Merge pull request #10410 from RoosterDragon/fal-footprint

Fix FrozenActorLayer.FootprintBounds.
This commit is contained in:
Matthias Mailänder
2016-01-04 22:13:49 +01:00

View File

@@ -209,7 +209,7 @@ namespace OpenRA.Traits
maxV = p.V;
}
return Rectangle.FromLTRB(minU, minV, maxU, maxV);
return Rectangle.FromLTRB(minU, minV, maxU + 1, maxV + 1);
}
public void Tick(Actor self)