fixed binding to specific versions of the Tao dlls

This commit is contained in:
Bob
2010-03-22 19:31:28 +12:00
parent dca15cadb9
commit 984c453c0d
3 changed files with 12 additions and 4 deletions

View File

@@ -46,7 +46,9 @@
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e, processorArchitecture=MSIL" />
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AudLoader.cs" />

View File

@@ -65,8 +65,12 @@
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Tao.FreeType, Version=2.3.5.0, Culture=neutral, PublicKeyToken=e499629dc69cd531, processorArchitecture=MSIL" />
<Reference Include="Tao.OpenAl, Version=1.1.0.1, Culture=neutral, PublicKeyToken=a7579dda88828311, processorArchitecture=MSIL" />
<Reference Include="Tao.FreeType, Version=2.3.5.0, Culture=neutral, PublicKeyToken=e499629dc69cd531, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="Tao.OpenAl, Version=1.1.0.1, Culture=neutral, PublicKeyToken=a7579dda88828311, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Chat.cs" />

View File

@@ -45,7 +45,9 @@
<Reference Include="Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e, processorArchitecture=MSIL" />
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="GraphicsDevice.cs" />