Merge pull request #7723 from RoosterDragon/batch-shroud-cell-changes
Batch shroud cell changes
This commit is contained in:
@@ -37,7 +37,7 @@ namespace OpenRA
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public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
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public bool Equals(CPos other) { return other == this; }
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public bool Equals(CPos other) { return X == other.X && Y == other.Y; }
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public override bool Equals(object obj) { return obj is CPos && Equals((CPos)obj); }
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public override string ToString() { return X + "," + Y; }
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@@ -24,6 +24,8 @@ namespace OpenRA.Traits
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{
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[Sync] public bool Disabled;
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public event Action<IEnumerable<CPos>> CellsChanged;
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readonly Actor self;
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readonly Map map;
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@@ -31,23 +33,6 @@ namespace OpenRA.Traits
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readonly CellLayer<short> generatedShroudCount;
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readonly CellLayer<bool> explored;
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public event Action<CPos> CellEntryChanged
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{
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add
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{
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visibleCount.CellEntryChanged += value;
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generatedShroudCount.CellEntryChanged += value;
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explored.CellEntryChanged += value;
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}
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remove
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{
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visibleCount.CellEntryChanged -= value;
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generatedShroudCount.CellEntryChanged -= value;
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explored.CellEntryChanged -= value;
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}
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}
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readonly Lazy<IFogVisibilityModifier[]> fogVisibilities;
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// Cache of visibility that was added, so no matter what crazy trait code does, it
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@@ -88,8 +73,11 @@ namespace OpenRA.Traits
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slowVisibleTest = IsVisible;
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}
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void Invalidate()
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void Invalidate(IEnumerable<CPos> changed)
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{
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if (CellsChanged != null)
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CellsChanged(changed);
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var oldHash = Hash;
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Hash = Sync.HashPlayer(self.Owner) + self.World.WorldTick * 3;
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@@ -140,15 +128,16 @@ namespace OpenRA.Traits
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foreach (var c in visible)
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{
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visibleCount[c]++;
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explored[c] = true;
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var uv = c.ToMPos(map);
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visibleCount[uv]++;
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explored[uv] = true;
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}
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if (visibility.ContainsKey(a))
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throw new InvalidOperationException("Attempting to add duplicate actor visibility");
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visibility[a] = visible;
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Invalidate();
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Invalidate(visible);
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}
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void RemoveVisibility(Actor a)
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@@ -158,10 +147,10 @@ namespace OpenRA.Traits
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return;
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foreach (var c in visible)
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visibleCount[c]--;
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visibleCount[c.ToMPos(map)]--;
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visibility.Remove(a);
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Invalidate();
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Invalidate(visible);
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}
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void UpdateVisibility(Actor a, ref CPos[] visible)
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@@ -190,7 +179,7 @@ namespace OpenRA.Traits
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throw new InvalidOperationException("Attempting to add duplicate shroud generation");
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generation[a] = shrouded;
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Invalidate();
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Invalidate(shrouded);
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}
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void RemoveShroudGeneration(Actor a)
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@@ -203,7 +192,7 @@ namespace OpenRA.Traits
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generatedShroudCount[c]--;
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generation.Remove(a);
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Invalidate();
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Invalidate(shrouded);
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}
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void UpdateShroudGeneration(Actor a, ref CPos[] shrouded)
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@@ -241,10 +230,17 @@ namespace OpenRA.Traits
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public void Explore(World world, CPos center, WRange range)
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{
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var changed = new List<CPos>();
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foreach (var c in FindVisibleTiles(world, center, range))
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explored[c] = true;
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{
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if (!explored[c])
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{
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explored[c] = true;
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changed.Add(c);
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}
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}
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Invalidate();
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Invalidate(changed);
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}
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public void Explore(Shroud s)
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@@ -252,27 +248,48 @@ namespace OpenRA.Traits
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if (map.Bounds != s.map.Bounds)
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throw new ArgumentException("The map bounds of these shrouds do not match.", "s");
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var changed = new List<CPos>();
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foreach (var uv in map.Cells.MapCoords)
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if (s.explored[uv])
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{
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if (!explored[uv] && s.explored[uv])
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{
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explored[uv] = true;
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changed.Add(uv.ToCPos(map));
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}
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}
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Invalidate();
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Invalidate(changed);
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}
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public void ExploreAll(World world)
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{
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var changed = new List<CPos>();
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foreach (var uv in map.Cells.MapCoords)
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explored[uv] = true;
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{
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if (!explored[uv])
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{
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explored[uv] = true;
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changed.Add(uv.ToCPos(map));
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}
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}
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Invalidate();
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Invalidate(changed);
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}
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public void ResetExploration()
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{
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var changed = new List<CPos>();
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foreach (var uv in map.Cells.MapCoords)
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explored[uv] = visibleCount[uv] > 0;
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{
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var visible = visibleCount[uv] > 0;
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if (explored[uv] != visible)
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{
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explored[uv] = visible;
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changed.Add(uv.ToCPos(map));
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}
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}
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Invalidate();
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Invalidate(changed);
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}
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public bool IsExplored(CPos cell)
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@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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@@ -85,6 +86,8 @@ namespace OpenRA.Mods.Common.Traits
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readonly CellLayer<TileInfo> tileInfos;
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readonly CellLayer<bool> shroudDirty;
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readonly HashSet<CPos> cellsDirty;
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readonly HashSet<CPos> cellsAndNeighborsDirty;
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readonly Vertex[] fogVertices, shroudVertices;
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readonly Sprite[] fogSprites, shroudSprites;
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@@ -113,6 +116,8 @@ namespace OpenRA.Mods.Common.Traits
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tileInfos = new CellLayer<TileInfo>(map);
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shroudDirty = new CellLayer<bool>(map);
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cellsDirty = new HashSet<CPos>();
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cellsAndNeighborsDirty = new HashSet<CPos>();
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var verticesLength = map.MapSize.X * map.MapSize.Y * 4;
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fogVertices = new Vertex[verticesLength];
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shroudVertices = new Vertex[verticesLength];
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@@ -209,20 +214,38 @@ namespace OpenRA.Mods.Common.Traits
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if (currentShroud != newShroud)
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{
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if (currentShroud != null)
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currentShroud.CellEntryChanged -= MarkCellAndNeighborsDirty;
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currentShroud.CellsChanged -= MarkCellsDirty;
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if (newShroud != null)
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{
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shroudDirty.Clear(true);
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newShroud.CellEntryChanged += MarkCellAndNeighborsDirty;
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newShroud.CellsChanged += MarkCellsDirty;
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}
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cellsDirty.Clear();
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cellsAndNeighborsDirty.Clear();
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currentShroud = newShroud;
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}
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if (currentShroud != null)
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{
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mapBorderShroudIsCached = false;
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// We need to mark newly dirtied areas of the shroud.
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// Expand the dirty area to cover the neighboring cells, since shroud is affected by neighboring cells.
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foreach (var cell in cellsDirty)
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{
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cellsAndNeighborsDirty.Add(cell);
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foreach (var direction in CVec.Directions)
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cellsAndNeighborsDirty.Add(cell + direction);
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}
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foreach (var cell in cellsAndNeighborsDirty)
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shroudDirty[cell] = true;
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cellsDirty.Clear();
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cellsAndNeighborsDirty.Clear();
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}
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else if (!mapBorderShroudIsCached)
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{
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@@ -231,9 +254,9 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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void MarkCellAndNeighborsDirty(CPos cell)
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void MarkCellsDirty(IEnumerable<CPos> cellsChanged)
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{
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// Mark this cell and its 8 neighbors as being out of date.
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// Mark changed cells as being out of date.
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// We don't want to do anything more than this for several performance reasons:
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// - If the cells remain off-screen for a long time, they may change several times before we next view
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// them, so calculating their new vertices is wasted effort since we may recalculate them again before we
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@@ -242,15 +265,7 @@ namespace OpenRA.Mods.Common.Traits
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// leaves a trail of fog filling in behind). If we recalculated a cell and its neighbors when the first
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// cell in a group changed, many cells would be recalculated again when the second cell, right next to the
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// first, is updated. In fact we might do on the order of 3x the work we needed to!
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shroudDirty[cell + new CVec(-1, -1)] = true;
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shroudDirty[cell + new CVec(0, -1)] = true;
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shroudDirty[cell + new CVec(1, -1)] = true;
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shroudDirty[cell + new CVec(-1, 0)] = true;
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shroudDirty[cell] = true;
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shroudDirty[cell + new CVec(1, 0)] = true;
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shroudDirty[cell + new CVec(-1, 1)] = true;
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shroudDirty[cell + new CVec(0, 1)] = true;
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shroudDirty[cell + new CVec(1, 1)] = true;
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cellsDirty.UnionWith(cellsChanged);
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}
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void CacheMapBorderShroud()
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@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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@@ -33,6 +34,8 @@ namespace OpenRA.Mods.Common.Widgets
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readonly WorldRenderer worldRenderer;
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readonly RadarPings radarPings;
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readonly HashSet<CPos> dirtyShroudCells = new HashSet<CPos>();
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float radarMinimapHeight;
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int frame;
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bool hasRadar;
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@@ -128,6 +131,11 @@ namespace OpenRA.Mods.Common.Widgets
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}
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}
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void MarkShroudDirty(IEnumerable<CPos> cellsChanged)
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{
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dirtyShroudCells.UnionWith(cellsChanged);
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}
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public override string GetCursor(int2 pos)
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{
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if (world == null || !hasRadar)
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@@ -192,6 +200,15 @@ namespace OpenRA.Mods.Common.Widgets
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if (world == null)
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return;
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if (renderShroud != null)
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{
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foreach (var cell in dirtyShroudCells)
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UpdateShroudCell(cell);
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dirtyShroudCells.Clear();
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}
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radarSheet.CommitData();
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var o = new float2(mapRect.Location.X, mapRect.Location.Y + world.Map.Bounds.Height * previewScale * (1 - radarMinimapHeight) / 2);
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var s = new float2(mapRect.Size.Width, mapRect.Size.Height * radarMinimapHeight);
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@@ -253,7 +270,7 @@ namespace OpenRA.Mods.Common.Widgets
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if (newRenderShroud != renderShroud)
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{
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if (renderShroud != null)
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renderShroud.CellEntryChanged -= UpdateShroudCell;
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renderShroud.CellsChanged -= MarkShroudDirty;
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if (newRenderShroud != null)
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{
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@@ -262,9 +279,11 @@ namespace OpenRA.Mods.Common.Widgets
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OpenRA.Graphics.Util.FastCopyIntoSprite(shroudSprite, bitmap);
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// Update the notification binding
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newRenderShroud.CellEntryChanged += UpdateShroudCell;
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newRenderShroud.CellsChanged += MarkShroudDirty;
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}
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dirtyShroudCells.Clear();
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renderShroud = newRenderShroud;
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}
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@@ -297,8 +316,6 @@ namespace OpenRA.Mods.Common.Widgets
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}
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}
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}
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radarSheet.CommitData();
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}
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var targetFrame = enabled ? AnimationLength : 0;
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