Move Palette traits to their own directory.

Also adds missing TraitLocation definitions.
This commit is contained in:
Paul Chote
2021-04-23 21:27:34 +01:00
committed by teinarss
parent 3bc42543fa
commit 98caae106f
13 changed files with 10 additions and 6 deletions

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@@ -15,8 +15,8 @@ using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Cnc.SpriteLoaders; using OpenRA.Mods.Cnc.SpriteLoaders;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Cnc.UtilityCommands namespace OpenRA.Mods.Cnc.UtilityCommands
{ {

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@@ -9,7 +9,6 @@
*/ */
#endregion #endregion
using System;
using System.Collections.Generic; using System.Collections.Generic;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;

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@@ -11,9 +11,11 @@
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Traits namespace OpenRA.Mods.Common.Traits
{ {
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
[Desc("Add this to the World actor definition.")] [Desc("Add this to the World actor definition.")]
public class FixedColorPaletteInfo : TraitInfo public class FixedColorPaletteInfo : TraitInfo
{ {

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@@ -15,7 +15,7 @@ using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common namespace OpenRA.Mods.Common.Traits
{ {
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)] [TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
[Desc("Define a palette by swapping palette indices.")] [Desc("Define a palette by swapping palette indices.")]

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@@ -14,8 +14,9 @@ using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common namespace OpenRA.Mods.Common.Traits
{ {
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
[Desc("Define a player palette by swapping palette indices.")] [Desc("Define a player palette by swapping palette indices.")]
public class IndexedPlayerPaletteInfo : TraitInfo, IRulesetLoaded public class IndexedPlayerPaletteInfo : TraitInfo, IRulesetLoaded
{ {

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@@ -18,6 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
{ {
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
public class PaletteFromEmbeddedSpritePaletteInfo : TraitInfo, IProvidesCursorPaletteInfo public class PaletteFromEmbeddedSpritePaletteInfo : TraitInfo, IProvidesCursorPaletteInfo
{ {
[PaletteDefinition] [PaletteDefinition]

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@@ -11,8 +11,9 @@
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Traits namespace OpenRA.Mods.Common.Traits
{ {
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)] [TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
[Desc("Add this to the World actor definition.")] [Desc("Add this to the World actor definition.")]