fixed line-endings on *.cs
This commit is contained in:
@@ -55,16 +55,16 @@ namespace OpenRA.FileFormats
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public static class AudLoader
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{
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static int[] IndexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 };
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static int[] StepTable = {
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7, 8, 9, 10, 11, 12, 13, 14, 16,
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17, 19, 21, 23, 25, 28, 31, 34, 37,
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41, 45, 50, 55, 60, 66, 73, 80, 88,
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97, 107, 118, 130, 143, 157, 173, 190, 209,
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230, 253, 279, 307, 337, 371, 408, 449, 494,
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544, 598, 658, 724, 796, 876, 963, 1060, 1166,
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1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749,
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3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484,
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7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289,
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static int[] StepTable = {
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7, 8, 9, 10, 11, 12, 13, 14, 16,
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17, 19, 21, 23, 25, 28, 31, 34, 37,
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41, 45, 50, 55, 60, 66, 73, 80, 88,
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97, 107, 118, 130, 143, 157, 173, 190, 209,
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230, 253, 279, 307, 337, 371, 408, 449, 494,
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544, 598, 658, 724, 796, 876, 963, 1060, 1166,
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1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749,
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3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484,
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7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289,
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16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 };
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static short DecodeSample(byte b, ref int index, ref int current)
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@@ -1,69 +1,69 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Collections.Generic;
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using System.IO;
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using System.Drawing;
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using System;
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namespace OpenRA.FileFormats
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{
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public class TerrainColorSet
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{
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public readonly Dictionary<TerrainType, Color> colors = new Dictionary<TerrainType, Color>();
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string NextLine( StreamReader reader )
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{
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string ret;
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do
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{
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ret = reader.ReadLine();
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if( ret == null )
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return null;
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ret = ret.Trim();
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}
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while( ret.Length == 0 || ret[ 0 ] == ';' );
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return ret;
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}
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public TerrainColorSet( string colorFile )
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{
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StreamReader file = new StreamReader( FileSystem.Open(colorFile) );
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while( true )
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{
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string line = NextLine( file );
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if( line == null )
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break;
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string[] kv = line.Split('=');
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TerrainType key = (TerrainType)Enum.Parse(typeof(TerrainType),kv[0]);
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string[] entries = kv[1].Split(',');
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Color val = Color.FromArgb(int.Parse(entries[0]),int.Parse(entries[1]),int.Parse(entries[2]));
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colors.Add(key,val);
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}
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file.Close();
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}
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public Color ColorForTerrainType(TerrainType type)
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{
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return colors[type];
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}
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Collections.Generic;
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using System.IO;
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using System.Drawing;
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using System;
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namespace OpenRA.FileFormats
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{
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public class TerrainColorSet
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{
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public readonly Dictionary<TerrainType, Color> colors = new Dictionary<TerrainType, Color>();
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string NextLine( StreamReader reader )
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{
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string ret;
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do
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{
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ret = reader.ReadLine();
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if( ret == null )
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return null;
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ret = ret.Trim();
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}
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while( ret.Length == 0 || ret[ 0 ] == ';' );
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return ret;
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}
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public TerrainColorSet( string colorFile )
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{
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StreamReader file = new StreamReader( FileSystem.Open(colorFile) );
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while( true )
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{
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string line = NextLine( file );
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if( line == null )
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break;
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string[] kv = line.Split('=');
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TerrainType key = (TerrainType)Enum.Parse(typeof(TerrainType),kv[0]);
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string[] entries = kv[1].Split(',');
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Color val = Color.FromArgb(int.Parse(entries[0]),int.Parse(entries[1]),int.Parse(entries[2]));
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colors.Add(key,val);
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}
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file.Close();
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}
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public Color ColorForTerrainType(TerrainType type)
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{
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return colors[type];
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}
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}
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}
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@@ -23,21 +23,21 @@ using OpenRA.Graphics;
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using System.Drawing;
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using System;
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namespace OpenRA.Widgets
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{
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class BackgroundWidget : Widget
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{
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public override void Draw()
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{
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if (!Visible)
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{
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base.Draw();
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return;
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namespace OpenRA.Widgets
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{
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class BackgroundWidget : Widget
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{
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public override void Draw()
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{
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if (!Visible)
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{
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base.Draw();
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return;
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}
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WidgetUtils.DrawPanel("dialog", Bounds, null);
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base.Draw();
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}
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WidgetUtils.DrawPanel("dialog", Bounds, null);
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base.Draw();
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}
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}
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static class WidgetUtils
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@@ -79,5 +79,5 @@ namespace OpenRA.Widgets
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r.Device.DisableScissor();
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}
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}
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}
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}
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@@ -21,45 +21,45 @@
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using System.Drawing;
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using OpenRA.Graphics;
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namespace OpenRA.Widgets
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{
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class ButtonWidget : Widget
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{
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public string Text = "";
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public bool Depressed = false;
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public int VisualHeight = 1;
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public override bool HandleInput(MouseInput mi)
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{
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if (Game.chrome.selectedWidget == this)
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Depressed = (GetEventBounds().Contains(mi.Location.X,mi.Location.Y)) ? true : false;
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// Relinquish focus
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if (Game.chrome.selectedWidget == this && mi.Event == MouseInputEvent.Up)
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{
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Game.chrome.selectedWidget = null;
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Depressed = false;
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}
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// Are we able to handle this event?
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if (!Visible || !GetEventBounds().Contains(mi.Location.X,mi.Location.Y))
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return base.HandleInput(mi);
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if (base.HandleInput(mi))
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return true;
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// Give button focus only while the mouse is down
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// This is a bit of a hack: it will become cleaner soonish
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// It will also steal events from any potential children
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// We also want to play a click sound
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if (mi.Event == MouseInputEvent.Down)
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{
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Game.chrome.selectedWidget = this;
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Depressed = true;
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return true;
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}
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return false;
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namespace OpenRA.Widgets
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{
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class ButtonWidget : Widget
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{
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public string Text = "";
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public bool Depressed = false;
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public int VisualHeight = 1;
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public override bool HandleInput(MouseInput mi)
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{
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if (Game.chrome.selectedWidget == this)
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Depressed = (GetEventBounds().Contains(mi.Location.X,mi.Location.Y)) ? true : false;
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// Relinquish focus
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if (Game.chrome.selectedWidget == this && mi.Event == MouseInputEvent.Up)
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{
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Game.chrome.selectedWidget = null;
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Depressed = false;
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}
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// Are we able to handle this event?
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if (!Visible || !GetEventBounds().Contains(mi.Location.X,mi.Location.Y))
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return base.HandleInput(mi);
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if (base.HandleInput(mi))
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return true;
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// Give button focus only while the mouse is down
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// This is a bit of a hack: it will become cleaner soonish
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// It will also steal events from any potential children
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// We also want to play a click sound
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if (mi.Event == MouseInputEvent.Down)
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{
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Game.chrome.selectedWidget = this;
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Depressed = true;
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return true;
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}
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return false;
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}
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public override void Draw()
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@@ -78,6 +78,6 @@ namespace OpenRA.Widgets
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Game.chrome.renderer.BoldFont.Measure(Text).Y / 2) + stateOffset, Color.White));
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base.Draw();
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}
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}
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}
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}
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}
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@@ -16,22 +16,22 @@
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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#endregion
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using OpenRA.Graphics;
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using System.Drawing;
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namespace OpenRA.Widgets
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{
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class CheckboxWidget : Widget
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{
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public override void Draw()
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{
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if (!Visible)
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{
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base.Draw();
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return;
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}
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namespace OpenRA.Widgets
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{
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class CheckboxWidget : Widget
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{
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public override void Draw()
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{
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if (!Visible)
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{
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base.Draw();
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return;
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}
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var selected = InputHandler.Value != null ? InputHandler.Value.GetState(this) : false;
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@@ -47,9 +47,9 @@ namespace OpenRA.Widgets
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Bounds.Height - 9),
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Color.White);
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Game.chrome.lineRenderer.Flush();
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}
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base.Draw();
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}
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}
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}
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base.Draw();
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}
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}
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}
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@@ -22,184 +22,184 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Net;
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using OpenRA.Server;
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namespace OpenRA.Widgets.Delegates
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{
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public class WidgetDelegate
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{
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// For checkboxes
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public virtual bool GetState(Widget w) { return false; }
|
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|
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// For any widget
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public virtual bool OnMouseDown(Widget w, MouseInput mi) { return false; }
|
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public virtual bool OnMouseUp(Widget w, MouseInput mi) { return false; }
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public virtual bool OnMouseMove(Widget w, MouseInput mi) { return false; }
|
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}
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public class MainMenuButtonsDelegate : WidgetDelegate
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{
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public override bool OnMouseUp(Widget w, MouseInput mi)
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{
|
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// Main Menu root
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if (w.Id == "MAINMENU_BUTTON_QUIT")
|
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{
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Game.Exit();
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return true;
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}
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return false;
|
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}
|
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}
|
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|
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public class CreateServerMenuDelegate : WidgetDelegate
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{
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static bool AdvertiseServerOnline = Game.Settings.InternetServer;
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public override bool GetState(Widget w)
|
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{
|
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if (w.Id == "CREATESERVER_CHECKBOX_ONLINE")
|
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return AdvertiseServerOnline;
|
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|
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return false;
|
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}
|
||||
|
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public override bool OnMouseDown(Widget w, MouseInput mi)
|
||||
{
|
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if (w.Id == "CREATESERVER_CHECKBOX_ONLINE")
|
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{
|
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AdvertiseServerOnline = !AdvertiseServerOnline;
|
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return true;
|
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}
|
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|
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return false;
|
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}
|
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|
||||
public override bool OnMouseUp(Widget w, MouseInput mi)
|
||||
{
|
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if (w.Id == "MAINMENU_BUTTON_CREATE")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = false;
|
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Game.chrome.rootWidget.GetWidget("CREATESERVER_BG").Visible = true;
|
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return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CREATESERVER_BUTTON_CANCEL")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
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Game.chrome.rootWidget.GetWidget("CREATESERVER_BG").Visible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CREATESERVER_BUTTON_START")
|
||||
{
|
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Game.chrome.rootWidget.GetWidget("CREATESERVER_BG").Visible = false;
|
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Log.Write("Creating server");
|
||||
|
||||
Server.Server.ServerMain(AdvertiseServerOnline, Game.Settings.MasterServer,
|
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Game.Settings.GameName, Game.Settings.ListenPort,
|
||||
Game.Settings.ExternalPort, Game.Settings.InitialMods);
|
||||
|
||||
Log.Write("Joining server");
|
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Game.JoinServer(IPAddress.Loopback.ToString(), Game.Settings.ListenPort);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class ServerBrowserDelegate : WidgetDelegate
|
||||
{
|
||||
static GameServer[] GameList;
|
||||
static List<Widget> GameButtons = new List<Widget>();
|
||||
|
||||
public override bool OnMouseUp(Widget w, MouseInput mi)
|
||||
{
|
||||
// Main Menu root
|
||||
if (w.Id == "MAINMENU_BUTTON_JOIN")
|
||||
using OpenRA.Server;
|
||||
|
||||
namespace OpenRA.Widgets.Delegates
|
||||
{
|
||||
public class WidgetDelegate
|
||||
{
|
||||
// For checkboxes
|
||||
public virtual bool GetState(Widget w) { return false; }
|
||||
|
||||
// For any widget
|
||||
public virtual bool OnMouseDown(Widget w, MouseInput mi) { return false; }
|
||||
public virtual bool OnMouseUp(Widget w, MouseInput mi) { return false; }
|
||||
public virtual bool OnMouseMove(Widget w, MouseInput mi) { return false; }
|
||||
}
|
||||
|
||||
public class MainMenuButtonsDelegate : WidgetDelegate
|
||||
{
|
||||
public override bool OnMouseUp(Widget w, MouseInput mi)
|
||||
{
|
||||
// Main Menu root
|
||||
if (w.Id == "MAINMENU_BUTTON_QUIT")
|
||||
{
|
||||
Game.Exit();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class CreateServerMenuDelegate : WidgetDelegate
|
||||
{
|
||||
static bool AdvertiseServerOnline = Game.Settings.InternetServer;
|
||||
|
||||
public override bool GetState(Widget w)
|
||||
{
|
||||
if (w.Id == "CREATESERVER_CHECKBOX_ONLINE")
|
||||
return AdvertiseServerOnline;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool OnMouseDown(Widget w, MouseInput mi)
|
||||
{
|
||||
if (w.Id == "CREATESERVER_CHECKBOX_ONLINE")
|
||||
{
|
||||
AdvertiseServerOnline = !AdvertiseServerOnline;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool OnMouseUp(Widget w, MouseInput mi)
|
||||
{
|
||||
if (w.Id == "MAINMENU_BUTTON_CREATE")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = false;
|
||||
Widget bg = Game.chrome.rootWidget.GetWidget("JOINSERVER_BG");
|
||||
bg.Visible = true;
|
||||
|
||||
int height = 50;
|
||||
int width = 300;
|
||||
int i = 0;
|
||||
Game.chrome.rootWidget.GetWidget("CREATESERVER_BG").Visible = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CREATESERVER_BUTTON_CANCEL")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
||||
Game.chrome.rootWidget.GetWidget("CREATESERVER_BG").Visible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CREATESERVER_BUTTON_START")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("CREATESERVER_BG").Visible = false;
|
||||
Log.Write("Creating server");
|
||||
|
||||
Server.Server.ServerMain(AdvertiseServerOnline, Game.Settings.MasterServer,
|
||||
Game.Settings.GameName, Game.Settings.ListenPort,
|
||||
Game.Settings.ExternalPort, Game.Settings.InitialMods);
|
||||
|
||||
Log.Write("Joining server");
|
||||
Game.JoinServer(IPAddress.Loopback.ToString(), Game.Settings.ListenPort);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class ServerBrowserDelegate : WidgetDelegate
|
||||
{
|
||||
static GameServer[] GameList;
|
||||
static List<Widget> GameButtons = new List<Widget>();
|
||||
|
||||
public override bool OnMouseUp(Widget w, MouseInput mi)
|
||||
{
|
||||
// Main Menu root
|
||||
if (w.Id == "MAINMENU_BUTTON_JOIN")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = false;
|
||||
Widget bg = Game.chrome.rootWidget.GetWidget("JOINSERVER_BG");
|
||||
bg.Visible = true;
|
||||
|
||||
int height = 50;
|
||||
int width = 300;
|
||||
int i = 0;
|
||||
GameList = MasterServerQuery.GetGameList(Game.Settings.MasterServer).ToArray();
|
||||
|
||||
bg.Children.RemoveAll(a => GameButtons.Contains(a));
|
||||
GameButtons.Clear();
|
||||
|
||||
foreach (var game in GameList)
|
||||
{
|
||||
ButtonWidget b = new ButtonWidget();
|
||||
b.Bounds = new Rectangle(bg.Bounds.X + 20, bg.Bounds.Y + height, width, 25);
|
||||
b.GetType().GetField("Id").SetValue( b, "JOIN_GAME_{0}".F(i));
|
||||
b.GetType().GetField("Text").SetValue( b, "{0} ({1})".F(game.Name, game.Address));
|
||||
b.GetType().GetField("Delegate").SetValue( b, "ServerBrowserDelegate");
|
||||
|
||||
GameButtons.Clear();
|
||||
|
||||
foreach (var game in GameList)
|
||||
{
|
||||
ButtonWidget b = new ButtonWidget();
|
||||
b.Bounds = new Rectangle(bg.Bounds.X + 20, bg.Bounds.Y + height, width, 25);
|
||||
b.GetType().GetField("Id").SetValue( b, "JOIN_GAME_{0}".F(i));
|
||||
b.GetType().GetField("Text").SetValue( b, "{0} ({1})".F(game.Name, game.Address));
|
||||
b.GetType().GetField("Delegate").SetValue( b, "ServerBrowserDelegate");
|
||||
|
||||
bg.AddChild(b);
|
||||
GameButtons.Add(b);
|
||||
|
||||
height += 35;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "JOINSERVER_BUTTON_DIRECTCONNECT")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("JOINSERVER_BG").Visible = false;
|
||||
Game.JoinServer(Game.Settings.NetworkHost, Game.Settings.NetworkPort);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id.Substring(0,10) == "JOIN_GAME_")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("JOINSERVER_BG").Visible = false;
|
||||
int index = int.Parse(w.Id.Substring(10));
|
||||
var game = GameList[index];
|
||||
Game.JoinServer(game.Address.Split(':')[0], int.Parse(game.Address.Split(':')[1]));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "JOINSERVER_BUTTON_CANCEL")
|
||||
GameButtons.Add(b);
|
||||
|
||||
height += 35;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "JOINSERVER_BUTTON_DIRECTCONNECT")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("JOINSERVER_BG").Visible = false;
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class ConnectionDialogsDelegate : WidgetDelegate
|
||||
{
|
||||
public override bool OnMouseUp(Widget w, MouseInput mi)
|
||||
{
|
||||
// Main Menu root
|
||||
if (w.Id == "CONNECTION_BUTTON_ABORT")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
||||
Game.chrome.rootWidget.GetWidget("CONNECTING_BG").Visible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CONNECTION_BUTTON_CANCEL")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
||||
Game.chrome.rootWidget.GetWidget("CONNECTION_FAILED_BG").Visible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CONNECTION_BUTTON_RETRY")
|
||||
{
|
||||
Game.JoinServer(Game.CurrentHost,Game.CurrentPort);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
Game.JoinServer(Game.Settings.NetworkHost, Game.Settings.NetworkPort);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id.Substring(0,10) == "JOIN_GAME_")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("JOINSERVER_BG").Visible = false;
|
||||
int index = int.Parse(w.Id.Substring(10));
|
||||
var game = GameList[index];
|
||||
Game.JoinServer(game.Address.Split(':')[0], int.Parse(game.Address.Split(':')[1]));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "JOINSERVER_BUTTON_CANCEL")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("JOINSERVER_BG").Visible = false;
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class ConnectionDialogsDelegate : WidgetDelegate
|
||||
{
|
||||
public override bool OnMouseUp(Widget w, MouseInput mi)
|
||||
{
|
||||
// Main Menu root
|
||||
if (w.Id == "CONNECTION_BUTTON_ABORT")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
||||
Game.chrome.rootWidget.GetWidget("CONNECTING_BG").Visible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CONNECTION_BUTTON_CANCEL")
|
||||
{
|
||||
Game.chrome.rootWidget.GetWidget("MAINMENU_BG").Visible = true;
|
||||
Game.chrome.rootWidget.GetWidget("CONNECTION_FAILED_BG").Visible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (w.Id == "CONNECTION_BUTTON_RETRY")
|
||||
{
|
||||
Game.JoinServer(Game.CurrentHost,Game.CurrentPort);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -20,34 +20,34 @@
|
||||
|
||||
using System.Drawing;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
class LabelWidget : Widget
|
||||
{
|
||||
public string Text = "";
|
||||
public string Align = "Left";
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
if (!Visible)
|
||||
{
|
||||
base.Draw();
|
||||
return;
|
||||
}
|
||||
|
||||
Rectangle r = Bounds;
|
||||
Game.chrome.renderer.Device.EnableScissor(r.Left, r.Top, r.Width, r.Height);
|
||||
|
||||
int2 bounds = Game.chrome.renderer.BoldFont.Measure(Text);
|
||||
int2 position = new int2(Bounds.X,Bounds.Y);
|
||||
|
||||
if (Align == "Center")
|
||||
position = new int2(Bounds.X+Bounds.Width/2, Bounds.Y+Bounds.Height/2) - new int2(bounds.X / 2, bounds.Y/2);
|
||||
|
||||
|
||||
Game.chrome.renderer.BoldFont.DrawText(Game.chrome.rgbaRenderer, Text, position, Color.White);
|
||||
Game.chrome.renderer.Device.DisableScissor();
|
||||
base.Draw();
|
||||
}
|
||||
}
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
class LabelWidget : Widget
|
||||
{
|
||||
public string Text = "";
|
||||
public string Align = "Left";
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
if (!Visible)
|
||||
{
|
||||
base.Draw();
|
||||
return;
|
||||
}
|
||||
|
||||
Rectangle r = Bounds;
|
||||
Game.chrome.renderer.Device.EnableScissor(r.Left, r.Top, r.Width, r.Height);
|
||||
|
||||
int2 bounds = Game.chrome.renderer.BoldFont.Measure(Text);
|
||||
int2 position = new int2(Bounds.X,Bounds.Y);
|
||||
|
||||
if (Align == "Center")
|
||||
position = new int2(Bounds.X+Bounds.Width/2, Bounds.Y+Bounds.Height/2) - new int2(bounds.X / 2, bounds.Y/2);
|
||||
|
||||
|
||||
Game.chrome.renderer.BoldFont.DrawText(Game.chrome.rgbaRenderer, Text, position, Color.White);
|
||||
Game.chrome.renderer.Device.DisableScissor();
|
||||
base.Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,54 +23,54 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Widgets.Delegates;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
public class Widget
|
||||
{
|
||||
// Info defined in YAML
|
||||
public readonly string Id = null;
|
||||
public readonly string X = "0";
|
||||
public readonly string Y = "0";
|
||||
public readonly string Width = "0";
|
||||
public readonly string Height = "0";
|
||||
using OpenRA.Widgets.Delegates;
|
||||
|
||||
namespace OpenRA.Widgets
|
||||
{
|
||||
public class Widget
|
||||
{
|
||||
// Info defined in YAML
|
||||
public readonly string Id = null;
|
||||
public readonly string X = "0";
|
||||
public readonly string Y = "0";
|
||||
public readonly string Width = "0";
|
||||
public readonly string Height = "0";
|
||||
public readonly string Delegate = null;
|
||||
|
||||
public Lazy<WidgetDelegate> InputHandler;
|
||||
|
||||
public bool Visible = true;
|
||||
public readonly List<Widget> Children = new List<Widget>();
|
||||
|
||||
// Calculated internally
|
||||
public Rectangle Bounds;
|
||||
public Lazy<WidgetDelegate> InputHandler;
|
||||
|
||||
public bool Visible = true;
|
||||
public readonly List<Widget> Children = new List<Widget>();
|
||||
|
||||
// Calculated internally
|
||||
public Rectangle Bounds;
|
||||
public Widget Parent = null;
|
||||
|
||||
public Widget() { InputHandler = Lazy.New(() => BindHandler(Delegate)); }
|
||||
|
||||
public virtual void Initialize()
|
||||
{
|
||||
// Parse the YAML equations to find the widget bounds
|
||||
Rectangle parentBounds = (Parent == null) ? new Rectangle(0,0,Game.viewport.Width,Game.viewport.Height) : Parent.Bounds;
|
||||
|
||||
Dictionary<string, int> substitutions = new Dictionary<string, int>();
|
||||
substitutions.Add("WINDOW_RIGHT", Game.viewport.Width);
|
||||
substitutions.Add("WINDOW_BOTTOM", Game.viewport.Height);
|
||||
substitutions.Add("PARENT_RIGHT", parentBounds.Width);
|
||||
substitutions.Add("PARENT_BOTTOM", parentBounds.Height);
|
||||
int width = Evaluator.Evaluate(Width, substitutions);
|
||||
int height = Evaluator.Evaluate(Height, substitutions);
|
||||
|
||||
substitutions.Add("WIDTH", width);
|
||||
substitutions.Add("HEIGHT", height);
|
||||
|
||||
Bounds = new Rectangle(parentBounds.X + Evaluator.Evaluate(X, substitutions),
|
||||
parentBounds.Y + Evaluator.Evaluate(Y, substitutions),
|
||||
width,
|
||||
height);
|
||||
|
||||
foreach (var child in Children)
|
||||
child.Initialize();
|
||||
public Widget() { InputHandler = Lazy.New(() => BindHandler(Delegate)); }
|
||||
|
||||
public virtual void Initialize()
|
||||
{
|
||||
// Parse the YAML equations to find the widget bounds
|
||||
Rectangle parentBounds = (Parent == null) ? new Rectangle(0,0,Game.viewport.Width,Game.viewport.Height) : Parent.Bounds;
|
||||
|
||||
Dictionary<string, int> substitutions = new Dictionary<string, int>();
|
||||
substitutions.Add("WINDOW_RIGHT", Game.viewport.Width);
|
||||
substitutions.Add("WINDOW_BOTTOM", Game.viewport.Height);
|
||||
substitutions.Add("PARENT_RIGHT", parentBounds.Width);
|
||||
substitutions.Add("PARENT_BOTTOM", parentBounds.Height);
|
||||
int width = Evaluator.Evaluate(Width, substitutions);
|
||||
int height = Evaluator.Evaluate(Height, substitutions);
|
||||
|
||||
substitutions.Add("WIDTH", width);
|
||||
substitutions.Add("HEIGHT", height);
|
||||
|
||||
Bounds = new Rectangle(parentBounds.X + Evaluator.Evaluate(X, substitutions),
|
||||
parentBounds.Y + Evaluator.Evaluate(Y, substitutions),
|
||||
width,
|
||||
height);
|
||||
|
||||
foreach (var child in Children)
|
||||
child.Initialize();
|
||||
}
|
||||
|
||||
public Rectangle GetEventBounds()
|
||||
@@ -92,59 +92,59 @@ namespace OpenRA.Widgets
|
||||
}
|
||||
|
||||
throw new InvalidOperationException("Cannot locate widget delegate: {0}".F(name));
|
||||
}
|
||||
|
||||
public virtual bool HandleInput(MouseInput mi)
|
||||
{
|
||||
// Are we able to handle this event?
|
||||
if (!Visible || !GetEventBounds().Contains(mi.Location.X,mi.Location.Y))
|
||||
return false;
|
||||
|
||||
// Can any of our children handle this?
|
||||
foreach (var child in Children)
|
||||
if (child.HandleInput(mi))
|
||||
return true;
|
||||
|
||||
// Mousedown
|
||||
if (InputHandler.Value != null && mi.Event == MouseInputEvent.Down)
|
||||
return InputHandler.Value.OnMouseDown(this, mi);
|
||||
|
||||
// Mouseup
|
||||
}
|
||||
|
||||
public virtual bool HandleInput(MouseInput mi)
|
||||
{
|
||||
// Are we able to handle this event?
|
||||
if (!Visible || !GetEventBounds().Contains(mi.Location.X,mi.Location.Y))
|
||||
return false;
|
||||
|
||||
// Can any of our children handle this?
|
||||
foreach (var child in Children)
|
||||
if (child.HandleInput(mi))
|
||||
return true;
|
||||
|
||||
// Mousedown
|
||||
if (InputHandler.Value != null && mi.Event == MouseInputEvent.Down)
|
||||
return InputHandler.Value.OnMouseDown(this, mi);
|
||||
|
||||
// Mouseup
|
||||
if (InputHandler.Value != null && mi.Event == MouseInputEvent.Up)
|
||||
return InputHandler.Value.OnMouseUp(this, mi);
|
||||
|
||||
// Mousemove
|
||||
if (InputHandler.Value != null && mi.Event == MouseInputEvent.Move)
|
||||
return InputHandler.Value.OnMouseMove(this, mi);
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void Draw()
|
||||
{
|
||||
if (Visible)
|
||||
foreach (var child in Children)
|
||||
child.Draw();
|
||||
}
|
||||
|
||||
public void AddChild(Widget child)
|
||||
{
|
||||
child.Parent = this;
|
||||
Children.Add( child );
|
||||
}
|
||||
|
||||
public Widget GetWidget(string id)
|
||||
{
|
||||
if (this.Id == id)
|
||||
return this;
|
||||
|
||||
foreach (var child in Children)
|
||||
if (child.GetWidget(id) != null)
|
||||
return child;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
return InputHandler.Value.OnMouseUp(this, mi);
|
||||
|
||||
// Mousemove
|
||||
if (InputHandler.Value != null && mi.Event == MouseInputEvent.Move)
|
||||
return InputHandler.Value.OnMouseMove(this, mi);
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void Draw()
|
||||
{
|
||||
if (Visible)
|
||||
foreach (var child in Children)
|
||||
child.Draw();
|
||||
}
|
||||
|
||||
public void AddChild(Widget child)
|
||||
{
|
||||
child.Parent = this;
|
||||
Children.Add( child );
|
||||
}
|
||||
|
||||
public Widget GetWidget(string id)
|
||||
{
|
||||
if (this.Id == id)
|
||||
return this;
|
||||
|
||||
foreach (var child in Children)
|
||||
if (child.GetWidget(id) != null)
|
||||
return child;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class ContainerWidget : Widget { }
|
||||
class ContainerWidget : Widget { }
|
||||
}
|
||||
@@ -56,7 +56,7 @@ namespace OpenRA.Traits.Activities
|
||||
.FirstOrDefault(a => a.traits.Contains<RenderBuilding>());
|
||||
|
||||
if (hostBuilding != null)
|
||||
hostBuilding.traits.Get<RenderBuilding>()
|
||||
hostBuilding.traits.Get<RenderBuilding>()
|
||||
.PlayCustomAnim(hostBuilding, "active");
|
||||
|
||||
remainingTicks = (int)(Rules.General.RepairRate * 60 * 25);
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenRA.Traits.Activities
|
||||
{
|
||||
|
||||
public class Wait: IActivity
|
||||
{
|
||||
int remainingTicks;
|
||||
|
||||
public Wait (int period)
|
||||
{
|
||||
remainingTicks = period;
|
||||
}
|
||||
|
||||
public IActivity Tick (Actor self)
|
||||
{
|
||||
if (remainingTicks-- == 0) return NextActivity;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public void Cancel (Actor self)
|
||||
{
|
||||
remainingTicks = 0; NextActivity = null;
|
||||
}
|
||||
|
||||
|
||||
public IActivity NextActivity { get; set; }
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenRA.Traits.Activities
|
||||
{
|
||||
|
||||
public class Wait: IActivity
|
||||
{
|
||||
int remainingTicks;
|
||||
|
||||
public Wait (int period)
|
||||
{
|
||||
remainingTicks = period;
|
||||
}
|
||||
|
||||
public IActivity Tick (Actor self)
|
||||
{
|
||||
if (remainingTicks-- == 0) return NextActivity;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public void Cancel (Actor self)
|
||||
{
|
||||
remainingTicks = 0; NextActivity = null;
|
||||
}
|
||||
|
||||
|
||||
public IActivity NextActivity { get; set; }
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,60 +1,60 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Effects;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class CrateActionInfo : ITraitInfo
|
||||
{
|
||||
public int SelectionShares = 10;
|
||||
public string Effect = null;
|
||||
public string Notification = null;
|
||||
public virtual object Create(Actor self) { return new CrateAction(self, this); }
|
||||
}
|
||||
|
||||
public class CrateAction
|
||||
{
|
||||
public Actor self;
|
||||
public CrateActionInfo info;
|
||||
|
||||
public CrateAction(Actor self, CrateActionInfo info)
|
||||
{
|
||||
this.self = self;
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public virtual int GetSelectionShares(Actor collector)
|
||||
{
|
||||
return info.SelectionShares;
|
||||
}
|
||||
|
||||
public virtual void Activate(Actor collector)
|
||||
{
|
||||
Sound.PlayToPlayer(collector.Owner, info.Notification);
|
||||
|
||||
collector.World.AddFrameEndTask(w =>
|
||||
{
|
||||
if (info.Effect != null)
|
||||
w.Add(new CrateEffect(collector, info.Effect));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Effects;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class CrateActionInfo : ITraitInfo
|
||||
{
|
||||
public int SelectionShares = 10;
|
||||
public string Effect = null;
|
||||
public string Notification = null;
|
||||
public virtual object Create(Actor self) { return new CrateAction(self, this); }
|
||||
}
|
||||
|
||||
public class CrateAction
|
||||
{
|
||||
public Actor self;
|
||||
public CrateActionInfo info;
|
||||
|
||||
public CrateAction(Actor self, CrateActionInfo info)
|
||||
{
|
||||
this.self = self;
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public virtual int GetSelectionShares(Actor collector)
|
||||
{
|
||||
return info.SelectionShares;
|
||||
}
|
||||
|
||||
public virtual void Activate(Actor collector)
|
||||
{
|
||||
Sound.PlayToPlayer(collector.Owner, info.Notification);
|
||||
|
||||
collector.World.AddFrameEndTask(w =>
|
||||
{
|
||||
if (info.Effect != null)
|
||||
w.Add(new CrateEffect(collector, info.Effect));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,49 +1,49 @@
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
|
||||
class HasUnitOnBuildInfo : ITraitInfo
|
||||
{
|
||||
public readonly string Unit = null;
|
||||
public readonly string InitialActivity = null;
|
||||
public readonly int2 SpawnOffset = int2.Zero;
|
||||
public readonly int Facing = 0;
|
||||
|
||||
public object Create( Actor self ) { return new HasUnitOnBuild(self); }
|
||||
}
|
||||
|
||||
public class HasUnitOnBuild
|
||||
{
|
||||
|
||||
public HasUnitOnBuild(Actor self)
|
||||
{
|
||||
var info = self.Info.Traits.Get<HasUnitOnBuildInfo>();
|
||||
|
||||
self.World.AddFrameEndTask(
|
||||
w =>
|
||||
{
|
||||
var unit = w.CreateActor(info.Unit, self.Location
|
||||
+ info.SpawnOffset, self.Owner);
|
||||
var unitTrait = unit.traits.Get<Unit>();
|
||||
unitTrait.Facing = info.Facing;
|
||||
|
||||
if (info.InitialActivity != null)
|
||||
{
|
||||
foreach (var mod in Game.ModAssemblies)
|
||||
{
|
||||
var fullTypeName = mod.Second + "." + info.InitialActivity;
|
||||
var activity = (IActivity)mod.First.CreateInstance(fullTypeName);
|
||||
if (activity == null) continue;
|
||||
|
||||
unit.QueueActivity( activity );
|
||||
return;
|
||||
}
|
||||
|
||||
throw new InvalidOperationException("Cannot locate Activity: `{0}`".F(info.InitialActivity));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
|
||||
class HasUnitOnBuildInfo : ITraitInfo
|
||||
{
|
||||
public readonly string Unit = null;
|
||||
public readonly string InitialActivity = null;
|
||||
public readonly int2 SpawnOffset = int2.Zero;
|
||||
public readonly int Facing = 0;
|
||||
|
||||
public object Create( Actor self ) { return new HasUnitOnBuild(self); }
|
||||
}
|
||||
|
||||
public class HasUnitOnBuild
|
||||
{
|
||||
|
||||
public HasUnitOnBuild(Actor self)
|
||||
{
|
||||
var info = self.Info.Traits.Get<HasUnitOnBuildInfo>();
|
||||
|
||||
self.World.AddFrameEndTask(
|
||||
w =>
|
||||
{
|
||||
var unit = w.CreateActor(info.Unit, self.Location
|
||||
+ info.SpawnOffset, self.Owner);
|
||||
var unitTrait = unit.traits.Get<Unit>();
|
||||
unitTrait.Facing = info.Facing;
|
||||
|
||||
if (info.InitialActivity != null)
|
||||
{
|
||||
foreach (var mod in Game.ModAssemblies)
|
||||
{
|
||||
var fullTypeName = mod.Second + "." + info.InitialActivity;
|
||||
var activity = (IActivity)mod.First.CreateInstance(fullTypeName);
|
||||
if (activity == null) continue;
|
||||
|
||||
unit.QueueActivity( activity );
|
||||
return;
|
||||
}
|
||||
|
||||
throw new InvalidOperationException("Cannot locate Activity: `{0}`".F(info.InitialActivity));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,35 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class LineBuildInfo : StatelessTraitInfo<LineBuild>
|
||||
{
|
||||
public readonly int Range = 5;
|
||||
}
|
||||
public class LineBuild {}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class LineBuildInfo : StatelessTraitInfo<LineBuild>
|
||||
{
|
||||
public readonly int Range = 5;
|
||||
}
|
||||
public class LineBuild {}
|
||||
}
|
||||
|
||||
@@ -1,63 +1,63 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class EvaAlertsInfo : StatelessTraitInfo<EvaAlerts>
|
||||
{
|
||||
// Sound effects
|
||||
public readonly string TabClick = "ramenu1.aud";
|
||||
|
||||
public readonly string ChatBeep = "rabeep1.aud";
|
||||
public readonly string RadarUp = "radaron2.aud";
|
||||
public readonly string RadarDown = "radardn1.aud";
|
||||
|
||||
public readonly string CashTickUp = "cashup1.aud";
|
||||
public readonly string CashTickDown = "cashdn1.aud";
|
||||
|
||||
// Build Palette
|
||||
public readonly string BuildPaletteOpen = "bleep13.aud";
|
||||
public readonly string BuildPaletteClose = "bleep13.aud";
|
||||
public readonly string BuildingSelectAudio = "abldgin1.aud";
|
||||
public readonly string BuildingReadyAudio = "conscmp1.aud";
|
||||
public readonly string BuildingCannotPlaceAudio = "nodeply1.aud";
|
||||
public readonly string UnitSelectAudio = "train1.aud";
|
||||
public readonly string UnitReadyAudio = "unitrdy1.aud";
|
||||
public readonly string OnHoldAudio = "onhold1.aud";
|
||||
public readonly string CancelledAudio = "cancld1.aud";
|
||||
public readonly string ClickAudio = "ramenu1.aud";
|
||||
|
||||
|
||||
// For manual powerup/down in ra-ng
|
||||
public readonly string DisablePower = "bleep11.aud";
|
||||
public readonly string EnablePower = "bleep12.aud";
|
||||
|
||||
// Eva speech
|
||||
public readonly string LowPower = "lopower1.aud";
|
||||
public readonly string SilosNeeded = "silond1.aud";
|
||||
public readonly string UnitLost = "unitlst1.aud";
|
||||
public readonly string NavalUnitLost = "navylst1.aud";
|
||||
public readonly string PrimaryBuildingSelected = "pribldg1.aud";
|
||||
public readonly string CreditsStolen = "credit1.aud";
|
||||
}
|
||||
|
||||
class EvaAlerts {}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class EvaAlertsInfo : StatelessTraitInfo<EvaAlerts>
|
||||
{
|
||||
// Sound effects
|
||||
public readonly string TabClick = "ramenu1.aud";
|
||||
|
||||
public readonly string ChatBeep = "rabeep1.aud";
|
||||
public readonly string RadarUp = "radaron2.aud";
|
||||
public readonly string RadarDown = "radardn1.aud";
|
||||
|
||||
public readonly string CashTickUp = "cashup1.aud";
|
||||
public readonly string CashTickDown = "cashdn1.aud";
|
||||
|
||||
// Build Palette
|
||||
public readonly string BuildPaletteOpen = "bleep13.aud";
|
||||
public readonly string BuildPaletteClose = "bleep13.aud";
|
||||
public readonly string BuildingSelectAudio = "abldgin1.aud";
|
||||
public readonly string BuildingReadyAudio = "conscmp1.aud";
|
||||
public readonly string BuildingCannotPlaceAudio = "nodeply1.aud";
|
||||
public readonly string UnitSelectAudio = "train1.aud";
|
||||
public readonly string UnitReadyAudio = "unitrdy1.aud";
|
||||
public readonly string OnHoldAudio = "onhold1.aud";
|
||||
public readonly string CancelledAudio = "cancld1.aud";
|
||||
public readonly string ClickAudio = "ramenu1.aud";
|
||||
|
||||
|
||||
// For manual powerup/down in ra-ng
|
||||
public readonly string DisablePower = "bleep11.aud";
|
||||
public readonly string EnablePower = "bleep12.aud";
|
||||
|
||||
// Eva speech
|
||||
public readonly string LowPower = "lopower1.aud";
|
||||
public readonly string SilosNeeded = "silond1.aud";
|
||||
public readonly string UnitLost = "unitlst1.aud";
|
||||
public readonly string NavalUnitLost = "navylst1.aud";
|
||||
public readonly string PrimaryBuildingSelected = "pribldg1.aud";
|
||||
public readonly string CreditsStolen = "credit1.aud";
|
||||
}
|
||||
|
||||
class EvaAlerts {}
|
||||
}
|
||||
|
||||
@@ -1,103 +1,103 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class RenderBuildingWallInfo : RenderBuildingInfo
|
||||
{
|
||||
public readonly int DamageStates = 2;
|
||||
public override object Create(Actor self) { return new RenderBuildingWall(self); }
|
||||
}
|
||||
|
||||
class RenderBuildingWall : RenderBuilding
|
||||
{
|
||||
string seqName;
|
||||
int damageStates;
|
||||
Actor self;
|
||||
|
||||
public RenderBuildingWall(Actor self)
|
||||
: base(self)
|
||||
{
|
||||
seqName = "idle";
|
||||
this.self = self;
|
||||
this.damageStates = self.Info.Traits.Get<RenderBuildingWallInfo>().DamageStates;
|
||||
}
|
||||
|
||||
public override void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
if (!e.DamageStateChanged) return;
|
||||
|
||||
switch (e.DamageState)
|
||||
{
|
||||
case DamageState.Normal:
|
||||
seqName = "idle";
|
||||
break;
|
||||
case DamageState.ThreeQuarter:
|
||||
if (damageStates >= 4)
|
||||
seqName = "minor-damaged-idle";
|
||||
break;
|
||||
case DamageState.Half:
|
||||
seqName = "damaged-idle";
|
||||
Sound.Play(self.Info.Traits.Get<BuildingInfo>().DamagedSound);
|
||||
break;
|
||||
case DamageState.Quarter:
|
||||
if (damageStates >= 3)
|
||||
{
|
||||
seqName = "critical-idle";
|
||||
Sound.Play(self.Info.Traits.Get<BuildingInfo>().DamagedSound);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Tick(Actor self)
|
||||
{
|
||||
base.Tick(self);
|
||||
|
||||
// TODO: This only needs updating when a wall is built or destroyed
|
||||
int index = NearbyWalls( self.Location );
|
||||
|
||||
anim.PlayFetchIndex(seqName, () => index);
|
||||
|
||||
}
|
||||
bool IsWall( int x, int y)
|
||||
{
|
||||
return self.World.Queries.WithTrait<Wall>().Any(a => (a.Actor.Info.Name == self.Info.Name && a.Actor.Location.X == x && a.Actor.Location.Y == y));
|
||||
}
|
||||
|
||||
int NearbyWalls( int2 xy )
|
||||
{
|
||||
int ret = 0;
|
||||
|
||||
if( IsWall( xy.X, xy.Y - 1 ) )
|
||||
ret |= 1;
|
||||
if( IsWall( xy.X + 1, xy.Y ) )
|
||||
ret |= 2;
|
||||
if( IsWall( xy.X, xy.Y + 1 ) )
|
||||
ret |= 4;
|
||||
if( IsWall( xy.X - 1, xy.Y ) )
|
||||
ret |= 8;
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class RenderBuildingWallInfo : RenderBuildingInfo
|
||||
{
|
||||
public readonly int DamageStates = 2;
|
||||
public override object Create(Actor self) { return new RenderBuildingWall(self); }
|
||||
}
|
||||
|
||||
class RenderBuildingWall : RenderBuilding
|
||||
{
|
||||
string seqName;
|
||||
int damageStates;
|
||||
Actor self;
|
||||
|
||||
public RenderBuildingWall(Actor self)
|
||||
: base(self)
|
||||
{
|
||||
seqName = "idle";
|
||||
this.self = self;
|
||||
this.damageStates = self.Info.Traits.Get<RenderBuildingWallInfo>().DamageStates;
|
||||
}
|
||||
|
||||
public override void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
if (!e.DamageStateChanged) return;
|
||||
|
||||
switch (e.DamageState)
|
||||
{
|
||||
case DamageState.Normal:
|
||||
seqName = "idle";
|
||||
break;
|
||||
case DamageState.ThreeQuarter:
|
||||
if (damageStates >= 4)
|
||||
seqName = "minor-damaged-idle";
|
||||
break;
|
||||
case DamageState.Half:
|
||||
seqName = "damaged-idle";
|
||||
Sound.Play(self.Info.Traits.Get<BuildingInfo>().DamagedSound);
|
||||
break;
|
||||
case DamageState.Quarter:
|
||||
if (damageStates >= 3)
|
||||
{
|
||||
seqName = "critical-idle";
|
||||
Sound.Play(self.Info.Traits.Get<BuildingInfo>().DamagedSound);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Tick(Actor self)
|
||||
{
|
||||
base.Tick(self);
|
||||
|
||||
// TODO: This only needs updating when a wall is built or destroyed
|
||||
int index = NearbyWalls( self.Location );
|
||||
|
||||
anim.PlayFetchIndex(seqName, () => index);
|
||||
|
||||
}
|
||||
bool IsWall( int x, int y)
|
||||
{
|
||||
return self.World.Queries.WithTrait<Wall>().Any(a => (a.Actor.Info.Name == self.Info.Name && a.Actor.Location.X == x && a.Actor.Location.Y == y));
|
||||
}
|
||||
|
||||
int NearbyWalls( int2 xy )
|
||||
{
|
||||
int ret = 0;
|
||||
|
||||
if( IsWall( xy.X, xy.Y - 1 ) )
|
||||
ret |= 1;
|
||||
if( IsWall( xy.X + 1, xy.Y ) )
|
||||
ret |= 2;
|
||||
if( IsWall( xy.X, xy.Y + 1 ) )
|
||||
ret |= 4;
|
||||
if( IsWall( xy.X - 1, xy.Y ) )
|
||||
ret |= 8;
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace OpenRA.Traits
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
if (isOpen && !self.World.WorldActor.traits.Get<UnitInfluence>()
|
||||
if (isOpen && !self.World.WorldActor.traits.Get<UnitInfluence>()
|
||||
.GetUnitsAt(((1f/Game.CellSize) * self.CenterLocation).ToInt2()).Any())
|
||||
{
|
||||
isOpen = false;
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class WallInfo : StatelessTraitInfo<Wall> {}
|
||||
public class Wall {}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class WallInfo : StatelessTraitInfo<Wall> {}
|
||||
public class Wall {}
|
||||
}
|
||||
|
||||
@@ -21,52 +21,52 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class ScreenShakerInfo : ITraitInfo
|
||||
{
|
||||
public object Create( Actor self ) { return new ScreenShaker(); }
|
||||
}
|
||||
|
||||
public class ScreenShaker : ITick
|
||||
{
|
||||
int ticks = 0;
|
||||
List<Tuple<int, float2, int>> shakeEffects = new List<Tuple<int, float2, int>>();
|
||||
|
||||
public void Tick (Actor self)
|
||||
{
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class ScreenShakerInfo : ITraitInfo
|
||||
{
|
||||
public object Create( Actor self ) { return new ScreenShaker(); }
|
||||
}
|
||||
|
||||
public class ScreenShaker : ITick
|
||||
{
|
||||
int ticks = 0;
|
||||
List<Tuple<int, float2, int>> shakeEffects = new List<Tuple<int, float2, int>>();
|
||||
|
||||
public void Tick (Actor self)
|
||||
{
|
||||
Game.viewport.Scroll(getScrollOffset());
|
||||
shakeEffects.RemoveAll(t => t.a == ticks);
|
||||
ticks++;
|
||||
}
|
||||
|
||||
public void AddEffect(int time, float2 position, int intensity)
|
||||
{
|
||||
shakeEffects.Add(Tuple.New(ticks + time, position, intensity));
|
||||
}
|
||||
|
||||
public float2 getScrollOffset()
|
||||
{
|
||||
int xFreq = 4;
|
||||
int yFreq = 5;
|
||||
|
||||
return GetIntensity() * new float2(
|
||||
(float) Math.Sin((ticks*2*Math.PI)/xFreq) ,
|
||||
(float) Math.Cos((ticks*2*Math.PI)/yFreq));
|
||||
}
|
||||
|
||||
public float GetIntensity()
|
||||
shakeEffects.RemoveAll(t => t.a == ticks);
|
||||
ticks++;
|
||||
}
|
||||
|
||||
public void AddEffect(int time, float2 position, int intensity)
|
||||
{
|
||||
shakeEffects.Add(Tuple.New(ticks + time, position, intensity));
|
||||
}
|
||||
|
||||
public float2 getScrollOffset()
|
||||
{
|
||||
int xFreq = 4;
|
||||
int yFreq = 5;
|
||||
|
||||
return GetIntensity() * new float2(
|
||||
(float) Math.Sin((ticks*2*Math.PI)/xFreq) ,
|
||||
(float) Math.Cos((ticks*2*Math.PI)/yFreq));
|
||||
}
|
||||
|
||||
public float GetIntensity()
|
||||
{
|
||||
var cp = Game.viewport.Location
|
||||
+ .5f * new float2(Game.viewport.Width, Game.viewport.Height);
|
||||
|
||||
var intensity = 24 * 24 * 100 * shakeEffects.Sum(
|
||||
e => e.c / (e.b - cp).LengthSquared);
|
||||
|
||||
return Math.Min(intensity, 10);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
var intensity = 24 * 24 * 100 * shakeEffects.Sum(
|
||||
e => e.c / (e.b - cp).LengthSquared);
|
||||
|
||||
return Math.Min(intensity, 10);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class TheaterInfo : StatelessTraitInfo<Theater>
|
||||
{
|
||||
public readonly string Name = null;
|
||||
public readonly string Theater = null;
|
||||
public readonly string Suffix = null;
|
||||
public readonly string Tileset = null;
|
||||
public readonly string Templates = null;
|
||||
public readonly string MapColors = null;
|
||||
}
|
||||
class Theater {}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class TheaterInfo : StatelessTraitInfo<Theater>
|
||||
{
|
||||
public readonly string Name = null;
|
||||
public readonly string Theater = null;
|
||||
public readonly string Suffix = null;
|
||||
public readonly string Tileset = null;
|
||||
public readonly string Templates = null;
|
||||
public readonly string MapColors = null;
|
||||
}
|
||||
class Theater {}
|
||||
}
|
||||
|
||||
@@ -1,41 +1,41 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
class HideMapCrateActionInfo : CrateActionInfo
|
||||
{
|
||||
public override object Create(Actor self) { return new HideMapCrateAction(self, this); }
|
||||
}
|
||||
|
||||
class HideMapCrateAction : CrateAction
|
||||
{
|
||||
public HideMapCrateAction(Actor self, HideMapCrateActionInfo info)
|
||||
: base(self, info) {}
|
||||
|
||||
public override void Activate(Actor collector)
|
||||
{
|
||||
collector.Owner.Shroud.ResetExplored();
|
||||
base.Activate(collector);
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
class HideMapCrateActionInfo : CrateActionInfo
|
||||
{
|
||||
public override object Create(Actor self) { return new HideMapCrateAction(self, this); }
|
||||
}
|
||||
|
||||
class HideMapCrateAction : CrateAction
|
||||
{
|
||||
public HideMapCrateAction(Actor self, HideMapCrateActionInfo info)
|
||||
: base(self, info) {}
|
||||
|
||||
public override void Activate(Actor collector)
|
||||
{
|
||||
collector.Owner.Shroud.ResetExplored();
|
||||
base.Activate(collector);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user