Upgrade mod rules to match engine changes.
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -999,10 +999,10 @@ Rules:
|
|||||||
Widget: MENU_BACKGROUND
|
Widget: MENU_BACKGROUND
|
||||||
LST:
|
LST:
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 3
|
Speed: 42
|
||||||
BOAT:
|
BOAT:
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 3
|
Speed: 42
|
||||||
|
|
||||||
Sequences:
|
Sequences:
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -14,7 +14,7 @@ TRAN:
|
|||||||
Helicopter:
|
Helicopter:
|
||||||
LandWhenIdle: true
|
LandWhenIdle: true
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 15
|
Speed: 140
|
||||||
InitialFacing: 0
|
InitialFacing: 0
|
||||||
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
|
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
|
||||||
Health:
|
Health:
|
||||||
@@ -56,7 +56,7 @@ HELI:
|
|||||||
Helicopter:
|
Helicopter:
|
||||||
RearmBuildings: hpad
|
RearmBuildings: hpad
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 20
|
Speed: 186
|
||||||
Health:
|
Health:
|
||||||
HP: 125
|
HP: 125
|
||||||
Armor:
|
Armor:
|
||||||
@@ -108,7 +108,7 @@ ORCA:
|
|||||||
Helicopter:
|
Helicopter:
|
||||||
RearmBuildings: hpad
|
RearmBuildings: hpad
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 20
|
Speed: 186
|
||||||
Health:
|
Health:
|
||||||
HP: 90
|
HP: 90
|
||||||
Armor:
|
Armor:
|
||||||
@@ -149,7 +149,7 @@ C17:
|
|||||||
Cost: 2000
|
Cost: 2000
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 35
|
Speed: 326
|
||||||
Health:
|
Health:
|
||||||
HP: 25
|
HP: 25
|
||||||
Armor:
|
Armor:
|
||||||
@@ -157,7 +157,6 @@ C17:
|
|||||||
RenderUnit:
|
RenderUnit:
|
||||||
WithShadow:
|
WithShadow:
|
||||||
Cargo:
|
Cargo:
|
||||||
# Types: Infantry, Vehicle
|
|
||||||
MaxWeight: 10
|
MaxWeight: 10
|
||||||
PipCount: 10
|
PipCount: 10
|
||||||
Invulnerable:
|
Invulnerable:
|
||||||
@@ -188,7 +187,7 @@ A10:
|
|||||||
Cost: 2000
|
Cost: 2000
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 40
|
Speed: 373
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 150
|
||||||
Armor:
|
Armor:
|
||||||
@@ -227,7 +226,7 @@ TRAN.Husk:
|
|||||||
Name: Chinook Transport
|
Name: Chinook Transport
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 15
|
Speed: 140
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 8
|
Range: 8
|
||||||
WithRotor@PRIMARY:
|
WithRotor@PRIMARY:
|
||||||
@@ -245,7 +244,7 @@ HELI.Husk:
|
|||||||
Name: Apache Longbow
|
Name: Apache Longbow
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 20
|
Speed: 186
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10
|
Range: 10
|
||||||
WithRotor:
|
WithRotor:
|
||||||
@@ -260,9 +259,10 @@ ORCA.Husk:
|
|||||||
Name: Orca
|
Name: Orca
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 20
|
Speed: 186
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10
|
Range: 10
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: orca
|
Image: orca
|
||||||
WithShadow:
|
WithShadow:
|
||||||
|
|
||||||
|
|||||||
@@ -283,3 +283,4 @@ V37.Husk:
|
|||||||
Dimensions: 5,2
|
Dimensions: 5,2
|
||||||
EditorTilesetFilter:
|
EditorTilesetFilter:
|
||||||
RequireTilesets: DESERT
|
RequireTilesets: DESERT
|
||||||
|
|
||||||
|
|||||||
@@ -410,14 +410,14 @@ C10:
|
|||||||
VICE:
|
VICE:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Health:
|
Health:
|
||||||
Radius: 3
|
Radius: 128
|
||||||
HP: 400
|
HP: 400
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 71
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 70
|
Clear: 70
|
||||||
Rough: 60
|
Rough: 60
|
||||||
@@ -455,3 +455,4 @@ VICE:
|
|||||||
QuantizedFacings: 8
|
QuantizedFacings: 8
|
||||||
PoisonedByTiberium:
|
PoisonedByTiberium:
|
||||||
Weapon: Heal
|
Weapon: Heal
|
||||||
|
|
||||||
|
|||||||
@@ -123,7 +123,7 @@
|
|||||||
^Infantry:
|
^Infantry:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Health:
|
Health:
|
||||||
Radius: 3
|
Radius: 128
|
||||||
Armor:
|
Armor:
|
||||||
Type: None
|
Type: None
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -195,7 +195,7 @@
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian
|
Name: Civilian
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 25
|
HP: 25
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -215,7 +215,7 @@
|
|||||||
^DINO:
|
^DINO:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Health:
|
Health:
|
||||||
Radius: 3
|
Radius: 128
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
@@ -230,7 +230,7 @@
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 8
|
Speed: 113
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 90
|
Clear: 90
|
||||||
Rough: 80
|
Rough: 80
|
||||||
@@ -515,11 +515,6 @@
|
|||||||
ForceHealthPercentage: 25
|
ForceHealthPercentage: 25
|
||||||
BelowUnits:
|
BelowUnits:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
# Capturable:
|
|
||||||
# Type: husk
|
|
||||||
# AllowAllies: true
|
|
||||||
# AllowNeutral: true
|
|
||||||
# AllowEnemies: true
|
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
|
|
||||||
^HelicopterHusk:
|
^HelicopterHusk:
|
||||||
@@ -547,3 +542,4 @@
|
|||||||
DestroyedSound: xplobig4.aud
|
DestroyedSound: xplobig4.aud
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,6 @@ APC.Husk:
|
|||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: apc
|
Image: apc
|
||||||
|
|
||||||
|
|
||||||
FTNK.Husk:
|
FTNK.Husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -31,7 +30,6 @@ FTNK.Husk:
|
|||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: ftnk
|
Image: ftnk
|
||||||
|
|
||||||
|
|
||||||
ARTY.Husk:
|
ARTY.Husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -121,3 +119,4 @@ STNK.Husk:
|
|||||||
Icon: stnkicnh
|
Icon: stnkicnh
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: stnk
|
Image: stnk
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ E1:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 50
|
||||||
Armament:
|
Armament:
|
||||||
@@ -37,7 +37,7 @@ E2:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 71
|
||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 50
|
||||||
Armament:
|
Armament:
|
||||||
@@ -68,7 +68,7 @@ E3:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 3
|
Speed: 42
|
||||||
Health:
|
Health:
|
||||||
HP: 45
|
HP: 45
|
||||||
Armament:
|
Armament:
|
||||||
@@ -96,7 +96,7 @@ E4:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 71
|
||||||
Health:
|
Health:
|
||||||
HP: 90
|
HP: 90
|
||||||
Armament:
|
Armament:
|
||||||
@@ -126,7 +126,7 @@ E5:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Tiberium: 80
|
Tiberium: 80
|
||||||
PathingCost: 80
|
PathingCost: 80
|
||||||
@@ -161,7 +161,7 @@ E6:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 25
|
HP: 25
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -193,7 +193,7 @@ RMBO:
|
|||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Voice: CommandoVoice
|
Voice: CommandoVoice
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 71
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 200
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -261,3 +261,4 @@ RAPT:
|
|||||||
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
|
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: claw
|
Weapon: claw
|
||||||
|
|
||||||
|
|||||||
@@ -9,9 +9,9 @@ BOAT:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
InitialFacing:64
|
InitialFacing: 64
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 2
|
Speed: 28
|
||||||
OnRails: true
|
OnRails: true
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
@@ -47,9 +47,9 @@ LST:
|
|||||||
BlueTiberium: 100
|
BlueTiberium: 100
|
||||||
Beach: 100
|
Beach: 100
|
||||||
River: 100
|
River: 100
|
||||||
InitialFacing:0
|
InitialFacing: 0
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 10
|
Speed: 142
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 400
|
||||||
Armor:
|
Armor:
|
||||||
@@ -69,3 +69,4 @@ LST:
|
|||||||
AttackMove:
|
AttackMove:
|
||||||
JustMove: true
|
JustMove: true
|
||||||
RejectsOrders:
|
RejectsOrders:
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
# Arranged structures in order, from basic to advanced: Buildings, Defenses, Walls, Misc.
|
|
||||||
|
|
||||||
FACT:
|
FACT:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
@@ -26,7 +24,7 @@ FACT:
|
|||||||
Produces: Building,Defense
|
Produces: Building,Defense
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: mcv
|
IntoActor: mcv
|
||||||
Offset:1,1
|
Offset: 1,1
|
||||||
Facing: 108
|
Facing: 108
|
||||||
ProductionQueue@Building:
|
ProductionQueue@Building:
|
||||||
Type: Building
|
Type: Building
|
||||||
@@ -187,10 +185,10 @@ PYLE:
|
|||||||
Bib:
|
Bib:
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -10,2
|
SpawnOffset: -426,85,0
|
||||||
ExitCell: 0,1
|
ExitCell: 0,1
|
||||||
Exit@2:
|
Exit@2:
|
||||||
SpawnOffset: 7,7
|
SpawnOffset: 298,298,0
|
||||||
ExitCell: 1,1
|
ExitCell: 1,1
|
||||||
Production:
|
Production:
|
||||||
Produces: Infantry
|
Produces: Infantry
|
||||||
@@ -225,7 +223,7 @@ HAND:
|
|||||||
Bib:
|
Bib:
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 12,24
|
SpawnOffset: 512,1024,0
|
||||||
ExitCell: 1,2
|
ExitCell: 1,2
|
||||||
Production:
|
Production:
|
||||||
Produces: Infantry
|
Produces: Infantry
|
||||||
@@ -261,7 +259,7 @@ AFLD:
|
|||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 4,2
|
RallyPoint: 4,2
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -24,0
|
SpawnOffset: -1024,0,0
|
||||||
ExitCell: 3,1
|
ExitCell: 3,1
|
||||||
ProductionAirdrop:
|
ProductionAirdrop:
|
||||||
Produces: Vehicle
|
Produces: Vehicle
|
||||||
@@ -300,7 +298,7 @@ WEAP:
|
|||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 0,3
|
RallyPoint: 0,3
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -8,-8
|
SpawnOffset: -341,-341,0
|
||||||
ExitCell: 0,2
|
ExitCell: 0,2
|
||||||
Production:
|
Production:
|
||||||
Produces: Vehicle
|
Produces: Vehicle
|
||||||
@@ -331,7 +329,7 @@ HPAD:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 0,-6
|
SpawnOffset: 0,-256,0
|
||||||
Production:
|
Production:
|
||||||
Produces: Aircraft
|
Produces: Aircraft
|
||||||
Reservable:
|
Reservable:
|
||||||
@@ -588,7 +586,7 @@ OBLI:
|
|||||||
FireDelay: 8
|
FireDelay: 8
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT:255
|
ROT: 255
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
@@ -629,7 +627,7 @@ GTWR:
|
|||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT:255
|
ROT: 255
|
||||||
|
|
||||||
ATWR:
|
ATWR:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -656,7 +654,7 @@ ATWR:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 9
|
Range: 9
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT:255
|
ROT: 255
|
||||||
Offset: 128,128,-85
|
Offset: 128,128,-85
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: TowerMissle
|
Weapon: TowerMissle
|
||||||
@@ -733,7 +731,6 @@ BRIK:
|
|||||||
SoundOnDamageTransition:
|
SoundOnDamageTransition:
|
||||||
DestroyedSound: crumble.aud
|
DestroyedSound: crumble.aud
|
||||||
|
|
||||||
# custom prerequisites:
|
|
||||||
BARRACKS:
|
BARRACKS:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Infantry Production
|
Name: Infantry Production
|
||||||
@@ -753,3 +750,4 @@ ANYHQ:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: a communications center
|
Name: a communications center
|
||||||
Description: a communications center
|
Description: a communications center
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ Player:
|
|||||||
ActorGroupProxy:
|
ActorGroupProxy:
|
||||||
DeveloperMode:
|
DeveloperMode:
|
||||||
HackyAI@Default:
|
HackyAI@Default:
|
||||||
Name:Easy AI
|
Name: Easy AI
|
||||||
BuildingCommonNames:
|
BuildingCommonNames:
|
||||||
ConstructionYard: fact
|
ConstructionYard: fact
|
||||||
Refinery: proc
|
Refinery: proc
|
||||||
@@ -71,7 +71,7 @@ Player:
|
|||||||
orca: 5%
|
orca: 5%
|
||||||
SquadSize: 15
|
SquadSize: 15
|
||||||
HackyAI@Normal:
|
HackyAI@Normal:
|
||||||
Name:Normal AI
|
Name: Normal AI
|
||||||
BuildingCommonNames:
|
BuildingCommonNames:
|
||||||
ConstructionYard: fact
|
ConstructionYard: fact
|
||||||
Refinery: proc
|
Refinery: proc
|
||||||
@@ -133,7 +133,7 @@ Player:
|
|||||||
mtnk: 50%
|
mtnk: 50%
|
||||||
SquadSize: 15
|
SquadSize: 15
|
||||||
HackyAI@hard:
|
HackyAI@hard:
|
||||||
Name:Hard AI
|
Name: Hard AI
|
||||||
BuildingCommonNames:
|
BuildingCommonNames:
|
||||||
ConstructionYard: fact
|
ConstructionYard: fact
|
||||||
Refinery: proc
|
Refinery: proc
|
||||||
@@ -312,11 +312,11 @@ World:
|
|||||||
AllowedTerrainTypes: Clear,Road
|
AllowedTerrainTypes: Clear,Road
|
||||||
AllowUnderActors: false
|
AllowUnderActors: false
|
||||||
SmudgeLayer@SCORCH:
|
SmudgeLayer@SCORCH:
|
||||||
Type:Scorch
|
Type: Scorch
|
||||||
Sequence: scorches
|
Sequence: scorches
|
||||||
SmokePercentage:50
|
SmokePercentage: 50
|
||||||
SmudgeLayer@CRATER:
|
SmudgeLayer@CRATER:
|
||||||
Type:Crater
|
Type: Crater
|
||||||
Sequence: craters
|
Sequence: craters
|
||||||
PathfinderDebugOverlay:
|
PathfinderDebugOverlay:
|
||||||
SpawnMapActors:
|
SpawnMapActors:
|
||||||
@@ -421,3 +421,4 @@ waypoint:
|
|||||||
Waypoint:
|
Waypoint:
|
||||||
RenderEditorOnly:
|
RenderEditorOnly:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
# Oil Derrick
|
|
||||||
V19:
|
V19:
|
||||||
Inherits: ^TechBuilding
|
Inherits: ^TechBuilding
|
||||||
CashTrickler:
|
CashTrickler:
|
||||||
@@ -19,7 +18,6 @@ V19.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Oil Derrick (Destroyed)
|
Name: Oil Derrick (Destroyed)
|
||||||
|
|
||||||
# Hospital
|
|
||||||
HOSP:
|
HOSP:
|
||||||
Inherits: ^TechBuilding
|
Inherits: ^TechBuilding
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -44,7 +42,6 @@ HOSP.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Hospital (Destroyed)
|
Name: Hospital (Destroyed)
|
||||||
|
|
||||||
# Bio Lab
|
|
||||||
BIO:
|
BIO:
|
||||||
Inherits: ^TechBuilding
|
Inherits: ^TechBuilding
|
||||||
Building:
|
Building:
|
||||||
@@ -53,7 +50,7 @@ BIO:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Biological Lab
|
Name: Biological Lab
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 0,-10
|
SpawnOffset: 0,-426,0
|
||||||
ExitCell: 0,-1
|
ExitCell: 0,-1
|
||||||
Production:
|
Production:
|
||||||
Produces: Biolab
|
Produces: Biolab
|
||||||
@@ -76,7 +73,6 @@ BIO.Husk:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Biological Lab (Destroyed)
|
Name: Biological Lab (Destroyed)
|
||||||
|
|
||||||
# Prison / Tech Center
|
|
||||||
MISS:
|
MISS:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
@@ -91,3 +87,4 @@ MISS:
|
|||||||
Owner: None
|
Owner: None
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2000
|
Cost: 2000
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ SPLIT2:
|
|||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
Palette: staticterrain
|
Palette: staticterrain
|
||||||
SeedsResource:
|
SeedsResource:
|
||||||
ResourceType:Tiberium
|
ResourceType: Tiberium
|
||||||
Interval: 55
|
Interval: 55
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Blossom Tree
|
Name: Blossom Tree
|
||||||
@@ -18,7 +18,7 @@ SPLIT3:
|
|||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
Palette: staticterrain
|
Palette: staticterrain
|
||||||
SeedsResource:
|
SeedsResource:
|
||||||
ResourceType:Tiberium
|
ResourceType: Tiberium
|
||||||
Interval: 55
|
Interval: 55
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Blossom Tree
|
Name: Blossom Tree
|
||||||
@@ -33,7 +33,7 @@ SPLITBLUE:
|
|||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
Palette: staticterrain
|
Palette: staticterrain
|
||||||
SeedsResource:
|
SeedsResource:
|
||||||
ResourceType:BlueTiberium
|
ResourceType: BlueTiberium
|
||||||
Interval: 110
|
Interval: 110
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Blossom Tree (blue)
|
Name: Blossom Tree (blue)
|
||||||
@@ -45,16 +45,22 @@ SPLITBLUE:
|
|||||||
|
|
||||||
ROCK1:
|
ROCK1:
|
||||||
Inherits: ^Rock
|
Inherits: ^Rock
|
||||||
|
|
||||||
ROCK2:
|
ROCK2:
|
||||||
Inherits: ^Rock
|
Inherits: ^Rock
|
||||||
|
|
||||||
ROCK3:
|
ROCK3:
|
||||||
Inherits: ^Rock
|
Inherits: ^Rock
|
||||||
|
|
||||||
ROCK4:
|
ROCK4:
|
||||||
Inherits: ^Rock
|
Inherits: ^Rock
|
||||||
|
|
||||||
ROCK5:
|
ROCK5:
|
||||||
Inherits: ^Rock
|
Inherits: ^Rock
|
||||||
|
|
||||||
ROCK6:
|
ROCK6:
|
||||||
Inherits: ^Rock
|
Inherits: ^Rock
|
||||||
|
|
||||||
ROCK7:
|
ROCK7:
|
||||||
Inherits: ^Rock
|
Inherits: ^Rock
|
||||||
|
|
||||||
@@ -95,6 +101,7 @@ T10:
|
|||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: __ xx
|
Footprint: __ xx
|
||||||
|
|
||||||
T11:
|
T11:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
@@ -126,6 +133,7 @@ T17:
|
|||||||
Building:
|
Building:
|
||||||
Footprint: ___ xx_
|
Footprint: ___ xx_
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
|
|
||||||
T18:
|
T18:
|
||||||
Inherits: ^Tree
|
Inherits: ^Tree
|
||||||
|
|
||||||
@@ -158,3 +166,4 @@ TC05:
|
|||||||
Building:
|
Building:
|
||||||
Footprint: __x_ xxx_ _xx_
|
Footprint: __x_ xxx_ _xx_
|
||||||
Dimensions: 4,3
|
Dimensions: 4,3
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ MCV:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Priority: 3
|
Priority: 3
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 71
|
||||||
Health:
|
Health:
|
||||||
HP: 750
|
HP: 750
|
||||||
Armor:
|
Armor:
|
||||||
@@ -21,14 +21,14 @@ MCV:
|
|||||||
Range: 8
|
Range: 8
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: fact
|
IntoActor: fact
|
||||||
Offset:-1,-1
|
Offset: -1,-1
|
||||||
Facing: 108
|
Facing: 108
|
||||||
TransformSounds: constru2.aud, hvydoor1.aud
|
TransformSounds: constru2.aud, hvydoor1.aud
|
||||||
NoTransformSounds: deploy1.aud
|
NoTransformSounds: deploy1.aud
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
JustMove:true
|
JustMove: true
|
||||||
BaseBuilding:
|
BaseBuilding:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: MCV.Husk
|
HuskActor: MCV.Husk
|
||||||
@@ -61,7 +61,7 @@ HARV:
|
|||||||
SearchFromProcRadius: 24
|
SearchFromProcRadius: 24
|
||||||
SearchFromOrderRadius: 12
|
SearchFromOrderRadius: 12
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 85
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 600
|
||||||
Armor:
|
Armor:
|
||||||
@@ -69,7 +69,7 @@ HARV:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
AttackMove:
|
AttackMove:
|
||||||
JustMove:true
|
JustMove: true
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: HARV.Husk
|
HuskActor: HARV.Husk
|
||||||
-GainsExperience:
|
-GainsExperience:
|
||||||
@@ -88,7 +88,7 @@ APC:
|
|||||||
Owner: gdi
|
Owner: gdi
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 8
|
ROT: 8
|
||||||
Speed: 9
|
Speed: 128
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 200
|
||||||
Armor:
|
Armor:
|
||||||
@@ -136,7 +136,7 @@ ARTY:
|
|||||||
Owner: nod
|
Owner: nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 2
|
ROT: 2
|
||||||
Speed: 6
|
Speed: 85
|
||||||
Health:
|
Health:
|
||||||
HP: 75
|
HP: 75
|
||||||
Armor:
|
Armor:
|
||||||
@@ -170,7 +170,7 @@ FTNK:
|
|||||||
Owner: nod
|
Owner: nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 7
|
ROT: 7
|
||||||
Speed: 8
|
Speed: 113
|
||||||
Health:
|
Health:
|
||||||
HP: 350
|
HP: 350
|
||||||
Armor:
|
Armor:
|
||||||
@@ -204,7 +204,7 @@ BGGY:
|
|||||||
Owner: nod
|
Owner: nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 12
|
ROT: 12
|
||||||
Speed: 12
|
Speed: 170
|
||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 120
|
||||||
Armor:
|
Armor:
|
||||||
@@ -238,7 +238,7 @@ BIKE:
|
|||||||
Owner: nod
|
Owner: nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 12
|
ROT: 12
|
||||||
Speed: 15
|
Speed: 213
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 70
|
Clear: 70
|
||||||
Rough: 35
|
Rough: 35
|
||||||
@@ -275,7 +275,7 @@ JEEP:
|
|||||||
Owner: gdi
|
Owner: gdi
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 11
|
ROT: 11
|
||||||
Speed: 11
|
Speed: 156
|
||||||
Health:
|
Health:
|
||||||
HP: 160
|
HP: 160
|
||||||
Armor:
|
Armor:
|
||||||
@@ -309,7 +309,7 @@ LTNK:
|
|||||||
Owner: nod
|
Owner: nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 7
|
ROT: 7
|
||||||
Speed: 8
|
Speed: 113
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 300
|
||||||
Armor:
|
Armor:
|
||||||
@@ -346,7 +346,7 @@ MTNK:
|
|||||||
Prerequisites: anyhq
|
Prerequisites: anyhq
|
||||||
Owner: gdi
|
Owner: gdi
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 85
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 400
|
||||||
Armor:
|
Armor:
|
||||||
@@ -386,7 +386,7 @@ HTNK:
|
|||||||
Owner: gdi
|
Owner: gdi
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: wall, heavywall, crate, infantry
|
Crushes: wall, heavywall, crate, infantry
|
||||||
Speed: 4
|
Speed: 56
|
||||||
ROT: 3
|
ROT: 3
|
||||||
Health:
|
Health:
|
||||||
HP: 900
|
HP: 900
|
||||||
@@ -436,7 +436,7 @@ MSAM:
|
|||||||
Prerequisites: anyhq
|
Prerequisites: anyhq
|
||||||
Owner: gdi
|
Owner: gdi
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 85
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 120
|
||||||
@@ -473,7 +473,7 @@ MLRS:
|
|||||||
Prerequisites: anyhq
|
Prerequisites: anyhq
|
||||||
Owner: nod
|
Owner: nod
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 7
|
Speed: 99
|
||||||
ROT: 7
|
ROT: 7
|
||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 120
|
||||||
@@ -514,7 +514,7 @@ STNK:
|
|||||||
Owner: nod
|
Owner: nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 8
|
ROT: 8
|
||||||
Speed: 10
|
Speed: 142
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 150
|
||||||
@@ -551,7 +551,7 @@ MHQ:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 85
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -563,3 +563,4 @@ MHQ:
|
|||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
FlametankExplode:
|
FlametankExplode:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 100
|
Damage: 100
|
||||||
Spread: 24
|
Spread: 1c0
|
||||||
Explosion: big_napalm
|
Explosion: big_napalm
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ImpactSound: xplobig6.aud
|
ImpactSound: xplobig6.aud
|
||||||
@@ -9,7 +9,7 @@ FlametankExplode:
|
|||||||
HeliCrash:
|
HeliCrash:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Spread: 10
|
Spread: 426
|
||||||
Explosion: poof
|
Explosion: poof
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ImpactSound: xplos.aud
|
ImpactSound: xplos.aud
|
||||||
@@ -23,7 +23,7 @@ HeliExplode:
|
|||||||
UnitExplode:
|
UnitExplode:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 500
|
Damage: 500
|
||||||
Spread: 10
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -36,7 +36,7 @@ UnitExplode:
|
|||||||
UnitExplodeSmall:
|
UnitExplodeSmall:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Spread: 10
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -49,7 +49,7 @@ UnitExplodeSmall:
|
|||||||
GrenadierExplode:
|
GrenadierExplode:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 10
|
Damage: 10
|
||||||
Spread: 9
|
Spread: 384
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -64,7 +64,7 @@ Atomic:
|
|||||||
Report: nukemisl.aud
|
Report: nukemisl.aud
|
||||||
Warhead@impact:
|
Warhead@impact:
|
||||||
Damage: 1000
|
Damage: 1000
|
||||||
Spread:15
|
Spread: 640
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 60%
|
Wood: 60%
|
||||||
@@ -76,7 +76,7 @@ Atomic:
|
|||||||
Warhead@areanukea:
|
Warhead@areanukea:
|
||||||
Damage: 200
|
Damage: 200
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Spread: 60
|
Spread: 2c512
|
||||||
Size: 3
|
Size: 3
|
||||||
Ore: true
|
Ore: true
|
||||||
Versus:
|
Versus:
|
||||||
@@ -90,7 +90,7 @@ Atomic:
|
|||||||
Warhead@areanukeb:
|
Warhead@areanukeb:
|
||||||
Damage: 200
|
Damage: 200
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Spread:90
|
Spread: 3c768
|
||||||
Size: 4
|
Size: 4
|
||||||
Ore: true
|
Ore: true
|
||||||
Versus:
|
Versus:
|
||||||
@@ -103,7 +103,7 @@ Atomic:
|
|||||||
Warhead@areanukec:
|
Warhead@areanukec:
|
||||||
Damage: 200
|
Damage: 200
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Spread: 120
|
Spread: 5c0
|
||||||
Size: 5
|
Size: 5
|
||||||
Ore: true
|
Ore: true
|
||||||
Versus:
|
Versus:
|
||||||
@@ -116,7 +116,7 @@ Atomic:
|
|||||||
Warhead@areanuke:
|
Warhead@areanuke:
|
||||||
Damage: 200
|
Damage: 200
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Spread: 150
|
Spread: 6c256
|
||||||
Size: 6
|
Size: 6
|
||||||
Ore: true
|
Ore: true
|
||||||
Versus:
|
Versus:
|
||||||
@@ -131,7 +131,7 @@ IonCannon:
|
|||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Warhead@impact:
|
Warhead@impact:
|
||||||
Damage: 900
|
Damage: 900
|
||||||
Spread: 16
|
Spread: 682
|
||||||
Ore: true
|
Ore: true
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
@@ -151,12 +151,12 @@ IonCannon:
|
|||||||
Sniper:
|
Sniper:
|
||||||
Report: RAMGUN2.AUD
|
Report: RAMGUN2.AUD
|
||||||
ROF: 40
|
ROF: 40
|
||||||
Range: 6
|
Range: 6c0
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 100
|
Damage: 100
|
||||||
Spread: 1
|
Spread: 42
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 5%
|
Wood: 5%
|
||||||
@@ -166,13 +166,13 @@ Sniper:
|
|||||||
|
|
||||||
HighV:
|
HighV:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Range: 6
|
Range: 6c0
|
||||||
Report: GUN8.AUD
|
Report: GUN8.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 50
|
Damage: 50
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -185,14 +185,14 @@ HeliAGGun:
|
|||||||
ROF: 20
|
ROF: 20
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 0
|
BurstDelay: 0
|
||||||
Range: 4
|
Range: 4c0
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Report: gun5.aud
|
Report: gun5.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 20
|
Damage: 20
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -205,14 +205,14 @@ HeliAAGun:
|
|||||||
ROF: 20
|
ROF: 20
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 0
|
BurstDelay: 0
|
||||||
Range: 4
|
Range: 4c0
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Report: gun5.aud
|
Report: gun5.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 20
|
Damage: 20
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -223,12 +223,12 @@ HeliAAGun:
|
|||||||
|
|
||||||
Pistol:
|
Pistol:
|
||||||
ROF: 7
|
ROF: 7
|
||||||
Range: 3
|
Range: 3c0
|
||||||
Report: GUN18.AUD
|
Report: GUN18.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -240,12 +240,12 @@ Pistol:
|
|||||||
|
|
||||||
M16:
|
M16:
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Range: 4
|
Range: 4c0
|
||||||
Report: MGUN2.AUD
|
Report: MGUN2.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 25%
|
Wood: 25%
|
||||||
@@ -257,22 +257,22 @@ M16:
|
|||||||
|
|
||||||
Rockets:
|
Rockets:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 6
|
Range: 6c0
|
||||||
Report: BAZOOK1.AUD
|
Report: BAZOOK1.AUD
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 3
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 15
|
ROT: 15
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 35
|
Speed: 298
|
||||||
RangeLimit: 30
|
RangeLimit: 30
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 85%
|
Wood: 85%
|
||||||
@@ -287,7 +287,7 @@ Rockets:
|
|||||||
|
|
||||||
BikeRockets:
|
BikeRockets:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 6
|
Range: 6c0
|
||||||
Report: BAZOOK1.AUD
|
Report: BAZOOK1.AUD
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Burst: 2
|
Burst: 2
|
||||||
@@ -296,15 +296,15 @@ BikeRockets:
|
|||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 3
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 35
|
Speed: 298
|
||||||
RangeLimit: 40
|
RangeLimit: 40
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 65%
|
None: 65%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -321,22 +321,22 @@ OrcaAGMissiles:
|
|||||||
ROF: 15
|
ROF: 15
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 15
|
BurstDelay: 15
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: BAZOOK1.AUD
|
Report: BAZOOK1.AUD
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 3
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 25
|
Speed: 213
|
||||||
RangeLimit: 30
|
RangeLimit: 30
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -352,22 +352,22 @@ OrcaAAMissiles:
|
|||||||
ROF: 15
|
ROF: 15
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 15
|
BurstDelay: 15
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: BAZOOK1.AUD
|
Report: BAZOOK1.AUD
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 3
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 25
|
Speed: 213
|
||||||
RangeLimit: 30
|
RangeLimit: 30
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -381,12 +381,12 @@ OrcaAAMissiles:
|
|||||||
|
|
||||||
Flamethrower:
|
Flamethrower:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 2.5
|
Range: 2c512
|
||||||
Report: FLAMER2.AUD
|
Report: FLAMER2.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 341
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -400,14 +400,14 @@ Flamethrower:
|
|||||||
|
|
||||||
BigFlamer:
|
BigFlamer:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 3.5
|
Range: 3c512
|
||||||
Report: FLAMER2.AUD
|
Report: FLAMER2.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 20
|
Speed: 341
|
||||||
Burst:2
|
Burst: 2
|
||||||
BurstDelay:25
|
BurstDelay: 25
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 341
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -421,13 +421,13 @@ BigFlamer:
|
|||||||
|
|
||||||
Chemspray:
|
Chemspray:
|
||||||
ROF: 70
|
ROF: 70
|
||||||
Range: 3
|
Range: 3c0
|
||||||
Report: FLAMER2.AUD
|
Report: FLAMER2.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 80
|
Damage: 80
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -440,16 +440,16 @@ Chemspray:
|
|||||||
|
|
||||||
Grenade:
|
Grenade:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: toss1.aud
|
Report: toss1.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 12
|
Speed: 204
|
||||||
High: yes
|
High: yes
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Inaccuracy: 5
|
Inaccuracy: 213
|
||||||
Image: BOMB
|
Image: BOMB
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -463,13 +463,13 @@ Grenade:
|
|||||||
|
|
||||||
70mm:
|
70mm:
|
||||||
ROF: 38
|
ROF: 38
|
||||||
Range: 4
|
Range: 4c0
|
||||||
Report: TNKFIRE3.AUD
|
Report: TNKFIRE3.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
Speed: 60
|
Speed: 1c0
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -484,13 +484,13 @@ Grenade:
|
|||||||
|
|
||||||
105mm:
|
105mm:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 4.75
|
Range: 4c768
|
||||||
Report: TNKFIRE4.AUD
|
Report: TNKFIRE4.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
Speed: 40
|
Speed: 682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -504,13 +504,13 @@ Grenade:
|
|||||||
|
|
||||||
120mm:
|
120mm:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 4.75
|
Range: 4c768
|
||||||
Report: TNKFIRE6.AUD
|
Report: TNKFIRE6.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
Speed: 40
|
Speed: 682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -525,15 +525,15 @@ Grenade:
|
|||||||
|
|
||||||
120mmDual:
|
120mmDual:
|
||||||
ROF: 60
|
ROF: 60
|
||||||
Range: 4.75
|
Range: 4c768
|
||||||
Report: TNKFIRE6.AUD
|
Report: TNKFIRE6.AUD
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 5
|
BurstDelay: 5
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
Speed: 40
|
Speed: 682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -548,13 +548,13 @@ Grenade:
|
|||||||
|
|
||||||
TurretGun:
|
TurretGun:
|
||||||
ROF: 25
|
ROF: 25
|
||||||
Range: 6
|
Range: 6c0
|
||||||
Report: TNKFIRE6.AUD
|
Report: TNKFIRE6.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
Speed: 50
|
Speed: 853
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25%
|
||||||
Wood: 25%
|
Wood: 25%
|
||||||
@@ -568,7 +568,7 @@ TurretGun:
|
|||||||
|
|
||||||
MammothMissiles:
|
MammothMissiles:
|
||||||
ROF: 100
|
ROF: 100
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: ROCKET1.AUD
|
Report: ROCKET1.AUD
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Burst: 2
|
Burst: 2
|
||||||
@@ -576,15 +576,15 @@ MammothMissiles:
|
|||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 3
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 25
|
Speed: 213
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%
|
None: 40%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -598,8 +598,8 @@ MammothMissiles:
|
|||||||
|
|
||||||
227mm:
|
227mm:
|
||||||
ROF: 140
|
ROF: 140
|
||||||
Range: 12
|
Range: 12c0
|
||||||
MinRange: 3
|
MinRange: 3c0
|
||||||
Burst: 4
|
Burst: 4
|
||||||
BurstDelay: 4
|
BurstDelay: 4
|
||||||
Report: ROCKET1.AUD
|
Report: ROCKET1.AUD
|
||||||
@@ -608,15 +608,15 @@ MammothMissiles:
|
|||||||
Arm: 5
|
Arm: 5
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Inaccuracy: 20
|
Inaccuracy: 853
|
||||||
Angle: 0.1
|
Angle: 62
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 2
|
ROT: 2
|
||||||
ContrailLength: 10
|
ContrailLength: 10
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
Speed: 20
|
Speed: 341
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 15
|
Spread: 640
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25%
|
||||||
Wood: 30%
|
Wood: 30%
|
||||||
@@ -630,7 +630,7 @@ MammothMissiles:
|
|||||||
|
|
||||||
227mm.stnk:
|
227mm.stnk:
|
||||||
ROF: 70
|
ROF: 70
|
||||||
Range: 7
|
Range: 7c0
|
||||||
Report: ROCKET1.AUD
|
Report: ROCKET1.AUD
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 10
|
BurstDelay: 10
|
||||||
@@ -639,15 +639,15 @@ MammothMissiles:
|
|||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Inaccuracy: 5
|
Inaccuracy: 213
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 25
|
Speed: 213
|
||||||
RangeLimit: 55
|
RangeLimit: 55
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 35%
|
None: 35%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -661,19 +661,19 @@ MammothMissiles:
|
|||||||
|
|
||||||
ArtilleryShell:
|
ArtilleryShell:
|
||||||
ROF: 65
|
ROF: 65
|
||||||
Range: 11
|
Range: 11c0
|
||||||
MinRange: 2
|
MinRange: 2c0
|
||||||
Report: TNKFIRE2.AUD
|
Report: TNKFIRE2.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 12
|
Speed: 204
|
||||||
High: yes
|
High: yes
|
||||||
Angle: .09
|
Angle: 56
|
||||||
Inaccuracy: 30
|
Inaccuracy: 1c256
|
||||||
ContrailLength: 30
|
ContrailLength: 30
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 150
|
Damage: 150
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -687,12 +687,12 @@ ArtilleryShell:
|
|||||||
MachineGun:
|
MachineGun:
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Burst: 4
|
Burst: 4
|
||||||
Range: 4
|
Range: 4c0
|
||||||
Report: MGUN11.AUD
|
Report: MGUN11.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 25%
|
Wood: 25%
|
||||||
@@ -705,7 +705,7 @@ MachineGun:
|
|||||||
|
|
||||||
BoatMissile:
|
BoatMissile:
|
||||||
ROF: 35
|
ROF: 35
|
||||||
Range: 8
|
Range: 8c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 7
|
BurstDelay: 7
|
||||||
Report: ROCKET2.AUD
|
Report: ROCKET2.AUD
|
||||||
@@ -713,15 +713,15 @@ BoatMissile:
|
|||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 5
|
Inaccuracy: 213
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 20
|
Speed: 170
|
||||||
RangeLimit: 60
|
RangeLimit: 60
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -735,7 +735,7 @@ BoatMissile:
|
|||||||
|
|
||||||
TowerMissle:
|
TowerMissle:
|
||||||
ROF: 24
|
ROF: 24
|
||||||
Range: 8
|
Range: 8c0
|
||||||
Report: ROCKET2.AUD
|
Report: ROCKET2.AUD
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Burst: 2
|
Burst: 2
|
||||||
@@ -744,15 +744,15 @@ TowerMissle:
|
|||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 3
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 20
|
ROT: 20
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Speed: 35
|
Speed: 298
|
||||||
RangeLimit: 40
|
RangeLimit: 40
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 12
|
Spread: 512
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25%
|
||||||
Wood: 25%
|
Wood: 25%
|
||||||
@@ -767,13 +767,13 @@ TowerMissle:
|
|||||||
Vulcan:
|
Vulcan:
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
ROF: 2
|
ROF: 2
|
||||||
Range: 6
|
Range: 6c0
|
||||||
Report: gun5.aud
|
Report: gun5.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 75
|
Damage: 75
|
||||||
Spread: 10
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -785,13 +785,13 @@ Vulcan:
|
|||||||
Napalm:
|
Napalm:
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
ROF: 4
|
ROF: 4
|
||||||
Range: 2
|
Range: 2c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 2
|
BurstDelay: 2
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBLET
|
Image: BOMBLET
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 20
|
Spread: 853
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -806,7 +806,7 @@ Napalm:
|
|||||||
|
|
||||||
Napalm.Crate:
|
Napalm.Crate:
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 4
|
Spread: 170
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -820,14 +820,14 @@ Napalm.Crate:
|
|||||||
|
|
||||||
Laser:
|
Laser:
|
||||||
ROF: 90
|
ROF: 90
|
||||||
Range: 8.5
|
Range: 8c512
|
||||||
Charges: true
|
Charges: true
|
||||||
Report: OBELRAY1.AUD
|
Report: OBELRAY1.AUD
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
BeamWidth: 2
|
BeamWidth: 2
|
||||||
HitAnim: laserfire
|
HitAnim: laserfire
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 1
|
Spread: 42
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
@@ -836,7 +836,7 @@ Laser:
|
|||||||
|
|
||||||
SAMMissile:
|
SAMMissile:
|
||||||
ROF: 15
|
ROF: 15
|
||||||
Range: 10
|
Range: 10c0
|
||||||
Report: ROCKET2.AUD
|
Report: ROCKET2.AUD
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
@@ -845,12 +845,12 @@ SAMMissile:
|
|||||||
Shadow: no
|
Shadow: no
|
||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
ROT: 20
|
ROT: 20
|
||||||
Speed: 50
|
Speed: 426
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
Warhead: AP
|
Warhead: AP
|
||||||
Spread: 16
|
Spread: 682
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -864,20 +864,20 @@ SAMMissile:
|
|||||||
|
|
||||||
HonestJohn:
|
HonestJohn:
|
||||||
ROF: 200
|
ROF: 200
|
||||||
Range: 10
|
Range: 10c0
|
||||||
Report: ROCKET1.AUD
|
Report: ROCKET1.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Arm: 10
|
Arm: 10
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Inaccuracy: 5
|
Inaccuracy: 213
|
||||||
Image: patriot
|
Image: patriot
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
Speed: 11
|
Speed: 187
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Angle: .15
|
Angle: 88
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -892,7 +892,7 @@ HonestJohn:
|
|||||||
Tiberium:
|
Tiberium:
|
||||||
ROF: 4
|
ROF: 4
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 1
|
Spread: 42
|
||||||
InfDeath: 6
|
InfDeath: 6
|
||||||
Damage: 1
|
Damage: 1
|
||||||
PreventProne: yes
|
PreventProne: yes
|
||||||
@@ -900,19 +900,19 @@ Tiberium:
|
|||||||
Heal:
|
Heal:
|
||||||
ROF: 4
|
ROF: 4
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 1
|
Spread: 42
|
||||||
Damage: -1
|
Damage: -1
|
||||||
PreventProne: yes
|
PreventProne: yes
|
||||||
|
|
||||||
APCGun:
|
APCGun:
|
||||||
ROF: 12
|
ROF: 12
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: gun20.aud
|
Report: gun20.aud
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 35%
|
None: 35%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -923,14 +923,14 @@ APCGun:
|
|||||||
|
|
||||||
APCGun.AA:
|
APCGun.AA:
|
||||||
ROF: 12
|
ROF: 12
|
||||||
Range: 7
|
Range: 7c0
|
||||||
Report: gun20.aud
|
Report: gun20.aud
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
High: true
|
High: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Heavy: 50%
|
Heavy: 50%
|
||||||
Explosion: small_poof
|
Explosion: small_poof
|
||||||
@@ -938,8 +938,8 @@ APCGun.AA:
|
|||||||
|
|
||||||
Patriot:
|
Patriot:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Range: 10
|
Range: 10c0
|
||||||
MinRange: 1
|
MinRange: 1c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 15
|
BurstDelay: 15
|
||||||
Report: ROCKET2.AUD
|
Report: ROCKET2.AUD
|
||||||
@@ -951,11 +951,11 @@ Patriot:
|
|||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 8
|
ContrailLength: 8
|
||||||
ROT: 20
|
ROT: 20
|
||||||
Speed: 50
|
Speed: 426
|
||||||
RangeLimit: 30
|
RangeLimit: 30
|
||||||
Angle: .15
|
Angle: 88
|
||||||
Warhead: AP
|
Warhead: AP
|
||||||
Spread: 16
|
Spread: 682
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -969,10 +969,10 @@ Patriot:
|
|||||||
|
|
||||||
Tail:
|
Tail:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Range: 1
|
Range: 1c0
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 213
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 10%
|
Wood: 10%
|
||||||
@@ -984,10 +984,10 @@ Tail:
|
|||||||
|
|
||||||
Horn:
|
Horn:
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Range: 1
|
Range: 1c0
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 213
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 10%
|
Wood: 10%
|
||||||
@@ -999,10 +999,10 @@ Horn:
|
|||||||
|
|
||||||
Teeth:
|
Teeth:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Range: 1
|
Range: 1c0
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 213
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 10%
|
Wood: 10%
|
||||||
@@ -1014,10 +1014,10 @@ Teeth:
|
|||||||
|
|
||||||
Claw:
|
Claw:
|
||||||
ROF: 10
|
ROF: 10
|
||||||
Range: 1
|
Range: 1c0
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 213
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 10%
|
Wood: 10%
|
||||||
@@ -1026,3 +1026,4 @@ Claw:
|
|||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: 60
|
Damage: 60
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -14,7 +14,7 @@
|
|||||||
Helicopter:
|
Helicopter:
|
||||||
InitialFacing: 0
|
InitialFacing: 0
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 30
|
Speed: 210
|
||||||
LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
|
LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
@@ -40,7 +40,7 @@ FRIGATE:
|
|||||||
Description: Supply spacecraft
|
Description: Supply spacecraft
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 50
|
Speed: 350
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
Health:
|
Health:
|
||||||
@@ -83,7 +83,7 @@ ORNI:
|
|||||||
LandWhenIdle: false
|
LandWhenIdle: false
|
||||||
InitialFacing: 20
|
InitialFacing: 20
|
||||||
ROT: 6
|
ROT: 6
|
||||||
Speed: 40
|
Speed: 280
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -106,7 +106,7 @@ ORNI.bomber:
|
|||||||
Range: 10
|
Range: 10
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 50
|
Speed: 350
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
LimitedAmmo:
|
LimitedAmmo:
|
||||||
@@ -135,7 +135,7 @@ CARRYALL.infantry:
|
|||||||
Range: 12
|
Range: 12
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 40
|
Speed: 280
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -167,7 +167,7 @@ CARRYALL.Husk:
|
|||||||
Name: Carryall
|
Name: Carryall
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 30
|
Speed: 210
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -180,7 +180,7 @@ ORNI.Husk:
|
|||||||
Name: Ornithopter
|
Name: Ornithopter
|
||||||
Helicopter:
|
Helicopter:
|
||||||
ROT: 6
|
ROT: 6
|
||||||
Speed: 40
|
Speed: 280
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -193,7 +193,7 @@ ORNI.bomber.Husk:
|
|||||||
Name: Ornithopter
|
Name: Ornithopter
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 50
|
Speed: 350
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -206,7 +206,7 @@ CARRYALL.infantry.Husk:
|
|||||||
Name: Carryall
|
Name: Carryall
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 40
|
Speed: 280
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -219,9 +219,10 @@ BADR.Husk:
|
|||||||
Name: Crate Carryall
|
Name: Crate Carryall
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Speed: 40
|
Speed: 280
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: carryall
|
Image: carryall
|
||||||
WithShadow:
|
WithShadow:
|
||||||
|
|
||||||
|
|||||||
@@ -100,7 +100,7 @@ MCVA:
|
|||||||
Transforms:
|
Transforms:
|
||||||
Facing: 16
|
Facing: 16
|
||||||
IntoActor: conyarda
|
IntoActor: conyarda
|
||||||
Offset:-1,-1
|
Offset: -1,-1
|
||||||
NoTransformSounds: AI_DPLOY.AUD
|
NoTransformSounds: AI_DPLOY.AUD
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: DMCV
|
Image: DMCV
|
||||||
@@ -175,7 +175,7 @@ SONICTANK:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 3
|
ROT: 3
|
||||||
Speed: 7
|
Speed: 74
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -213,7 +213,7 @@ FREMEN:
|
|||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
Voice: FremenVoice
|
Voice: FremenVoice
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 53
|
||||||
Health:
|
Health:
|
||||||
HP: 70
|
HP: 70
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -253,7 +253,7 @@ GRENADIER:
|
|||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 50
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 53
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: Grenade
|
Weapon: Grenade
|
||||||
LocalOffset: 0,0,555
|
LocalOffset: 0,0,555
|
||||||
@@ -266,3 +266,4 @@ GRENADIER:
|
|||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
Chance: 100
|
Chance: 100
|
||||||
|
|
||||||
|
|||||||
@@ -25,7 +25,7 @@
|
|||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Vehicle
|
Types: Vehicle
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
Repairable:
|
Repairable:
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
@@ -65,7 +65,7 @@
|
|||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Tank
|
Types: Tank
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
Repairable:
|
Repairable:
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repaira,repairo,repairh
|
||||||
@@ -90,7 +90,7 @@
|
|||||||
Burns:
|
Burns:
|
||||||
Interval: 4
|
Interval: 4
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Husk
|
Types: Husk
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Destroyed Tank
|
Name: Destroyed Tank
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
@@ -111,7 +111,7 @@
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Destroyed Tower
|
Name: Destroyed Tower
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Husk
|
Types: Husk
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
|
|
||||||
@@ -127,7 +127,7 @@
|
|||||||
^Infantry:
|
^Infantry:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Health:
|
Health:
|
||||||
Radius: 3
|
Radius: 96
|
||||||
Armor:
|
Armor:
|
||||||
Type: None
|
Type: None
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -161,7 +161,7 @@
|
|||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Infantry
|
Types: Infantry
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
CrushableInfantry:
|
CrushableInfantry:
|
||||||
CrushSound: CRUSH1.WAV
|
CrushSound: CRUSH1.WAV
|
||||||
@@ -191,7 +191,7 @@
|
|||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Plane
|
Types: Plane
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
CombatDebugOverlay:
|
CombatDebugOverlay:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
@@ -238,7 +238,7 @@
|
|||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
ShakeOnDeath:
|
ShakeOnDeath:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Building
|
Types: Building
|
||||||
Sellable:
|
Sellable:
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
CombatDebugOverlay:
|
CombatDebugOverlay:
|
||||||
@@ -249,3 +249,4 @@
|
|||||||
WithCrumbleOverlay:
|
WithCrumbleOverlay:
|
||||||
Huntable:
|
Huntable:
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
|
|
||||||
|
|||||||
@@ -95,7 +95,7 @@ PALACEH:
|
|||||||
LaunchSound:
|
LaunchSound:
|
||||||
IncomingSound:
|
IncomingSound:
|
||||||
MissileWeapon: atomic
|
MissileWeapon: atomic
|
||||||
SpawnOffset:-512,1c171,0
|
SpawnOffset: -512,1c171,0
|
||||||
CanPowerDown:
|
CanPowerDown:
|
||||||
RequiresPower:
|
RequiresPower:
|
||||||
SupportPowerChargeBar:
|
SupportPowerChargeBar:
|
||||||
@@ -107,7 +107,7 @@ MCVH:
|
|||||||
Transforms:
|
Transforms:
|
||||||
Facing: 16
|
Facing: 16
|
||||||
IntoActor: conyardh
|
IntoActor: conyardh
|
||||||
Offset:-1,-1
|
Offset: -1,-1
|
||||||
NoTransformSounds: HI_DPLOY.AUD
|
NoTransformSounds: HI_DPLOY.AUD
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: DMCV
|
Image: DMCV
|
||||||
@@ -134,7 +134,7 @@ COMBATH:
|
|||||||
Buildable:
|
Buildable:
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 53
|
||||||
ROT: 4
|
ROT: 4
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
@@ -177,7 +177,7 @@ DEVAST:
|
|||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 3
|
ROT: 3
|
||||||
Speed: 4
|
Speed: 42
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
@@ -222,7 +222,7 @@ SARDAUKAR:
|
|||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 100
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 42
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
TakeCover:
|
TakeCover:
|
||||||
@@ -234,3 +234,4 @@ SARDAUKAR:
|
|||||||
Armament@SECONDARY:
|
Armament@SECONDARY:
|
||||||
Weapon: Slung
|
Weapon: Slung
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
|
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ RIFLE:
|
|||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 50
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 53
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: LMG
|
Weapon: LMG
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
@@ -43,7 +43,7 @@ ENGINEER:
|
|||||||
Health:
|
Health:
|
||||||
HP: 25
|
HP: 25
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 53
|
||||||
Passenger:
|
Passenger:
|
||||||
PipType: Yellow
|
PipType: Yellow
|
||||||
EngineerRepair:
|
EngineerRepair:
|
||||||
@@ -70,7 +70,7 @@ BAZOOKA:
|
|||||||
Health:
|
Health:
|
||||||
HP: 45
|
HP: 45
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 42
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: Bazooka
|
Weapon: Bazooka
|
||||||
LocalOffset: 0,0,555
|
LocalOffset: 0,0,555
|
||||||
@@ -99,7 +99,7 @@ MEDIC:
|
|||||||
Health:
|
Health:
|
||||||
HP: 60
|
HP: 60
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 42
|
||||||
AutoHeal:
|
AutoHeal:
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: Heal
|
Weapon: Heal
|
||||||
@@ -110,3 +110,4 @@ MEDIC:
|
|||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
JustMove: true
|
JustMove: true
|
||||||
|
|
||||||
|
|||||||
@@ -100,7 +100,7 @@ MCVO:
|
|||||||
Transforms:
|
Transforms:
|
||||||
Facing: 16
|
Facing: 16
|
||||||
IntoActor: conyardo
|
IntoActor: conyardo
|
||||||
Offset:-1,-1
|
Offset: -1,-1
|
||||||
NoTransformSounds: OI_DPLOY.AUD
|
NoTransformSounds: OI_DPLOY.AUD
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: DMCV
|
Image: DMCV
|
||||||
@@ -121,7 +121,7 @@ COMBATO:
|
|||||||
Turreted:
|
Turreted:
|
||||||
ROT: 8
|
ROT: 8
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 9
|
Speed: 96
|
||||||
ROT: 8
|
ROT: 8
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -162,7 +162,7 @@ RAIDER:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 14
|
Speed: 149
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -196,7 +196,7 @@ STEALTHRAIDER:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 14
|
Speed: 149
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -241,7 +241,7 @@ DEVIATORTANK:
|
|||||||
Hotkey: d
|
Hotkey: d
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 3
|
ROT: 3
|
||||||
Speed: 6
|
Speed: 64
|
||||||
Health:
|
Health:
|
||||||
HP: 125
|
HP: 125
|
||||||
Armor:
|
Armor:
|
||||||
@@ -251,7 +251,7 @@ DEVIATORTANK:
|
|||||||
RenderUnit:
|
RenderUnit:
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: FakeMissile
|
Weapon: FakeMissile
|
||||||
LocalOffset: -299,0,85 #7
|
LocalOffset: -299,0,85
|
||||||
AttackLoyalty:
|
AttackLoyalty:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: Defend
|
InitialStance: Defend
|
||||||
@@ -287,7 +287,7 @@ SABOTEUR:
|
|||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 100
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 64
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
C4Demolition:
|
C4Demolition:
|
||||||
@@ -295,3 +295,4 @@ SABOTEUR:
|
|||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
JustMove: true
|
JustMove: true
|
||||||
|
|
||||||
|
|||||||
@@ -92,10 +92,10 @@
|
|||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 1,3
|
RallyPoint: 1,3
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 11,18
|
SpawnOffset: 352,576,0
|
||||||
ExitCell: 0,2
|
ExitCell: 0,2
|
||||||
Exit@2:
|
Exit@2:
|
||||||
SpawnOffset: 16,15
|
SpawnOffset: 512,480,0
|
||||||
ExitCell: 1,2
|
ExitCell: 1,2
|
||||||
Production:
|
Production:
|
||||||
Produces: Infantry
|
Produces: Infantry
|
||||||
@@ -211,7 +211,7 @@
|
|||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 2,2
|
RallyPoint: 2,2
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 17,-7
|
SpawnOffset: 544,-224,0
|
||||||
ExitCell: 2,1
|
ExitCell: 2,1
|
||||||
Production:
|
Production:
|
||||||
Produces: Vehicle
|
Produces: Vehicle
|
||||||
@@ -251,7 +251,7 @@
|
|||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 0,3
|
RallyPoint: 0,3
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 8,6
|
SpawnOffset: 256,192,0
|
||||||
ExitCell: 0,2
|
ExitCell: 0,2
|
||||||
Production:
|
Production:
|
||||||
Produces: Armor
|
Produces: Armor
|
||||||
@@ -326,10 +326,10 @@
|
|||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 1,3
|
RallyPoint: 1,3
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 0,-15
|
SpawnOffset: 0,-480,0
|
||||||
ExitCell: 2,2
|
ExitCell: 2,2
|
||||||
Exit@2:
|
Exit@2:
|
||||||
SpawnOffset: 0,-15
|
SpawnOffset: 0,-480,0
|
||||||
ExitCell: 0,2
|
ExitCell: 0,2
|
||||||
ProductionAirdrop:
|
ProductionAirdrop:
|
||||||
Produces: Starport
|
Produces: Starport
|
||||||
@@ -371,9 +371,6 @@
|
|||||||
CrushClasses: Concretewall
|
CrushClasses: Concretewall
|
||||||
LineBuild:
|
LineBuild:
|
||||||
Range: 8
|
Range: 8
|
||||||
# SelectionDecorations:
|
|
||||||
# Selectable:
|
|
||||||
# Priority: 1
|
|
||||||
TargetableBuilding:
|
TargetableBuilding:
|
||||||
TargetTypes: Ground, C4
|
TargetTypes: Ground, C4
|
||||||
RenderBuildingWall:
|
RenderBuildingWall:
|
||||||
@@ -383,7 +380,7 @@
|
|||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
AutoTargetIgnore:
|
AutoTargetIgnore:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Wall
|
Types: Wall
|
||||||
Sellable:
|
Sellable:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
@@ -665,7 +662,6 @@ HEAVYC:
|
|||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
Image: HEAVYC
|
Image: HEAVYC
|
||||||
|
|
||||||
# custom prerequisites:
|
|
||||||
CONYARD:
|
CONYARD:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Construction Yard
|
Name: Construction Yard
|
||||||
@@ -689,3 +685,4 @@ REPAIR:
|
|||||||
RESEARCH:
|
RESEARCH:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Ix Lab
|
Name: Ix Lab
|
||||||
|
|
||||||
|
|||||||
@@ -43,7 +43,7 @@ Player:
|
|||||||
ActorGroupProxy:
|
ActorGroupProxy:
|
||||||
DeveloperMode:
|
DeveloperMode:
|
||||||
HackyAI@Omnius:
|
HackyAI@Omnius:
|
||||||
Name:Omnius
|
Name: Omnius
|
||||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||||
RallypointTestBuilding: conyarda
|
RallypointTestBuilding: conyarda
|
||||||
BuildingCommonNames:
|
BuildingCommonNames:
|
||||||
@@ -145,7 +145,7 @@ Player:
|
|||||||
combato: 100%
|
combato: 100%
|
||||||
SquadSize: 8
|
SquadSize: 8
|
||||||
HackyAI@Vidius:
|
HackyAI@Vidius:
|
||||||
Name:Vidious
|
Name: Vidious
|
||||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||||
RallypointTestBuilding: conyarda
|
RallypointTestBuilding: conyarda
|
||||||
BuildingCommonNames:
|
BuildingCommonNames:
|
||||||
@@ -248,7 +248,7 @@ Player:
|
|||||||
combato: 100%
|
combato: 100%
|
||||||
SquadSize: 6
|
SquadSize: 6
|
||||||
HackyAI@Gladius:
|
HackyAI@Gladius:
|
||||||
Name:Gladius
|
Name: Gladius
|
||||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||||
RallypointTestBuilding: conyarda
|
RallypointTestBuilding: conyarda
|
||||||
BuildingCommonNames:
|
BuildingCommonNames:
|
||||||
@@ -362,7 +362,6 @@ World:
|
|||||||
LoadWidgetAtGameStart:
|
LoadWidgetAtGameStart:
|
||||||
Widget: INGAME_ROOT
|
Widget: INGAME_ROOT
|
||||||
ScreenShaker:
|
ScreenShaker:
|
||||||
# NukePaletteEffect: # TODO: does not work well with additive blending (idle overlays still use player palette effects)
|
|
||||||
BuildingInfluence:
|
BuildingInfluence:
|
||||||
ChooseBuildTabOnSelect:
|
ChooseBuildTabOnSelect:
|
||||||
CrateSpawner:
|
CrateSpawner:
|
||||||
@@ -565,7 +564,7 @@ CRATE:
|
|||||||
Palette: effect
|
Palette: effect
|
||||||
WithCrateBody:
|
WithCrateBody:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Crate
|
Types: Crate
|
||||||
Passenger:
|
Passenger:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
|
||||||
@@ -588,7 +587,7 @@ SPICEBLOOM:
|
|||||||
EditorAppearance:
|
EditorAppearance:
|
||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Tree
|
Types: Tree
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Spice Bloom
|
Name: Spice Bloom
|
||||||
SeedsResource:
|
SeedsResource:
|
||||||
@@ -597,3 +596,4 @@ SPICEBLOOM:
|
|||||||
RadarColorFromTerrain:
|
RadarColorFromTerrain:
|
||||||
Terrain: Spice
|
Terrain: Spice
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
|
||||||
|
|||||||
@@ -18,7 +18,7 @@
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 64
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 8
|
Range: 8
|
||||||
@@ -64,16 +64,14 @@ HARVESTER:
|
|||||||
HarvestFacings: 8
|
HarvestFacings: 8
|
||||||
Resources: Spice
|
Resources: Spice
|
||||||
UnloadTicksPerBale: 5
|
UnloadTicksPerBale: 5
|
||||||
# How far away from our linked refinery to find resources (in cells):
|
|
||||||
SearchFromProcRadius: 24
|
SearchFromProcRadius: 24
|
||||||
# How far away from last harvest order location to find more resources (in cells):
|
|
||||||
SearchFromOrderRadius: 12
|
SearchFromOrderRadius: 12
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 64
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: HARVESTER
|
Image: HARVESTER
|
||||||
@@ -124,7 +122,7 @@ TRIKE:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 12
|
Speed: 128
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -137,11 +135,6 @@ TRIKE:
|
|||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeTiny
|
Weapon: UnitExplodeTiny
|
||||||
EmptyWeapon: UnitExplodeTiny
|
EmptyWeapon: UnitExplodeTiny
|
||||||
# Cargo:
|
|
||||||
# Types: Infantry
|
|
||||||
# MaxWeight: 1
|
|
||||||
# PipCount: 1
|
|
||||||
# UnloadFacing: 220
|
|
||||||
|
|
||||||
TRIKE.starport:
|
TRIKE.starport:
|
||||||
Inherits: TRIKE
|
Inherits: TRIKE
|
||||||
@@ -172,7 +165,7 @@ QUAD:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 8
|
ROT: 8
|
||||||
Speed: 9
|
Speed: 96
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 8
|
Range: 8
|
||||||
Armament:
|
Armament:
|
||||||
@@ -212,7 +205,7 @@ QUAD.starport:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 64
|
||||||
ROT: 6
|
ROT: 6
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -261,7 +254,7 @@ SIEGETANK:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 53
|
||||||
ROT: 3
|
ROT: 3
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -318,7 +311,7 @@ MISSILETANK:
|
|||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 60
|
||||||
Hotkey: r
|
Hotkey: r
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 64
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Health:
|
Health:
|
||||||
HP: 90
|
HP: 90
|
||||||
@@ -356,3 +349,4 @@ MISSILETANK.starport:
|
|||||||
Owner: atreides, harkonnen, ordos
|
Owner: atreides, harkonnen, ordos
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1250
|
Cost: 1250
|
||||||
|
|
||||||
|
|||||||
@@ -1,15 +1,15 @@
|
|||||||
LMG:
|
LMG:
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: MGUN2.WAV
|
Report: MGUN2.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c256
|
||||||
ContrailLength: 3
|
ContrailLength: 3
|
||||||
TrailInterval: 1
|
TrailInterval: 1
|
||||||
ContrailDelay: 0
|
ContrailDelay: 0
|
||||||
ContrailUsePlayerColor: true
|
ContrailUsePlayerColor: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 25%
|
||||||
Light: 40%
|
Light: 40%
|
||||||
@@ -21,20 +21,20 @@ LMG:
|
|||||||
|
|
||||||
Bazooka:
|
Bazooka:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: BAZOOK1.WAV
|
Report: BAZOOK1.WAV
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 25
|
Speed: 160
|
||||||
Arm: 2
|
Arm: 2
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
ContrailLength: 10
|
ContrailLength: 10
|
||||||
Inaccuracy: 3
|
Inaccuracy: 96
|
||||||
Image: RPG
|
Image: RPG
|
||||||
ROT: 5
|
ROT: 5
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 10%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -49,17 +49,17 @@ Bazooka:
|
|||||||
|
|
||||||
Sniper:
|
Sniper:
|
||||||
ROF: 100
|
ROF: 100
|
||||||
Range: 8.5
|
Range: 8c512
|
||||||
Report: FREMODD1.WAV
|
Report: FREMODD1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 150
|
Speed: 1c896
|
||||||
ContrailLength: 6
|
ContrailLength: 6
|
||||||
TrailInterval: 1
|
TrailInterval: 1
|
||||||
ContrailDelay: 0
|
ContrailDelay: 0
|
||||||
ContrailUsePlayerColor: true
|
ContrailUsePlayerColor: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 60
|
Damage: 60
|
||||||
Spread: 1
|
Spread: 32
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
@@ -70,17 +70,17 @@ Sniper:
|
|||||||
|
|
||||||
Vulcan:
|
Vulcan:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Range: 5.75
|
Range: 5c768
|
||||||
Report: VULCAN.AUD # TODO: fallback to RA
|
Report: VULCAN.AUD
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c256
|
||||||
ContrailLength: 3
|
ContrailLength: 3
|
||||||
TrailInterval: 1
|
TrailInterval: 1
|
||||||
ContrailDelay: 0
|
ContrailDelay: 0
|
||||||
ContrailUsePlayerColor: true
|
ContrailUsePlayerColor: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
@@ -93,18 +93,18 @@ Vulcan:
|
|||||||
Slung:
|
Slung:
|
||||||
ROF: 60
|
ROF: 60
|
||||||
Delay: 5
|
Delay: 5
|
||||||
Range: 5.5
|
Range: 5c512
|
||||||
Report: BAZOOK2.WAV
|
Report: BAZOOK2.WAV
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 25
|
Speed: 320
|
||||||
High: true
|
High: true
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Angle: .15
|
Angle: 88
|
||||||
Inaccuracy: 12
|
Inaccuracy: 384
|
||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 192
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -118,18 +118,18 @@ Slung:
|
|||||||
|
|
||||||
HMG:
|
HMG:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 5
|
BurstDelay: 5
|
||||||
Report: 20MMGUN1.WAV
|
Report: 20MMGUN1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c256
|
||||||
ContrailLength: 3
|
ContrailLength: 3
|
||||||
TrailInterval: 1
|
TrailInterval: 1
|
||||||
ContrailDelay: 0
|
ContrailDelay: 0
|
||||||
ContrailUsePlayerColor: true
|
ContrailUsePlayerColor: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 15%
|
Wood: 15%
|
||||||
Light: 45%
|
Light: 45%
|
||||||
@@ -141,18 +141,18 @@ HMG:
|
|||||||
|
|
||||||
HMGo:
|
HMGo:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 5
|
BurstDelay: 5
|
||||||
Report: 20MMGUN1.WAV
|
Report: 20MMGUN1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c256
|
||||||
ContrailLength: 3
|
ContrailLength: 3
|
||||||
TrailInterval: 1
|
TrailInterval: 1
|
||||||
ContrailDelay: 0
|
ContrailDelay: 0
|
||||||
ContrailUsePlayerColor: true
|
ContrailUsePlayerColor: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 15%
|
Wood: 15%
|
||||||
Light: 45%
|
Light: 45%
|
||||||
@@ -166,19 +166,19 @@ QuadRockets:
|
|||||||
ROF: 40
|
ROF: 40
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 25
|
BurstDelay: 25
|
||||||
Range: 7
|
Range: 7c0
|
||||||
Report: ROCKET1.WAV
|
Report: ROCKET1.WAV
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 0
|
Arm: 0
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Inaccuracy: 3
|
Inaccuracy: 96
|
||||||
Image: RPG
|
Image: RPG
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 40
|
Speed: 256
|
||||||
RangeLimit: 40
|
RangeLimit: 40
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
None: 35%
|
None: 35%
|
||||||
Wood: 45%
|
Wood: 45%
|
||||||
@@ -193,16 +193,16 @@ QuadRockets:
|
|||||||
|
|
||||||
TurretGun:
|
TurretGun:
|
||||||
ROF: 35
|
ROF: 35
|
||||||
Range: 7
|
Range: 7c0
|
||||||
Report: TURRET1.WAV
|
Report: TURRET1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 55
|
Speed: 704
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: no
|
Shadow: no
|
||||||
Inaccuracy: 9
|
Inaccuracy: 288
|
||||||
Image: 120mm
|
Image: 120mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -216,8 +216,8 @@ TurretGun:
|
|||||||
|
|
||||||
TowerMissile:
|
TowerMissile:
|
||||||
ROF: 35
|
ROF: 35
|
||||||
Range: 7.75
|
Range: 7c768
|
||||||
MinRange: 1
|
MinRange: 1c0
|
||||||
Report: ROCKET1.WAV
|
Report: ROCKET1.WAV
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Burst: 2
|
Burst: 2
|
||||||
@@ -226,14 +226,14 @@ TowerMissile:
|
|||||||
Arm: 0
|
Arm: 0
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Inaccuracy: 12
|
Inaccuracy: 384
|
||||||
Image: MISSILE2
|
Image: MISSILE2
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 20
|
Speed: 256
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
Angle: 0.2
|
Angle: 110
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 12
|
Spread: 384
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 45%
|
Wood: 45%
|
||||||
@@ -248,14 +248,14 @@ TowerMissile:
|
|||||||
|
|
||||||
90mm:
|
90mm:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 5.75
|
Range: 5c768
|
||||||
Report: MEDTANK1.WAV
|
Report: MEDTANK1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 50
|
Speed: 640
|
||||||
Inaccuracy: 12
|
Inaccuracy: 384
|
||||||
Image: 120mm
|
Image: 120mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -269,14 +269,14 @@ TowerMissile:
|
|||||||
|
|
||||||
90mma:
|
90mma:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 7
|
Range: 7c0
|
||||||
Report: MEDTANK1.WAV
|
Report: MEDTANK1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 55
|
Speed: 704
|
||||||
Inaccuracy: 11
|
Inaccuracy: 352
|
||||||
Image: 120mm
|
Image: 120mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -290,13 +290,13 @@ TowerMissile:
|
|||||||
|
|
||||||
DevBullet:
|
DevBullet:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: TANKHVY1.WAV
|
Report: TANKHVY1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 50
|
Speed: 640
|
||||||
Image: doubleblastbullet
|
Image: doubleblastbullet
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -310,24 +310,24 @@ DevBullet:
|
|||||||
|
|
||||||
227mm:
|
227mm:
|
||||||
ROF: 100
|
ROF: 100
|
||||||
Range: 10
|
Range: 10c0
|
||||||
MinRange: 4
|
MinRange: 4c0
|
||||||
Burst: 4
|
Burst: 4
|
||||||
BurstDelay: 15
|
BurstDelay: 15
|
||||||
Report: MISSLE1.WAV
|
Report: MISSLE1.WAV
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 28
|
Speed: 358
|
||||||
Arm: 5
|
Arm: 5
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Inaccuracy: 45
|
Inaccuracy: 1c416
|
||||||
Angle: 0.2
|
Angle: 110
|
||||||
Image: MISSILE2
|
Image: MISSILE2
|
||||||
ROT: 5
|
ROT: 5
|
||||||
ContrailLength: 5
|
ContrailLength: 5
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 12
|
Spread: 384
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20%
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
@@ -342,20 +342,20 @@ DevBullet:
|
|||||||
|
|
||||||
FakeMissile:
|
FakeMissile:
|
||||||
ROF: 120
|
ROF: 120
|
||||||
Range: 8
|
Range: 8c0
|
||||||
Burst: 1
|
Burst: 1
|
||||||
Report: MISSLE1.WAV
|
Report: MISSLE1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 35
|
Speed: 448
|
||||||
High: true
|
High: true
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Angle: 0.2
|
Angle: 110
|
||||||
Inaccuracy: 35
|
Inaccuracy: 1c96
|
||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
ContrailLength: 15
|
ContrailLength: 15
|
||||||
ContrailUsePlayerColor : True
|
ContrailUsePlayerColor: True
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0%
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
@@ -367,19 +367,19 @@ FakeMissile:
|
|||||||
|
|
||||||
155mm:
|
155mm:
|
||||||
ROF: 75
|
ROF: 75
|
||||||
Range: 8
|
Range: 8c0
|
||||||
MinRange: 2
|
MinRange: 2c0
|
||||||
Report: MORTAR1.WAV
|
Report: MORTAR1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 20
|
Speed: 256
|
||||||
High: true
|
High: true
|
||||||
Shadow: yes
|
Shadow: yes
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Inaccuracy: 40
|
Inaccuracy: 1c256
|
||||||
ContrailLength: 20
|
ContrailLength: 20
|
||||||
Image: 155mm
|
Image: 155mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 12
|
Spread: 384
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 80%
|
Wood: 80%
|
||||||
@@ -394,7 +394,7 @@ FakeMissile:
|
|||||||
|
|
||||||
Sound:
|
Sound:
|
||||||
ROF: 100
|
ROF: 100
|
||||||
Range: 8.5
|
Range: 8c512
|
||||||
Report: SONIC1.WAV
|
Report: SONIC1.WAV
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
BeamWidth: 2
|
BeamWidth: 2
|
||||||
@@ -402,7 +402,7 @@ Sound:
|
|||||||
BeamDuration: 8
|
BeamDuration: 8
|
||||||
UsePlayerColor: true
|
UsePlayerColor: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 1
|
Spread: 32
|
||||||
Versus:
|
Versus:
|
||||||
None: 60%
|
None: 60%
|
||||||
Wood: 85%
|
Wood: 85%
|
||||||
@@ -413,14 +413,14 @@ Sound:
|
|||||||
|
|
||||||
ChainGun:
|
ChainGun:
|
||||||
ROF: 10
|
ROF: 10
|
||||||
Range: 5
|
Range: 5c0
|
||||||
MinRange: 1
|
MinRange: 1c0
|
||||||
Report: 20MMGUN1.WAV
|
Report: 20MMGUN1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c256
|
||||||
High: true
|
High: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 96
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50%
|
||||||
Light: 60%
|
Light: 60%
|
||||||
@@ -432,12 +432,12 @@ ChainGun:
|
|||||||
|
|
||||||
Heal:
|
Heal:
|
||||||
ROF: 160
|
ROF: 160
|
||||||
Range: 4
|
Range: 4c0
|
||||||
Report:
|
Report:
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c256
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 160
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
Light: 0%
|
Light: 0%
|
||||||
@@ -448,10 +448,10 @@ Heal:
|
|||||||
|
|
||||||
WormJaw:
|
WormJaw:
|
||||||
ROF: 10
|
ROF: 10
|
||||||
Range: 3
|
Range: 3c0
|
||||||
Report: WORM.WAV
|
Report: WORM.WAV
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 160
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
@@ -459,12 +459,12 @@ WormJaw:
|
|||||||
|
|
||||||
ParaBomb:
|
ParaBomb:
|
||||||
ROF: 10
|
ROF: 10
|
||||||
Range: 4.5
|
Range: 4c512
|
||||||
Report:
|
Report:
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBS
|
Image: BOMBS
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 192
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -478,11 +478,11 @@ ParaBomb:
|
|||||||
|
|
||||||
Napalm:
|
Napalm:
|
||||||
ROF: 2
|
ROF: 2
|
||||||
Range: 3
|
Range: 3c0
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBS
|
Image: BOMBS
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 20
|
Spread: 640
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -508,7 +508,7 @@ Demolish:
|
|||||||
Atomic:
|
Atomic:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 1800
|
Damage: 1800
|
||||||
Spread: 64
|
Spread: 2c0
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -522,7 +522,7 @@ Atomic:
|
|||||||
CrateNuke:
|
CrateNuke:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 800
|
Damage: 800
|
||||||
Spread: 50
|
Spread: 1c576
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -536,7 +536,7 @@ CrateNuke:
|
|||||||
CrateExplosion:
|
CrateExplosion:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 400
|
Damage: 400
|
||||||
Spread: 10
|
Spread: 320
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -549,7 +549,7 @@ CrateExplosion:
|
|||||||
UnitExplode:
|
UnitExplode:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 500
|
Damage: 500
|
||||||
Spread: 10
|
Spread: 320
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -562,7 +562,7 @@ UnitExplode:
|
|||||||
UnitExplodeSmall:
|
UnitExplodeSmall:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 60
|
Damage: 60
|
||||||
Spread: 10
|
Spread: 320
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -575,7 +575,7 @@ UnitExplodeSmall:
|
|||||||
UnitExplodeTiny:
|
UnitExplodeTiny:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 30
|
Damage: 30
|
||||||
Spread: 7
|
Spread: 224
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -588,7 +588,7 @@ UnitExplodeTiny:
|
|||||||
UnitExplodeScale:
|
UnitExplodeScale:
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 90
|
Damage: 90
|
||||||
Spread: 13
|
Spread: 416
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -600,16 +600,16 @@ UnitExplodeScale:
|
|||||||
|
|
||||||
Grenade:
|
Grenade:
|
||||||
ROF: 60
|
ROF: 60
|
||||||
Range: 4
|
Range: 4c0
|
||||||
Report: # TODO
|
Report:
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 16
|
Speed: 204
|
||||||
High: true
|
High: true
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Inaccuracy: 13
|
Inaccuracy: 416
|
||||||
Image: BOMBS # TODO
|
Image: BOMBS
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 192
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -620,3 +620,4 @@ Grenade:
|
|||||||
SmudgeType: SandCrater
|
SmudgeType: SandCrater
|
||||||
Damage: 60
|
Damage: 60
|
||||||
ImpactSound: EXPLLG5.WAV
|
ImpactSound: EXPLLG5.WAV
|
||||||
|
|
||||||
|
|||||||
@@ -763,7 +763,7 @@ Rules:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 71
|
||||||
Crushes: wall, atmine, crate, infantry
|
Crushes: wall, atmine, crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
@@ -814,7 +814,7 @@ Rules:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 200
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -840,7 +840,7 @@ Rules:
|
|||||||
Health:
|
Health:
|
||||||
HP: 25
|
HP: 25
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Passenger:
|
Passenger:
|
||||||
@@ -865,7 +865,7 @@ Rules:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 9
|
Speed: 128
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Turreted:
|
Turreted:
|
||||||
@@ -890,7 +890,7 @@ Rules:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 10
|
Speed: 142
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Armament:
|
Armament:
|
||||||
@@ -923,7 +923,7 @@ Rules:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 2
|
ROT: 2
|
||||||
Speed: 6
|
Speed: 85
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
@@ -941,7 +941,7 @@ Rules:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 7
|
Speed: 99
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Armament:
|
Armament:
|
||||||
@@ -960,7 +960,7 @@ Rules:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 14
|
Range: 14
|
||||||
Turreted:
|
Turreted:
|
||||||
@@ -1013,7 +1013,7 @@ Rules:
|
|||||||
Type: Light
|
Type: Light
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 30
|
Speed: 280
|
||||||
LimitedAmmo:
|
LimitedAmmo:
|
||||||
Ammo: 30
|
Ammo: 30
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
@@ -1044,7 +1044,7 @@ Rules:
|
|||||||
WithShadow:
|
WithShadow:
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 16
|
Speed: 149
|
||||||
SmokeTrailWhenDamaged:
|
SmokeTrailWhenDamaged:
|
||||||
Offset: -853,0,171
|
Offset: -853,0,171
|
||||||
Interval: 2
|
Interval: 2
|
||||||
@@ -1057,17 +1057,17 @@ VoxelSequences:
|
|||||||
Weapons:
|
Weapons:
|
||||||
120mm:
|
120mm:
|
||||||
ROF: 150
|
ROF: 150
|
||||||
Range: 10
|
Range: 10c0
|
||||||
Report: CANNON1.AUD
|
Report: CANNON1.AUD
|
||||||
Burst: 6
|
Burst: 6
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 12
|
Speed: 204
|
||||||
High: true
|
High: true
|
||||||
Inaccuracy: 40
|
Inaccuracy: 1c682
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
ContrailLength: 50
|
ContrailLength: 50
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 6
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 75%
|
None: 75%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -1080,23 +1080,23 @@ Weapons:
|
|||||||
Damage: 150
|
Damage: 150
|
||||||
MammothTusk:
|
MammothTusk:
|
||||||
ROF: 300
|
ROF: 300
|
||||||
Range: 10
|
Range: 10c0
|
||||||
Report: MISSILE6.AUD
|
Report: MISSILE6.AUD
|
||||||
Burst: 2
|
Burst: 2
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 15
|
Speed: 128
|
||||||
Arm: 2
|
Arm: 2
|
||||||
High: true
|
High: true
|
||||||
Shadow: false
|
Shadow: false
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 150
|
ContrailLength: 150
|
||||||
Inaccuracy: 20
|
Inaccuracy: 853
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
ROT: 10
|
ROT: 10
|
||||||
RangeLimit: 80
|
RangeLimit: 80
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 15
|
Spread: 640
|
||||||
Versus:
|
Versus:
|
||||||
None: 125%
|
None: 125%
|
||||||
Wood: 110%
|
Wood: 110%
|
||||||
@@ -1110,19 +1110,19 @@ Weapons:
|
|||||||
Damage: 250
|
Damage: 250
|
||||||
VolkNapalm:
|
VolkNapalm:
|
||||||
ROF: 40
|
ROF: 40
|
||||||
Range: 8
|
Range: 8c0
|
||||||
Report: firebl3.aud
|
Report: firebl3.aud
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Burst: 6
|
Burst: 6
|
||||||
BurstDelay: 1
|
BurstDelay: 1
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 25
|
Speed: 426
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
Inaccuracy: 60
|
Inaccuracy: 2c512
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 2
|
ContrailLength: 2
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 341
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90%
|
||||||
Wood: 170%
|
Wood: 170%
|
||||||
@@ -1137,12 +1137,12 @@ Weapons:
|
|||||||
Damage: 15
|
Damage: 15
|
||||||
ParaBomb:
|
ParaBomb:
|
||||||
ROF: 5
|
ROF: 5
|
||||||
Range: 5
|
Range: 5c0
|
||||||
Report: CHUTE1.AUD
|
Report: CHUTE1.AUD
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBLET
|
Image: BOMBLET
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 10
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 125%
|
None: 125%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -1156,20 +1156,20 @@ Weapons:
|
|||||||
Damage: 200
|
Damage: 200
|
||||||
155mm:
|
155mm:
|
||||||
ROF: 10
|
ROF: 10
|
||||||
Range: 7.5
|
Range: 7c512
|
||||||
Burst: 20
|
Burst: 20
|
||||||
MinRange: 3
|
MinRange: 3c0
|
||||||
-Report:
|
-Report:
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 10
|
Speed: 170
|
||||||
Trail: fb4
|
Trail: fb4
|
||||||
Image: fb3
|
Image: fb3
|
||||||
High: true
|
High: true
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Inaccuracy: 40
|
Inaccuracy: 1c682
|
||||||
ContrailLength: 2
|
ContrailLength: 2
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 10
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 80%
|
None: 80%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
@@ -1184,14 +1184,14 @@ Weapons:
|
|||||||
Damage: 10
|
Damage: 10
|
||||||
FLAK-23:
|
FLAK-23:
|
||||||
ROF: 10
|
ROF: 10
|
||||||
Range: 8
|
Range: 8c0
|
||||||
Report: AACANON3.AUD
|
Report: AACANON3.AUD
|
||||||
ValidTargets: Air,Ground
|
ValidTargets: Air,Ground
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
High: true
|
High: true
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 213
|
||||||
Versus:
|
Versus:
|
||||||
None: 35%
|
None: 35%
|
||||||
Wood: 30%
|
Wood: 30%
|
||||||
@@ -1202,20 +1202,20 @@ Weapons:
|
|||||||
Damage: 25
|
Damage: 25
|
||||||
SCUD:
|
SCUD:
|
||||||
ROF: 280
|
ROF: 280
|
||||||
Range: 7
|
Range: 7c0
|
||||||
MinRange: 3
|
MinRange: 3c0
|
||||||
Report: MISSILE1.AUD
|
Report: MISSILE1.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 10
|
Speed: 170
|
||||||
Arm: 10
|
Arm: 10
|
||||||
High: true
|
High: true
|
||||||
Shadow: false
|
Shadow: false
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
Inaccuracy: 10
|
Inaccuracy: 426
|
||||||
Image: V2
|
Image: V2
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 20
|
Spread: 853
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 90%
|
Wood: 90%
|
||||||
@@ -1230,12 +1230,12 @@ Weapons:
|
|||||||
WaterImpactSound: kaboom1.aud
|
WaterImpactSound: kaboom1.aud
|
||||||
SilencedPPK:
|
SilencedPPK:
|
||||||
ROF: 80
|
ROF: 80
|
||||||
Range: 2.5
|
Range: 2c512
|
||||||
Report: silppk.aud
|
Report: silppk.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 100
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
Light: 0%
|
Light: 0%
|
||||||
|
|||||||
Binary file not shown.
@@ -1124,12 +1124,12 @@ VoxelSequences:
|
|||||||
Weapons:
|
Weapons:
|
||||||
ParaBomb:
|
ParaBomb:
|
||||||
ROF: 5
|
ROF: 5
|
||||||
Range: 7
|
Range: 7c0
|
||||||
Report: CHUTE1
|
Report: CHUTE1
|
||||||
Projectile: GravityBomb
|
Projectile: GravityBomb
|
||||||
Image: BOMBLET
|
Image: BOMBLET
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 15
|
Spread: 640
|
||||||
Versus:
|
Versus:
|
||||||
None: 125%
|
None: 125%
|
||||||
Wood: 100%
|
Wood: 100%
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -2,6 +2,8 @@ Selectable: True
|
|||||||
|
|
||||||
MapFormat: 6
|
MapFormat: 6
|
||||||
|
|
||||||
|
RequiresMod: ra
|
||||||
|
|
||||||
Title: Allies 01: In the thick of it
|
Title: Allies 01: In the thick of it
|
||||||
|
|
||||||
Description: In the thick of it
|
Description: In the thick of it
|
||||||
@@ -10,6 +12,14 @@ Author: Westwood Studios
|
|||||||
|
|
||||||
Tileset: SNOW
|
Tileset: SNOW
|
||||||
|
|
||||||
|
MapSize: 128,128
|
||||||
|
|
||||||
|
Bounds: 49,45,30,36
|
||||||
|
|
||||||
|
UseAsShellmap: False
|
||||||
|
|
||||||
|
Type: Campaign
|
||||||
|
|
||||||
Options:
|
Options:
|
||||||
Crates: False
|
Crates: False
|
||||||
Fog: True
|
Fog: True
|
||||||
@@ -18,17 +28,6 @@ Options:
|
|||||||
FragileAlliances: False
|
FragileAlliances: False
|
||||||
StartingCash: 0
|
StartingCash: 0
|
||||||
ConfigurableStartingUnits: False
|
ConfigurableStartingUnits: False
|
||||||
Difficulties:
|
|
||||||
|
|
||||||
MapSize: 128,128
|
|
||||||
|
|
||||||
RequiresMod: ra
|
|
||||||
|
|
||||||
Bounds: 49,45,30,36
|
|
||||||
|
|
||||||
UseAsShellmap: False
|
|
||||||
|
|
||||||
Type: Campaign
|
|
||||||
|
|
||||||
Players:
|
Players:
|
||||||
PlayerReference@USSR:
|
PlayerReference@USSR:
|
||||||
@@ -44,17 +43,17 @@ Players:
|
|||||||
Enemies: USSR,Greece,England
|
Enemies: USSR,Greece,England
|
||||||
PlayerReference@Greece:
|
PlayerReference@Greece:
|
||||||
Name: Greece
|
Name: Greece
|
||||||
Race: allies
|
|
||||||
ColorRamp: 161,134,200
|
|
||||||
Allies: England
|
|
||||||
Enemies: Neutral,USSR
|
|
||||||
Required: True
|
|
||||||
Playable: True
|
Playable: True
|
||||||
AllowBots: False
|
AllowBots: False
|
||||||
|
Required: True
|
||||||
LockRace: True
|
LockRace: True
|
||||||
|
Race: allies
|
||||||
|
LockColor: True
|
||||||
|
ColorRamp: 161,134,200
|
||||||
LockSpawn: True
|
LockSpawn: True
|
||||||
LockTeam: True
|
LockTeam: True
|
||||||
LockColor: True
|
Allies: England
|
||||||
|
Enemies: Neutral,USSR
|
||||||
PlayerReference@England:
|
PlayerReference@England:
|
||||||
Name: England
|
Name: England
|
||||||
Race: allies
|
Race: allies
|
||||||
@@ -611,14 +610,14 @@ VoxelSequences:
|
|||||||
|
|
||||||
Weapons:
|
Weapons:
|
||||||
8Inch:
|
8Inch:
|
||||||
Range: 25
|
Range: 25c0
|
||||||
|
|
||||||
M60mg:
|
M60mg:
|
||||||
Range: 5
|
Range: 5c0
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Burst: 1
|
Burst: 1
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 20
|
Damage: 20
|
||||||
|
|
||||||
Voices:
|
Voices:
|
||||||
|
|
||||||
Notifications:
|
Notifications:
|
||||||
|
|||||||
@@ -414,18 +414,18 @@ VoxelSequences:
|
|||||||
Weapons:
|
Weapons:
|
||||||
8Inch:
|
8Inch:
|
||||||
ROF: 200
|
ROF: 200
|
||||||
Range: 25
|
Range: 25c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Report: TURRET1.AUD
|
Report: TURRET1.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 30
|
Speed: 512
|
||||||
High: true
|
High: true
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Inaccuracy: 100
|
Inaccuracy: 4c170
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
ContrailLength: 10
|
ContrailLength: 10
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 5
|
Spread: 213
|
||||||
Versus:
|
Versus:
|
||||||
None: 60%
|
None: 60%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
|
|||||||
@@ -2,6 +2,8 @@ Selectable: True
|
|||||||
|
|
||||||
MapFormat: 6
|
MapFormat: 6
|
||||||
|
|
||||||
|
RequiresMod: ra
|
||||||
|
|
||||||
Title: Allies 02: Five to one
|
Title: Allies 02: Five to one
|
||||||
|
|
||||||
Description: Five to one
|
Description: Five to one
|
||||||
@@ -10,6 +12,14 @@ Author: Westwood Studios
|
|||||||
|
|
||||||
Tileset: SNOW
|
Tileset: SNOW
|
||||||
|
|
||||||
|
MapSize: 128,128
|
||||||
|
|
||||||
|
Bounds: 43,44,50,42
|
||||||
|
|
||||||
|
UseAsShellmap: False
|
||||||
|
|
||||||
|
Type: Campaign
|
||||||
|
|
||||||
Options:
|
Options:
|
||||||
Crates: False
|
Crates: False
|
||||||
Fog: True
|
Fog: True
|
||||||
@@ -18,17 +28,6 @@ Options:
|
|||||||
FragileAlliances: False
|
FragileAlliances: False
|
||||||
StartingCash: 5700
|
StartingCash: 5700
|
||||||
ConfigurableStartingUnits: False
|
ConfigurableStartingUnits: False
|
||||||
Difficulties:
|
|
||||||
|
|
||||||
MapSize: 128,128
|
|
||||||
|
|
||||||
RequiresMod: ra
|
|
||||||
|
|
||||||
Bounds: 43,44,50,42
|
|
||||||
|
|
||||||
UseAsShellmap: False
|
|
||||||
|
|
||||||
Type: Campaign
|
|
||||||
|
|
||||||
Players:
|
Players:
|
||||||
PlayerReference@USSR:
|
PlayerReference@USSR:
|
||||||
@@ -943,11 +942,12 @@ VoxelSequences:
|
|||||||
|
|
||||||
Weapons:
|
Weapons:
|
||||||
M60mg:
|
M60mg:
|
||||||
Range: 5
|
Range: 5c0
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Burst: 1
|
Burst: 1
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 20
|
Damage: 20
|
||||||
|
|
||||||
Voices:
|
Voices:
|
||||||
|
|
||||||
Notifications:
|
Notifications:
|
||||||
|
|||||||
@@ -1863,7 +1863,7 @@ Rules:
|
|||||||
Tooltip:
|
Tooltip:
|
||||||
Icon: dogicon
|
Icon: dogicon
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 56
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
Image: DOG
|
Image: DOG
|
||||||
TRUK.Hijackable:
|
TRUK.Hijackable:
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -824,7 +824,7 @@ Rules:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 9
|
Speed: 128
|
||||||
WaitAverage: 1
|
WaitAverage: 1
|
||||||
WaitSpread: 1
|
WaitSpread: 1
|
||||||
ROT: 900
|
ROT: 900
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1332,7 +1332,7 @@ Rules:
|
|||||||
DesertShellmapAutoUnload:
|
DesertShellmapAutoUnload:
|
||||||
MIG:
|
MIG:
|
||||||
Plane:
|
Plane:
|
||||||
Speed: 30
|
Speed: 280
|
||||||
BADR:
|
BADR:
|
||||||
Invulnerable:
|
Invulnerable:
|
||||||
MISS:
|
MISS:
|
||||||
@@ -1346,11 +1346,11 @@ Weapons:
|
|||||||
8Inch:
|
8Inch:
|
||||||
Report: tank6.aud
|
Report: tank6.aud
|
||||||
2Inch:
|
2Inch:
|
||||||
Range: 10
|
Range: 10c0
|
||||||
TTankZap:
|
TTankZap:
|
||||||
Range: 4.75
|
Range: 4c768
|
||||||
FLAK-23:
|
FLAK-23:
|
||||||
Range: 4
|
Range: 4c0
|
||||||
|
|
||||||
Voices:
|
Voices:
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -344,7 +344,7 @@ Rules:
|
|||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 120
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 7
|
Speed: 99
|
||||||
|
|
||||||
Sequences:
|
Sequences:
|
||||||
|
|
||||||
@@ -353,9 +353,9 @@ VoxelSequences:
|
|||||||
Weapons:
|
Weapons:
|
||||||
PortaTesla:
|
PortaTesla:
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Range: 10
|
Range: 10c0
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 1
|
Spread: 42
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 80
|
Damage: 80
|
||||||
|
|
||||||
|
|||||||
@@ -253,7 +253,7 @@ Rules:
|
|||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 12
|
Speed: 170
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 50
|
Range: 50
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
@@ -303,18 +303,18 @@ VoxelSequences:
|
|||||||
Weapons:
|
Weapons:
|
||||||
8Inch:
|
8Inch:
|
||||||
ROF: 200
|
ROF: 200
|
||||||
Range: 32
|
Range: 32c0
|
||||||
Burst: 4
|
Burst: 4
|
||||||
Report: TURRET1
|
Report: TURRET1
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 32
|
Speed: 546
|
||||||
High: true
|
High: true
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Inaccuracy: 80
|
Inaccuracy: 3c341
|
||||||
Image: 120MM
|
Image: 120MM
|
||||||
ContrailLength: 30
|
ContrailLength: 30
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 3
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 60%
|
None: 60%
|
||||||
Wood: 75%
|
Wood: 75%
|
||||||
@@ -329,19 +329,19 @@ Weapons:
|
|||||||
WaterImpactSound: splash9
|
WaterImpactSound: splash9
|
||||||
SubMissile:
|
SubMissile:
|
||||||
ROF: 250
|
ROF: 250
|
||||||
Range: 32
|
Range: 32c0
|
||||||
Burst: 4
|
Burst: 4
|
||||||
Report: MISSILE6
|
Report: MISSILE6
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 24
|
Speed: 409
|
||||||
High: true
|
High: true
|
||||||
Angle: .1
|
Angle: 62
|
||||||
Inaccuracy: 70
|
Inaccuracy: 2c938
|
||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
Trail: smokey
|
Trail: smokey
|
||||||
ContrailLength: 30
|
ContrailLength: 30
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 10
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%,
|
None: 40%,
|
||||||
Light: 30%
|
Light: 30%
|
||||||
|
|||||||
@@ -239,7 +239,7 @@ Rules:
|
|||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 120
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 7
|
Speed: 99
|
||||||
|
|
||||||
Sequences:
|
Sequences:
|
||||||
|
|
||||||
@@ -248,9 +248,9 @@ VoxelSequences:
|
|||||||
Weapons:
|
Weapons:
|
||||||
PortaTesla:
|
PortaTesla:
|
||||||
ROF: 20
|
ROF: 20
|
||||||
Range: 10
|
Range: 10c0
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 1
|
Spread: 42
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 80
|
Damage: 80
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user