Update TS rules.

This commit is contained in:
Paul Chote
2015-06-13 16:11:08 +01:00
parent b887d2bfd7
commit 983951c290
5 changed files with 16 additions and 0 deletions

View File

@@ -127,6 +127,7 @@
RequireTilesets: TEMPERAT
^Crate:
HiddenUnderShroud:
Tooltip:
Name: Crate
Crate:
@@ -140,6 +141,7 @@
CustomBounds: 24,24
^Wall:
HiddenUnderShroud:
AppearsOnRadar:
Building:
Dimensions: 1,1
@@ -184,6 +186,7 @@
MustBeDestroyed:
^BuildingPlug:
AlwaysVisible:
Building:
BuildSounds: place2.aud
KillsSelf:
@@ -534,6 +537,7 @@
WithActiveAnimation:
^Tree:
HiddenUnderShroud:
RenderBuilding:
Palette: terrain
Building:
@@ -545,6 +549,7 @@
Name: Tree
^Rock:
HiddenUnderShroud:
RenderBuilding:
Palette: terrain
Building:
@@ -556,6 +561,7 @@
Name: Rock
^Veinhole:
HiddenUnderShroud:
RadarColorFromTerrain:
Terrain: Tiberium
RenderBuilding:

View File

@@ -1,10 +1,12 @@
mpspawn:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
waypoint:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
@@ -26,6 +28,7 @@ waypoint:
Palette: colorpicker
CAMERA:
AlwaysVisible:
Immobile:
OccupiesSpace: false
Health:

View File

@@ -1,4 +1,5 @@
Player:
AlwaysVisible:
TechTree:
ClassicProductionQueue@Building:
Type: Building

View File

@@ -137,26 +137,31 @@ GASILO:
VisualBounds: 80, 48, -5, 0
ANYPOWER:
AlwaysVisible:
Tooltip:
Name: Power Plant
Description: Power Plant
BARRACKS:
AlwaysVisible:
Tooltip:
Name: Infantry Production
Description: Infantry Production
FACTORY:
AlwaysVisible:
Tooltip:
Name: Vehicle Production
Description: Vehicle Production
RADAR:
AlwaysVisible:
Tooltip:
Name: Radar
Description: Radar
TECH:
AlwaysVisible:
Tooltip:
Name: Tech Center
Description: Tech Center

View File

@@ -1,5 +1,6 @@
^BaseWorld:
Inherits: ^Palettes
AlwaysVisible:
ScreenMap:
ActorMap:
LoadWidgetAtGameStart: