14 +13:00
parent 874321e59f
commit 980ce2df56
2 changed files with 134 additions and 24 deletions

View File

@@ -891,4 +891,92 @@
<unit name="moveflsh">
<sequence name="idle" start="0" length="5" />
</unit>
<unit name="v01">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v02">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v03">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v04">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="2" length="1" />
<sequence name="active" start="1" length="1" />
<sequence name="damaged-active" start="3" length="1" />
</unit>
<unit name="v05">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="2" length="1" />
</unit>
<unit name="v06">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v07">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="2" length="1" />
</unit>
<unit name="v08">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v09">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v10">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v11">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v12">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v13">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v14">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v15">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v16">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v17">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v18">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
</unit>
<unit name="v19">
<sequence name="idle" start="0" length="14" />
<sequence name="damaged-idle" start="14" length="15" />
</unit>
<unit name="barl">
<sequence name="idle" start="0" length="3" />
</unit>
<unit name="brl3">
<sequence name="idle" start="0" length="3" />
</unit>
<unit name="miss">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="2" length="1" />
</unit>
</sequences>