Merge pull request #10410 from RoosterDragon/fal-footprint
Fix FrozenActorLayer.FootprintBounds.
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@@ -209,7 +209,7 @@ namespace OpenRA.Traits
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maxV = p.V;
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}
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return Rectangle.FromLTRB(minU, minV, maxU, maxV);
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return Rectangle.FromLTRB(minU, minV, maxU + 1, maxV + 1);
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}
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public void Tick(Actor self)
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