Added display selection option to settings for fullscreen modes.
This commit is contained in:
committed by
Paul Chote
parent
de0bb9ee39
commit
98aef70e88
@@ -17,7 +17,7 @@ namespace OpenRA
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{
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public interface IPlatform
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{
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IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int batchSize);
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IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int batchSize, int videoDisplay);
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ISoundEngine CreateSound(string device);
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IFont CreateFont(byte[] data);
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}
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@@ -44,6 +44,8 @@ namespace OpenRA
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float NativeWindowScale { get; }
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float EffectiveWindowScale { get; }
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Size SurfaceSize { get; }
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int DisplayCount { get; }
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int CurrentDisplay { get; }
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event Action<float, float, float, float> OnWindowScaleChanged;
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@@ -66,7 +66,7 @@ namespace OpenRA
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this.platform = platform;
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var resolution = GetResolution(graphicSettings);
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Window = platform.CreateWindow(new Size(resolution.Width, resolution.Height), graphicSettings.Mode, graphicSettings.UIScale, graphicSettings.BatchSize);
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Window = platform.CreateWindow(new Size(resolution.Width, resolution.Height), graphicSettings.Mode, graphicSettings.UIScale, graphicSettings.BatchSize, graphicSettings.VideoDisplay);
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Context = Window.Context;
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TempBufferSize = graphicSettings.BatchSize;
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@@ -478,5 +478,15 @@ namespace OpenRA
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{
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return platform.CreateFont(data);
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}
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public int DisplayCount
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{
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get { return Window.DisplayCount; }
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}
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public int CurrentDisplay
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{
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get { return Window.CurrentDisplay; }
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}
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}
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}
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@@ -176,6 +176,9 @@ namespace OpenRA
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[Desc("Use OpenGL ES if both ES and regular OpenGL are available.")]
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public bool PreferGLES = false;
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[Desc("Display index to use in a multi-monitor fullscreen setup.")]
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public int VideoDisplay = 0;
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public int BatchSize = 8192;
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public int SheetSize = 2048;
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@@ -121,6 +121,9 @@ namespace OpenRA.Mods.Common.LoadScreens
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Game.Renderer.SetUIScale(1.0f);
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}
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// Saved settings may have been invalidated by a hardware change
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Game.Settings.Graphics.VideoDisplay = Game.Renderer.CurrentDisplay;
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// If a ModContent section is defined then we need to make sure that the
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// required content is installed or switch to the defined content installer.
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if (!ModData.Manifest.Contains<ModContent>())
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@@ -23,6 +23,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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enum PanelType { Display, Audio, Input, Hotkeys, Advanced }
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static readonly int OriginalVideoDisplay;
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static readonly string OriginalSoundDevice;
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static readonly WindowMode OriginalGraphicsMode;
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static readonly int2 OriginalGraphicsWindowedSize;
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@@ -52,6 +53,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var original = Game.Settings;
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OriginalSoundDevice = original.Sound.Device;
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OriginalGraphicsMode = original.Graphics.Mode;
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OriginalVideoDisplay = original.Graphics.VideoDisplay;
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OriginalGraphicsWindowedSize = original.Graphics.WindowedSize;
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OriginalGraphicsFullscreenSize = original.Graphics.FullscreenSize;
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OriginalServerDiscoverNatDevices = original.Server.DiscoverNatDevices;
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@@ -92,6 +94,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Action closeAndExit = () => { Ui.CloseWindow(); onExit(); };
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if (current.Sound.Device != OriginalSoundDevice ||
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current.Graphics.Mode != OriginalGraphicsMode ||
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current.Graphics.VideoDisplay != OriginalVideoDisplay ||
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current.Graphics.WindowedSize != OriginalGraphicsWindowedSize ||
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current.Graphics.FullscreenSize != OriginalGraphicsFullscreenSize ||
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current.Server.DiscoverNatDevices != OriginalServerDiscoverNatDevices)
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@@ -250,7 +253,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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"Windowed" : ds.Mode == WindowMode.Fullscreen ? "Fullscreen (Legacy)" : "Fullscreen";
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var modeChangesDesc = panel.Get("MODE_CHANGES_DESC");
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modeChangesDesc.IsVisible = () => ds.Mode != WindowMode.Windowed && ds.Mode != OriginalGraphicsMode;
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modeChangesDesc.IsVisible = () => ds.Mode != WindowMode.Windowed && (ds.Mode != OriginalGraphicsMode ||
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ds.VideoDisplay != OriginalVideoDisplay);
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var displaySelectionDropDown = panel.Get<DropDownButtonWidget>("DISPLAY_SELECTION_DROPDOWN");
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displaySelectionDropDown.OnMouseDown = _ => ShowDisplaySelectionDropdown(displaySelectionDropDown, ds);
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var displaySelectionLabel = new CachedTransform<int, string>(i => "Display {0}".F(i + 1));
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displaySelectionDropDown.GetText = () => displaySelectionLabel.Update(ds.VideoDisplay);
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displaySelectionDropDown.IsDisabled = () => Game.Renderer.DisplayCount < 2;
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var statusBarsDropDown = panel.Get<DropDownButtonWidget>("STATUS_BAR_DROPDOWN");
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statusBarsDropDown.OnMouseDown = _ => ShowStatusBarsDropdown(statusBarsDropDown, gs);
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@@ -289,6 +299,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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uiScaleDropdown.IsDisabled = () => disableUIScale;
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panel.Get("DISPLAY_SELECTION").IsVisible = () => ds.Mode != WindowMode.Windowed;
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panel.Get("WINDOW_RESOLUTION").IsVisible = () => ds.Mode == WindowMode.Windowed;
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var windowWidth = panel.Get<TextFieldWidget>("WINDOW_WIDTH");
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var origWidthText = windowWidth.Text = ds.WindowedSize.X.ToString();
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@@ -369,6 +380,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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ds.MaxFramerate = dds.MaxFramerate;
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ds.Language = dds.Language;
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ds.Mode = dds.Mode;
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ds.VideoDisplay = dds.VideoDisplay;
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ds.WindowedSize = dds.WindowedSize;
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ds.CursorDouble = dds.CursorDouble;
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ds.ViewportDistance = dds.ViewportDistance;
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@@ -830,6 +842,22 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
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}
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static void ShowDisplaySelectionDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
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{
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Func<int, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => s.VideoDisplay == o,
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() => s.VideoDisplay = o);
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var label = "Display {0}".F(o + 1);
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item.Get<LabelWidget>("LABEL").GetText = () => label;
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return item;
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};
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, Enumerable.Range(0, Game.Renderer.DisplayCount), setupItem);
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}
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static void ShowTargetLinesDropdown(DropDownButtonWidget dropdown, GameSettings s)
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{
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var options = new Dictionary<string, TargetLinesType>()
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@@ -16,9 +16,9 @@ namespace OpenRA.Platforms.Default
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{
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public class DefaultPlatform : IPlatform
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{
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public IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int batchSize)
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public IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int batchSize, int videoDisplay)
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{
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return new Sdl2PlatformWindow(size, windowMode, scaleModifier, batchSize);
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return new Sdl2PlatformWindow(size, windowMode, scaleModifier, batchSize, videoDisplay);
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}
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public ISoundEngine CreateSound(string device)
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@@ -87,12 +87,28 @@ namespace OpenRA.Platforms.Default
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}
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}
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public int CurrentDisplay
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{
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get
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{
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return SDL.SDL_GetWindowDisplayIndex(window);
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}
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}
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public int DisplayCount
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{
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get
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{
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return SDL.SDL_GetNumVideoDisplays();
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}
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}
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public event Action<float, float, float, float> OnWindowScaleChanged = (oldNative, oldEffective, newNative, newEffective) => { };
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[DllImport("user32.dll")]
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static extern bool SetProcessDPIAware();
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public Sdl2PlatformWindow(Size requestEffectiveWindowSize, WindowMode windowMode, float scaleModifier, int batchSize)
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public Sdl2PlatformWindow(Size requestEffectiveWindowSize, WindowMode windowMode, float scaleModifier, int batchSize, int videoDisplay)
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{
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// Lock the Window/Surface properties until initialization is complete
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lock (syncObject)
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@@ -129,8 +145,11 @@ namespace OpenRA.Platforms.Default
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Console.WriteLine("Using SDL 2 with OpenGL{0} renderer", useGLES ? " ES" : "");
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if (videoDisplay < 0 || videoDisplay >= DisplayCount)
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videoDisplay = 0;
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SDL.SDL_DisplayMode display;
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SDL.SDL_GetCurrentDisplayMode(0, out display);
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SDL.SDL_GetCurrentDisplayMode(videoDisplay, out display);
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// Windows and Linux define window sizes in native pixel units.
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// Query the display/dpi scale so we can convert our requested effective size to pixels.
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@@ -138,7 +157,7 @@ namespace OpenRA.Platforms.Default
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if (Platform.CurrentPlatform == PlatformType.Windows)
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{
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float ddpi, hdpi, vdpi;
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if (SDL.SDL_GetDisplayDPI(0, out ddpi, out hdpi, out vdpi) == 0)
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if (SDL.SDL_GetDisplayDPI(videoDisplay, out ddpi, out hdpi, out vdpi) == 0)
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windowScale = ddpi / 96;
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}
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else if (Platform.CurrentPlatform != PlatformType.OSX)
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@@ -166,7 +185,7 @@ namespace OpenRA.Platforms.Default
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if (Platform.CurrentPlatform == PlatformType.OSX && windowMode == WindowMode.Fullscreen)
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SDL.SDL_SetHint(SDL.SDL_HINT_VIDEO_HIGHDPI_DISABLED, "1");
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window = SDL.SDL_CreateWindow("OpenRA", SDL.SDL_WINDOWPOS_CENTERED, SDL.SDL_WINDOWPOS_CENTERED,
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window = SDL.SDL_CreateWindow("OpenRA", SDL.SDL_WINDOWPOS_CENTERED_DISPLAY(videoDisplay), SDL.SDL_WINDOWPOS_CENTERED_DISPLAY(videoDisplay),
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windowSize.Width, windowSize.Height, windowFlags);
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// Work around an issue in macOS's GL backend where the window remains permanently black
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@@ -235,11 +254,6 @@ namespace OpenRA.Platforms.Default
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}
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else if (windowMode == WindowMode.PseudoFullscreen)
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{
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// Work around a visual glitch in OSX: the window is offset
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// partially offscreen if the dock is at the left of the screen
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if (Platform.CurrentPlatform == PlatformType.OSX)
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SDL.SDL_SetWindowPosition(Window, 0, 0);
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SDL.SDL_SetWindowFullscreen(Window, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP);
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SDL.SDL_SetHint(SDL.SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
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}
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@@ -200,13 +200,6 @@ Container@SETTINGS_PANEL:
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Height: 25
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Font: Regular
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Text: Windowed
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Label@MODE_CHANGES_DESC:
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X: 100
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Y: 237
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Width: 200
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Height: 15
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Font: Tiny
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Text: Video mode changes require restart
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Container@WINDOW_RESOLUTION:
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Y: 240
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Children:
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@@ -242,6 +235,27 @@ Container@SETTINGS_PANEL:
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Height: 15
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Font: Tiny
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Text: Video mode and window size changes require restart
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Container@DISPLAY_SELECTION:
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Y: 240
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Children:
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Label@DISPLAY_SELECTION_LABEL:
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X: 15
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Height: 25
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Width: 120
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Align: Right
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Text: Select Display:
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DropDownButton@DISPLAY_SELECTION_DROPDOWN:
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X: 140
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Width: 160
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Height: 25
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Font: Regular
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Label@MODE_CHANGES_DESC:
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X: 60
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Y: 27
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Width: 200
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Height: 15
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Font: Tiny
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Text: Video mode and display changes require restart
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Checkbox@VSYNC_CHECKBOX:
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X: 310
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Y: 210
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@@ -214,13 +214,6 @@ Background@SETTINGS_PANEL:
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Height: 25
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Font: Regular
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Text: Windowed
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Label@MODE_CHANGES_DESC:
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X: 100
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Y: 237
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Width: 200
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Height: 15
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Font: Tiny
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Text: Video mode changes require restart
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Checkbox@VSYNC_CHECKBOX:
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X: 310
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Y: 213
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@@ -263,6 +256,28 @@ Background@SETTINGS_PANEL:
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Height: 15
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Font: Tiny
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Text: Video mode and window size changes require restart
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Container@DISPLAY_SELECTION:
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Y: 240
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Children:
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Label@DISPLAY_SELECTION_LABEL:
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X: 15
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Height: 25
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Width: 120
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Align: Right
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Text: Select Display:
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DropDownButton@DISPLAY_SELECTION_DROPDOWN:
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X: 140
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Width: 160
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Height: 25
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Font: Regular
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Text: Standard
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Label@MODE_CHANGES_DESC:
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X: 60
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Y: 27
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Width: 200
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Height: 15
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Font: Tiny
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Text: Video mode and display changes require restart
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Checkbox@FRAME_LIMIT_CHECKBOX:
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X: 310
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Y: 243
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