Set the closest production to Primary when force-targeting rallypoints.

This commit is contained in:
Paul Chote
2021-07-07 23:36:51 +01:00
committed by abcdefg30
parent e201e410f4
commit 99322cee8f
5 changed files with 35 additions and 10 deletions

View File

@@ -133,6 +133,7 @@ GAPILE:
Palette: mouse
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Infantry
Exit@1:
SpawnOffset: -512,768,0
ExitCell: 1,2
@@ -226,6 +227,7 @@ GAWEAP:
Palette: mouse
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Vehicle
Exit@1:
SpawnOffset: -384,-384,0
ExitCell: 3,1
@@ -303,6 +305,7 @@ GAHPAD:
Palette: mouse
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Air
Production:
Produces: Air
PauseOnCondition: empdisable

View File

@@ -159,6 +159,7 @@ NAHAND:
Palette: mouse
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Infantry
Production:
Produces: Infantry
PauseOnCondition: empdisable
@@ -205,6 +206,7 @@ NAWEAP:
Palette: mouse
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Vehicle
Exit@1:
SpawnOffset: -384,-384,0
ExitCell: 3,1
@@ -267,6 +269,7 @@ NAHPAD:
Palette: mouse
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Air
Production:
Produces: Air
PauseOnCondition: empdisable