Fixes the chinooks not being removed in Nod04b
∙The entry/exit points for the Chinooks were out bounds. ∙The rally/unload points for the Chinooks were very close together and causing unloaded cargo to overlap.
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@@ -455,22 +455,22 @@ Actors:
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Facing: 64
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SubCell: 0
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EntryPointVehicle: waypoint
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Location: 33,13
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Location: 33,17
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Owner: Neutral
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RallyPointVehicle: waypoint
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Location: 33,30
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Owner: Neutral
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EntryPointRocket: waypoint
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Location: 35,15
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Location: 35,19
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Owner: Neutral
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RallyPointRocket: waypoint
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Location: 34,32
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Location: 35,32
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Owner: Neutral
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EntryPointGunner: waypoint
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Location: 31,15
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Location: 31,19
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Owner: Neutral
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RallyPointGunner: waypoint
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Location: 32,32
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Location: 31,32
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Owner: Neutral
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CameraPoint: waypoint
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Location: 32,22
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