Upgrade mod rules to match engine changes.
This commit is contained in:
@@ -12,11 +12,11 @@
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Dune: 60
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ROT: 5
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SelectionDecorations:
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Selectable:
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Selectable:
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground
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Passenger:
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Passenger:
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CargoType: Vehicle
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AttackMove:
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HiddenUnderFog:
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@@ -25,7 +25,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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ProximityCaptor:
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Types:Vehicle
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Types: Vehicle
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GivesBounty:
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Repairable:
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RepairBuildings: repaira,repairo,repairh
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@@ -52,11 +52,11 @@
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Dune: 70
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ROT: 5
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SelectionDecorations:
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Selectable:
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Selectable:
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground
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Passenger:
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Passenger:
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CargoType: Vehicle
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AttackMove:
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HiddenUnderFog:
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@@ -65,7 +65,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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ProximityCaptor:
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Types:Tank
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Types: Tank
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GivesBounty:
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Repairable:
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RepairBuildings: repaira,repairo,repairh
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@@ -81,7 +81,7 @@
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^Husk:
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Health:
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HP: 75
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Armor:
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Armor:
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Type: Light
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Husk:
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AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceBlobs, Dune
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@@ -90,7 +90,7 @@
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Burns:
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Interval: 4
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ProximityCaptor:
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Types:Husk
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Types: Husk
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Tooltip:
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Name: Destroyed Tank
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BodyOrientation:
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@@ -99,7 +99,7 @@
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^TowerHusk:
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Health:
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HP: 125
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Armor:
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Armor:
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Type: Concrete
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Husk:
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AppearsOnRadar:
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@@ -111,7 +111,7 @@
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Tooltip:
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Name: Destroyed Tower
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ProximityCaptor:
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Types:Husk
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Types: Husk
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BodyOrientation:
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LuaScriptEvents:
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@@ -127,7 +127,7 @@
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^Infantry:
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AppearsOnRadar:
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Health:
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Radius: 3
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Radius: 96
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Armor:
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Type: None
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RevealsShroud:
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@@ -161,7 +161,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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ProximityCaptor:
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Types:Infantry
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Types: Infantry
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GivesBounty:
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CrushableInfantry:
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CrushSound: CRUSH1.WAV
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@@ -191,7 +191,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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ProximityCaptor:
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Types:Plane
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Types: Plane
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GivesBounty:
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CombatDebugOverlay:
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BodyOrientation:
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@@ -238,7 +238,7 @@
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RelativeToTopLeft: yes
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ShakeOnDeath:
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ProximityCaptor:
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Types:Building
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Types: Building
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Sellable:
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GivesBounty:
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CombatDebugOverlay:
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@@ -248,4 +248,5 @@
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UpdatesPlayerStatistics:
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WithCrumbleOverlay:
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Huntable:
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LuaScriptEvents:
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LuaScriptEvents:
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