Merge pull request #7723 from RoosterDragon/batch-shroud-cell-changes
Batch shroud cell changes
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@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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@@ -85,6 +86,8 @@ namespace OpenRA.Mods.Common.Traits
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readonly CellLayer<TileInfo> tileInfos;
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readonly CellLayer<bool> shroudDirty;
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readonly HashSet<CPos> cellsDirty;
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readonly HashSet<CPos> cellsAndNeighborsDirty;
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readonly Vertex[] fogVertices, shroudVertices;
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readonly Sprite[] fogSprites, shroudSprites;
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@@ -113,6 +116,8 @@ namespace OpenRA.Mods.Common.Traits
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tileInfos = new CellLayer<TileInfo>(map);
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shroudDirty = new CellLayer<bool>(map);
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cellsDirty = new HashSet<CPos>();
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cellsAndNeighborsDirty = new HashSet<CPos>();
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var verticesLength = map.MapSize.X * map.MapSize.Y * 4;
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fogVertices = new Vertex[verticesLength];
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shroudVertices = new Vertex[verticesLength];
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@@ -209,20 +214,38 @@ namespace OpenRA.Mods.Common.Traits
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if (currentShroud != newShroud)
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{
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if (currentShroud != null)
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currentShroud.CellEntryChanged -= MarkCellAndNeighborsDirty;
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currentShroud.CellsChanged -= MarkCellsDirty;
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if (newShroud != null)
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{
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shroudDirty.Clear(true);
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newShroud.CellEntryChanged += MarkCellAndNeighborsDirty;
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newShroud.CellsChanged += MarkCellsDirty;
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}
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cellsDirty.Clear();
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cellsAndNeighborsDirty.Clear();
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currentShroud = newShroud;
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}
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if (currentShroud != null)
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{
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mapBorderShroudIsCached = false;
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// We need to mark newly dirtied areas of the shroud.
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// Expand the dirty area to cover the neighboring cells, since shroud is affected by neighboring cells.
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foreach (var cell in cellsDirty)
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{
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cellsAndNeighborsDirty.Add(cell);
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foreach (var direction in CVec.Directions)
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cellsAndNeighborsDirty.Add(cell + direction);
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}
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foreach (var cell in cellsAndNeighborsDirty)
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shroudDirty[cell] = true;
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cellsDirty.Clear();
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cellsAndNeighborsDirty.Clear();
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}
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else if (!mapBorderShroudIsCached)
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{
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@@ -231,9 +254,9 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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void MarkCellAndNeighborsDirty(CPos cell)
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void MarkCellsDirty(IEnumerable<CPos> cellsChanged)
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{
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// Mark this cell and its 8 neighbors as being out of date.
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// Mark changed cells as being out of date.
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// We don't want to do anything more than this for several performance reasons:
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// - If the cells remain off-screen for a long time, they may change several times before we next view
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// them, so calculating their new vertices is wasted effort since we may recalculate them again before we
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@@ -242,15 +265,7 @@ namespace OpenRA.Mods.Common.Traits
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// leaves a trail of fog filling in behind). If we recalculated a cell and its neighbors when the first
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// cell in a group changed, many cells would be recalculated again when the second cell, right next to the
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// first, is updated. In fact we might do on the order of 3x the work we needed to!
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shroudDirty[cell + new CVec(-1, -1)] = true;
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shroudDirty[cell + new CVec(0, -1)] = true;
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shroudDirty[cell + new CVec(1, -1)] = true;
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shroudDirty[cell + new CVec(-1, 0)] = true;
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shroudDirty[cell] = true;
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shroudDirty[cell + new CVec(1, 0)] = true;
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shroudDirty[cell + new CVec(-1, 1)] = true;
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shroudDirty[cell + new CVec(0, 1)] = true;
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shroudDirty[cell + new CVec(1, 1)] = true;
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cellsDirty.UnionWith(cellsChanged);
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}
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void CacheMapBorderShroud()
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