Remove notmobile condition from TS.
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@@ -102,7 +102,7 @@ BUS:
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MaxWeight: 20
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PipCount: 5
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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LoadingUpgrades: loading
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EjectOnDeath: true
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PICK:
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@@ -126,7 +126,7 @@ PICK:
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MaxWeight: 2
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PipCount: 5
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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LoadingUpgrades: loading
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EjectOnDeath: true
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CAR:
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@@ -150,7 +150,7 @@ CAR:
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MaxWeight: 4
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PipCount: 5
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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LoadingUpgrades: loading
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EjectOnDeath: true
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WINI:
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@@ -174,7 +174,7 @@ WINI:
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MaxWeight: 5
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PipCount: 5
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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LoadingUpgrades: loading
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EjectOnDeath: true
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LOCOMOTIVE:
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@@ -87,7 +87,7 @@
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^EmpDisableMobile:
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Inherits: ^EmpDisable
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Mobile:
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RequiresCondition: !notmobile
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RequiresCondition: !empdisable && !deployed && !loading
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^Cloakable:
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Cloak@CLOAKGENERATOR:
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@@ -795,7 +795,7 @@
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Cargo:
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Types: Infantry
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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LoadingUpgrades: loading
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Health:
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HP: 100
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Armor:
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@@ -28,7 +28,7 @@ APC:
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MaxWeight: 5
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PipCount: 5
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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LoadingUpgrades: loading
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EjectOnDeath: true
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UpgradeOnTerrain:
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Upgrades: inwater
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@@ -106,7 +106,7 @@ TTNK:
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RenderSprites:
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Image: ttnk
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DeployToUpgrade:
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DeployedUpgrades: deployed, notmobile
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DeployedUpgrades: deployed
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UndeployedUpgrades: undeployed
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DeployAnimation: make
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Facing: 160
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@@ -285,7 +285,7 @@ SAPC:
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MaxWeight: 5
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PipCount: 5
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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LoadingUpgrades: loading
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EjectOnDeath: true
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SUBTANK:
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@@ -138,7 +138,7 @@ LPST:
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gdi: lpst.gdi
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nod: lpst.nod
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DeployToUpgrade:
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DeployedUpgrades: deployed, notmobile
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DeployedUpgrades: deployed
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UndeployedUpgrades: undeployed
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DeployAnimation: make
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Facing: 160
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@@ -110,7 +110,7 @@ EMPulseCannon:
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Warhead@emp: GrantUpgrade
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Range: 4c0
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Duration: 250
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Upgrades: empdisable, notmobile
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Upgrades: empdisable
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ClusterMissile:
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ValidTargets: Ground, Water, Air
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