Upgrade mod rules to match engine changes.
This commit is contained in:
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@@ -999,10 +999,10 @@ Rules:
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Widget: MENU_BACKGROUND
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||||
LST:
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Mobile:
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Speed: 3
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||||
Speed: 42
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||||
BOAT:
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||||
Mobile:
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Speed: 3
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Speed: 42
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Sequences:
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@@ -14,7 +14,7 @@ TRAN:
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Helicopter:
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LandWhenIdle: true
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ROT: 5
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Speed: 15
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Speed: 140
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InitialFacing: 0
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LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
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Health:
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||||
@@ -56,7 +56,7 @@ HELI:
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Helicopter:
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RearmBuildings: hpad
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ROT: 4
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Speed: 20
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Speed: 186
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Health:
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HP: 125
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Armor:
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@@ -108,7 +108,7 @@ ORCA:
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Helicopter:
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RearmBuildings: hpad
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ROT: 4
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Speed: 20
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Speed: 186
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Health:
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HP: 90
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Armor:
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@@ -149,7 +149,7 @@ C17:
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Cost: 2000
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Plane:
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ROT: 5
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Speed: 35
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Speed: 326
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Health:
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HP: 25
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Armor:
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@@ -157,7 +157,6 @@ C17:
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RenderUnit:
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WithShadow:
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Cargo:
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# Types: Infantry, Vehicle
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MaxWeight: 10
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PipCount: 10
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Invulnerable:
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@@ -188,7 +187,7 @@ A10:
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Cost: 2000
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Plane:
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ROT: 4
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Speed: 40
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Speed: 373
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Health:
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HP: 150
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Armor:
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@@ -227,7 +226,7 @@ TRAN.Husk:
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Name: Chinook Transport
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Helicopter:
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ROT: 5
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Speed: 15
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Speed: 140
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RevealsShroud:
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Range: 8
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WithRotor@PRIMARY:
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@@ -245,7 +244,7 @@ HELI.Husk:
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Name: Apache Longbow
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Helicopter:
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ROT: 4
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Speed: 20
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Speed: 186
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RevealsShroud:
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Range: 10
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WithRotor:
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@@ -260,9 +259,10 @@ ORCA.Husk:
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Name: Orca
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Helicopter:
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ROT: 4
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Speed: 20
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Speed: 186
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RevealsShroud:
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Range: 10
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RenderUnit:
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Image: orca
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WithShadow:
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WithShadow:
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@@ -3,7 +3,7 @@ V20:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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||||
LeavesHusk:
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HuskActor: V20.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -21,7 +21,7 @@ V21:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V21.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -39,7 +39,7 @@ V22:
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Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V22.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -54,7 +54,7 @@ V22.Husk:
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V23:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V23.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -69,7 +69,7 @@ V24:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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LeavesHusk:
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HuskActor: V24.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -89,7 +89,7 @@ V25:
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Dimensions: 2,2
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Tooltip:
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Name: Church
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LeavesHusk:
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LeavesHusk:
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HuskActor: V25.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -109,7 +109,7 @@ V26:
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||||
Building:
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||||
Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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LeavesHusk:
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HuskActor: V26.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -124,7 +124,7 @@ V26.Husk:
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V27:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V27.Husk
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EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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@@ -136,7 +136,7 @@ V27.Husk:
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V28:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V28.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -148,7 +148,7 @@ V28.Husk:
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V29:
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Inherits: ^CivBuilding
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LeavesHusk:
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LeavesHusk:
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HuskActor: V29.Husk
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EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
@@ -163,7 +163,7 @@ V30:
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||||
Building:
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Footprint: xx
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Dimensions: 2,1
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LeavesHusk:
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||||
LeavesHusk:
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HuskActor: V30.Husk
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EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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@@ -181,7 +181,7 @@ V31:
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Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V31.Husk
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EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
@@ -199,7 +199,7 @@ V32:
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V32.Husk
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EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
@@ -217,7 +217,7 @@ V33:
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V33.Husk
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EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
@@ -232,7 +232,7 @@ V33.Husk:
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||||
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V34:
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Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V34.Husk
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EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
@@ -244,7 +244,7 @@ V34.Husk:
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||||
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||||
V35:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V35.Husk
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||||
EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
@@ -256,7 +256,7 @@ V35.Husk:
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||||
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V36:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V36.Husk
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||||
EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
@@ -268,7 +268,7 @@ V36.Husk:
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||||
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||||
V37:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V37.Husk
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||||
Building:
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||||
Footprint: __xx_ ___xx
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||||
@@ -282,4 +282,5 @@ V37.Husk:
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||||
Footprint: __xx_ ___xx
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||||
Dimensions: 5,2
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||||
EditorTilesetFilter:
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||||
RequireTilesets: DESERT
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||||
RequireTilesets: DESERT
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||||
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||||
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||||
@@ -5,7 +5,7 @@ V01:
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||||
Dimensions: 2,2
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||||
Tooltip:
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||||
Name: Church
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V01.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -25,7 +25,7 @@ V02:
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||||
Building:
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||||
Footprint: xx xx
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||||
Dimensions: 2,2
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||||
LeavesHusk:
|
||||
LeavesHusk:
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||||
HuskActor: V02.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -43,7 +43,7 @@ V03:
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||||
Building:
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||||
Footprint: xx xx
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||||
Dimensions: 2,2
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||||
LeavesHusk:
|
||||
LeavesHusk:
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||||
HuskActor: V03.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -61,7 +61,7 @@ V04:
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||||
Building:
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||||
Footprint: xx xx
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||||
Dimensions: 2,2
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V04.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -79,7 +79,7 @@ V05:
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V05.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -97,7 +97,7 @@ V06:
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V06.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -115,7 +115,7 @@ V07:
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V07.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -130,7 +130,7 @@ V07.Husk:
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||||
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||||
V08:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V08.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -142,7 +142,7 @@ V08.Husk:
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||||
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||||
V09:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V09.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -154,7 +154,7 @@ V09.Husk:
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||||
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||||
V10:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V10.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -166,7 +166,7 @@ V10.Husk:
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||||
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||||
V11:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
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||||
HuskActor: V11.Husk
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||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -178,7 +178,7 @@ V11.Husk:
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||||
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||||
V12:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
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||||
LeavesHusk:
|
||||
HuskActor: V12.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -190,7 +190,7 @@ V12.Husk:
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||||
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||||
V13:
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||||
Inherits: ^CivBuilding
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||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V13.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
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||||
@@ -202,7 +202,7 @@ V13.Husk:
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||||
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||||
V14:
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||||
Inherits: ^CivField
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||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V14.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -214,7 +214,7 @@ V14.Husk:
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||||
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||||
V15:
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||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V15.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -226,7 +226,7 @@ V15.Husk:
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||||
|
||||
V16:
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||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V16.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -238,7 +238,7 @@ V16.Husk:
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||||
|
||||
V17:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V17.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -250,7 +250,7 @@ V17.Husk:
|
||||
|
||||
V18:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V18.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -265,7 +265,7 @@ ARCO:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: ARCO.Husk
|
||||
|
||||
ARCO.Husk:
|
||||
@@ -410,14 +410,14 @@ C10:
|
||||
VICE:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Radius: 128
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
TerrainSpeeds:
|
||||
Clear: 70
|
||||
Rough: 60
|
||||
@@ -454,4 +454,5 @@ VICE:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
PoisonedByTiberium:
|
||||
Weapon: Heal
|
||||
Weapon: Heal
|
||||
|
||||
|
||||
@@ -11,17 +11,17 @@
|
||||
Beach: 50
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
@@ -56,17 +56,17 @@
|
||||
Beach: 70
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
@@ -123,7 +123,7 @@
|
||||
^Infantry:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Radius: 128
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
@@ -195,7 +195,7 @@
|
||||
Tooltip:
|
||||
Name: Civilian
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 25
|
||||
RevealsShroud:
|
||||
@@ -215,7 +215,7 @@
|
||||
^DINO:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Radius: 128
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
@@ -230,7 +230,7 @@
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Mobile:
|
||||
Speed: 8
|
||||
Speed: 113
|
||||
TerrainSpeeds:
|
||||
Clear: 90
|
||||
Rough: 80
|
||||
@@ -362,7 +362,7 @@
|
||||
-EngineerRepairable:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Wood
|
||||
Building:
|
||||
RenderBuilding:
|
||||
@@ -502,7 +502,7 @@
|
||||
^Husk:
|
||||
Health:
|
||||
HP: 140
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
Husk:
|
||||
AllowedTerrain: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
@@ -515,11 +515,6 @@
|
||||
ForceHealthPercentage: 25
|
||||
BelowUnits:
|
||||
BodyOrientation:
|
||||
# Capturable:
|
||||
# Type: husk
|
||||
# AllowAllies: true
|
||||
# AllowNeutral: true
|
||||
# AllowEnemies: true
|
||||
LuaScriptEvents:
|
||||
|
||||
^HelicopterHusk:
|
||||
@@ -547,3 +542,4 @@
|
||||
DestroyedSound: xplobig4.aud
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@ APC.Husk:
|
||||
RenderUnit:
|
||||
Image: apc
|
||||
|
||||
|
||||
FTNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
@@ -31,7 +30,6 @@ FTNK.Husk:
|
||||
RenderUnit:
|
||||
Image: ftnk
|
||||
|
||||
|
||||
ARTY.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
@@ -113,11 +111,12 @@ MLRS.Husk:
|
||||
Image: mlrs
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
|
||||
|
||||
STNK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Name: Stealth Tank (Destroyed)
|
||||
Icon: stnkicnh
|
||||
RenderUnit:
|
||||
Image: stnk
|
||||
Image: stnk
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ E1:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 50
|
||||
Armament:
|
||||
@@ -37,7 +37,7 @@ E2:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 50
|
||||
Armament:
|
||||
@@ -54,7 +54,7 @@ E2:
|
||||
Chance: 50
|
||||
DetectCloaked:
|
||||
Range: 2
|
||||
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
@@ -68,7 +68,7 @@ E3:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Speed: 42
|
||||
Health:
|
||||
HP: 45
|
||||
Armament:
|
||||
@@ -96,7 +96,7 @@ E4:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 90
|
||||
Armament:
|
||||
@@ -126,7 +126,7 @@ E5:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
TerrainSpeeds:
|
||||
Tiberium: 80
|
||||
PathingCost: 80
|
||||
@@ -161,7 +161,7 @@ E6:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 25
|
||||
Passenger:
|
||||
@@ -193,7 +193,7 @@ RMBO:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: CommandoVoice
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 200
|
||||
Passenger:
|
||||
@@ -261,3 +261,4 @@ RAPT:
|
||||
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
|
||||
Armament:
|
||||
Weapon: claw
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@ BOAT:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
InitialFacing:64
|
||||
InitialFacing: 64
|
||||
ROT: 4
|
||||
Speed: 2
|
||||
Speed: 28
|
||||
OnRails: true
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
@@ -47,9 +47,9 @@ LST:
|
||||
BlueTiberium: 100
|
||||
Beach: 100
|
||||
River: 100
|
||||
InitialFacing:0
|
||||
InitialFacing: 0
|
||||
ROT: 4
|
||||
Speed: 10
|
||||
Speed: 142
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -69,3 +69,4 @@ LST:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
RejectsOrders:
|
||||
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
# Arranged structures in order, from basic to advanced: Buildings, Defenses, Walls, Misc.
|
||||
|
||||
FACT:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
@@ -17,7 +15,7 @@ FACT:
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
@@ -26,7 +24,7 @@ FACT:
|
||||
Produces: Building,Defense
|
||||
Transforms:
|
||||
IntoActor: mcv
|
||||
Offset:1,1
|
||||
Offset: 1,1
|
||||
Facing: 108
|
||||
ProductionQueue@Building:
|
||||
Type: Building
|
||||
@@ -187,12 +185,12 @@ PYLE:
|
||||
Bib:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: -10,2
|
||||
SpawnOffset: -426,85,0
|
||||
ExitCell: 0,1
|
||||
Exit@2:
|
||||
SpawnOffset: 7,7
|
||||
ExitCell: 1,1
|
||||
Production:
|
||||
SpawnOffset: 298,298,0
|
||||
ExitCell: 1,1
|
||||
Production:
|
||||
Produces: Infantry
|
||||
ProductionQueue:
|
||||
Type: Infantry
|
||||
@@ -200,7 +198,7 @@ PYLE:
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionBar:
|
||||
|
||||
|
||||
HAND:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
@@ -225,7 +223,7 @@ HAND:
|
||||
Bib:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: 12,24
|
||||
SpawnOffset: 512,1024,0
|
||||
ExitCell: 1,2
|
||||
Production:
|
||||
Produces: Infantry
|
||||
@@ -261,7 +259,7 @@ AFLD:
|
||||
RallyPoint:
|
||||
RallyPoint: 4,2
|
||||
Exit@1:
|
||||
SpawnOffset: -24,0
|
||||
SpawnOffset: -1024,0,0
|
||||
ExitCell: 3,1
|
||||
ProductionAirdrop:
|
||||
Produces: Vehicle
|
||||
@@ -300,7 +298,7 @@ WEAP:
|
||||
RallyPoint:
|
||||
RallyPoint: 0,3
|
||||
Exit@1:
|
||||
SpawnOffset: -8,-8
|
||||
SpawnOffset: -341,-341,0
|
||||
ExitCell: 0,2
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
@@ -331,7 +329,7 @@ HPAD:
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-6
|
||||
SpawnOffset: 0,-256,0
|
||||
Production:
|
||||
Produces: Aircraft
|
||||
Reservable:
|
||||
@@ -407,7 +405,7 @@ FIX:
|
||||
Reservable:
|
||||
RepairsUnits:
|
||||
RallyPoint:
|
||||
|
||||
|
||||
EYE:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
@@ -540,7 +538,7 @@ SAM:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
@@ -576,7 +574,7 @@ OBLI:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
@@ -588,7 +586,7 @@ OBLI:
|
||||
FireDelay: 8
|
||||
AttackTurreted:
|
||||
Turreted:
|
||||
ROT:255
|
||||
ROT: 255
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
@@ -629,7 +627,7 @@ GTWR:
|
||||
RenderRangeCircle:
|
||||
WithMuzzleFlash:
|
||||
Turreted:
|
||||
ROT:255
|
||||
ROT: 255
|
||||
|
||||
ATWR:
|
||||
Inherits: ^Building
|
||||
@@ -651,12 +649,12 @@ ATWR:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 9
|
||||
Turreted:
|
||||
ROT:255
|
||||
ROT: 255
|
||||
Offset: 128,128,-85
|
||||
Armament:
|
||||
Weapon: TowerMissle
|
||||
@@ -687,7 +685,7 @@ SBAG:
|
||||
Owner: gdi
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
|
||||
CYCL:
|
||||
@@ -706,7 +704,7 @@ CYCL:
|
||||
Owner: nod
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
|
||||
BRIK:
|
||||
@@ -725,7 +723,7 @@ BRIK:
|
||||
Owner: gdi,nod
|
||||
Health:
|
||||
HP: 250
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Wall:
|
||||
CrushClasses: heavywall
|
||||
@@ -733,7 +731,6 @@ BRIK:
|
||||
SoundOnDamageTransition:
|
||||
DestroyedSound: crumble.aud
|
||||
|
||||
# custom prerequisites:
|
||||
BARRACKS:
|
||||
Tooltip:
|
||||
Name: Infantry Production
|
||||
@@ -753,3 +750,4 @@ ANYHQ:
|
||||
Tooltip:
|
||||
Name: a communications center
|
||||
Description: a communications center
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ Player:
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Default:
|
||||
Name:Easy AI
|
||||
Name: Easy AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -71,7 +71,7 @@ Player:
|
||||
orca: 5%
|
||||
SquadSize: 15
|
||||
HackyAI@Normal:
|
||||
Name:Normal AI
|
||||
Name: Normal AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -133,7 +133,7 @@ Player:
|
||||
mtnk: 50%
|
||||
SquadSize: 15
|
||||
HackyAI@hard:
|
||||
Name:Hard AI
|
||||
Name: Hard AI
|
||||
BuildingCommonNames:
|
||||
ConstructionYard: fact
|
||||
Refinery: proc
|
||||
@@ -312,11 +312,11 @@ World:
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
Type: Scorch
|
||||
Sequence: scorches
|
||||
SmokePercentage:50
|
||||
SmokePercentage: 50
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Type: Crater
|
||||
Sequence: craters
|
||||
PathfinderDebugOverlay:
|
||||
SpawnMapActors:
|
||||
@@ -421,3 +421,4 @@ waypoint:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
BodyOrientation:
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
# Oil Derrick
|
||||
V19:
|
||||
Inherits: ^TechBuilding
|
||||
CashTrickler:
|
||||
@@ -7,7 +6,7 @@ V19:
|
||||
Dimensions: 1,1
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: V19.Husk
|
||||
|
||||
V19.Husk:
|
||||
@@ -19,7 +18,6 @@ V19.Husk:
|
||||
Tooltip:
|
||||
Name: Oil Derrick (Destroyed)
|
||||
|
||||
# Hospital
|
||||
HOSP:
|
||||
Inherits: ^TechBuilding
|
||||
Selectable:
|
||||
@@ -33,7 +31,7 @@ HOSP:
|
||||
Type: InfantryHealing
|
||||
Tooltip:
|
||||
Name: Hospital
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: HOSP.Husk
|
||||
|
||||
HOSP.Husk:
|
||||
@@ -44,7 +42,6 @@ HOSP.Husk:
|
||||
Tooltip:
|
||||
Name: Hospital (Destroyed)
|
||||
|
||||
# Bio Lab
|
||||
BIO:
|
||||
Inherits: ^TechBuilding
|
||||
Building:
|
||||
@@ -53,7 +50,7 @@ BIO:
|
||||
Tooltip:
|
||||
Name: Biological Lab
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-10
|
||||
SpawnOffset: 0,-426,0
|
||||
ExitCell: 0,-1
|
||||
Production:
|
||||
Produces: Biolab
|
||||
@@ -65,7 +62,7 @@ BIO:
|
||||
ProductionBar:
|
||||
RallyPoint:
|
||||
RallyPoint: -1,-1
|
||||
LeavesHusk:
|
||||
LeavesHusk:
|
||||
HuskActor: BIO.Husk
|
||||
|
||||
BIO.Husk:
|
||||
@@ -76,7 +73,6 @@ BIO.Husk:
|
||||
Tooltip:
|
||||
Name: Biological Lab (Destroyed)
|
||||
|
||||
# Prison / Tech Center
|
||||
MISS:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
@@ -90,4 +86,5 @@ MISS:
|
||||
BuildPaletteOrder: 1000
|
||||
Owner: None
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Cost: 2000
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ SPLIT2:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
ResourceType: Tiberium
|
||||
Interval: 55
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
@@ -18,7 +18,7 @@ SPLIT3:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
ResourceType: Tiberium
|
||||
Interval: 55
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
@@ -33,7 +33,7 @@ SPLITBLUE:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:BlueTiberium
|
||||
ResourceType: BlueTiberium
|
||||
Interval: 110
|
||||
Tooltip:
|
||||
Name: Blossom Tree (blue)
|
||||
@@ -45,16 +45,22 @@ SPLITBLUE:
|
||||
|
||||
ROCK1:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK2:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK3:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK4:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK5:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK6:
|
||||
Inherits: ^Rock
|
||||
|
||||
ROCK7:
|
||||
Inherits: ^Rock
|
||||
|
||||
@@ -90,16 +96,17 @@ T09:
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
|
||||
@@ -126,9 +133,10 @@ T17:
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T18:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
@@ -158,3 +166,4 @@ TC05:
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
|
||||
@@ -12,23 +12,23 @@ MCV:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Health:
|
||||
HP: 750
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
Transforms:
|
||||
IntoActor: fact
|
||||
Offset:-1,-1
|
||||
Offset: -1,-1
|
||||
Facing: 108
|
||||
TransformSounds: constru2.aud, hvydoor1.aud
|
||||
NoTransformSounds: deploy1.aud
|
||||
RenderUnit:
|
||||
MustBeDestroyed:
|
||||
AttackMove:
|
||||
JustMove:true
|
||||
JustMove: true
|
||||
BaseBuilding:
|
||||
LeavesHusk:
|
||||
HuskActor: MCV.Husk
|
||||
@@ -61,15 +61,15 @@ HARV:
|
||||
SearchFromProcRadius: 24
|
||||
SearchFromOrderRadius: 12
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AttackMove:
|
||||
JustMove:true
|
||||
JustMove: true
|
||||
LeavesHusk:
|
||||
HuskActor: HARV.Husk
|
||||
-GainsExperience:
|
||||
@@ -88,7 +88,7 @@ APC:
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 8
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
@@ -136,7 +136,7 @@ ARTY:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 2
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Health:
|
||||
HP: 75
|
||||
Armor:
|
||||
@@ -170,7 +170,7 @@ FTNK:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 8
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 350
|
||||
Armor:
|
||||
@@ -204,7 +204,7 @@ BGGY:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 12
|
||||
Speed: 12
|
||||
Speed: 170
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
@@ -238,7 +238,7 @@ BIKE:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 12
|
||||
Speed: 15
|
||||
Speed: 213
|
||||
TerrainSpeeds:
|
||||
Clear: 70
|
||||
Rough: 35
|
||||
@@ -261,7 +261,7 @@ BIKE:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: BIKE.Husk
|
||||
|
||||
|
||||
JEEP:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
@@ -275,7 +275,7 @@ JEEP:
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 11
|
||||
Speed: 11
|
||||
Speed: 156
|
||||
Health:
|
||||
HP: 160
|
||||
Armor:
|
||||
@@ -308,8 +308,8 @@ LTNK:
|
||||
Prerequisites: anyhq
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 7
|
||||
Speed: 8
|
||||
ROT: 7
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 300
|
||||
Armor:
|
||||
@@ -346,7 +346,7 @@ MTNK:
|
||||
Prerequisites: anyhq
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -386,7 +386,7 @@ HTNK:
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
Crushes: wall, heavywall, crate, infantry
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
ROT: 3
|
||||
Health:
|
||||
HP: 900
|
||||
@@ -436,7 +436,7 @@ MSAM:
|
||||
Prerequisites: anyhq
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
ROT: 4
|
||||
Health:
|
||||
HP: 120
|
||||
@@ -473,7 +473,7 @@ MLRS:
|
||||
Prerequisites: anyhq
|
||||
Owner: nod
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
ROT: 7
|
||||
Health:
|
||||
HP: 120
|
||||
@@ -514,7 +514,7 @@ STNK:
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 8
|
||||
Speed: 10
|
||||
Speed: 142
|
||||
Crushes: crate, infantry
|
||||
Health:
|
||||
HP: 150
|
||||
@@ -551,7 +551,7 @@ MHQ:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -563,3 +563,4 @@ MHQ:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
FlametankExplode:
|
||||
Warhead:
|
||||
Damage: 100
|
||||
Spread: 24
|
||||
Spread: 1c0
|
||||
Explosion: big_napalm
|
||||
InfDeath: 5
|
||||
ImpactSound: xplobig6.aud
|
||||
@@ -9,7 +9,7 @@ FlametankExplode:
|
||||
HeliCrash:
|
||||
Warhead:
|
||||
Damage: 40
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Explosion: poof
|
||||
InfDeath: 4
|
||||
ImpactSound: xplos.aud
|
||||
@@ -23,7 +23,7 @@ HeliExplode:
|
||||
UnitExplode:
|
||||
Warhead:
|
||||
Damage: 500
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -36,7 +36,7 @@ UnitExplode:
|
||||
UnitExplodeSmall:
|
||||
Warhead:
|
||||
Damage: 40
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -49,7 +49,7 @@ UnitExplodeSmall:
|
||||
GrenadierExplode:
|
||||
Warhead:
|
||||
Damage: 10
|
||||
Spread: 9
|
||||
Spread: 384
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -64,7 +64,7 @@ Atomic:
|
||||
Report: nukemisl.aud
|
||||
Warhead@impact:
|
||||
Damage: 1000
|
||||
Spread:15
|
||||
Spread: 640
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 60%
|
||||
@@ -76,7 +76,7 @@ Atomic:
|
||||
Warhead@areanukea:
|
||||
Damage: 200
|
||||
SmudgeType: Scorch
|
||||
Spread: 60
|
||||
Spread: 2c512
|
||||
Size: 3
|
||||
Ore: true
|
||||
Versus:
|
||||
@@ -90,7 +90,7 @@ Atomic:
|
||||
Warhead@areanukeb:
|
||||
Damage: 200
|
||||
SmudgeType: Scorch
|
||||
Spread:90
|
||||
Spread: 3c768
|
||||
Size: 4
|
||||
Ore: true
|
||||
Versus:
|
||||
@@ -103,7 +103,7 @@ Atomic:
|
||||
Warhead@areanukec:
|
||||
Damage: 200
|
||||
SmudgeType: Scorch
|
||||
Spread: 120
|
||||
Spread: 5c0
|
||||
Size: 5
|
||||
Ore: true
|
||||
Versus:
|
||||
@@ -116,7 +116,7 @@ Atomic:
|
||||
Warhead@areanuke:
|
||||
Damage: 200
|
||||
SmudgeType: Scorch
|
||||
Spread: 150
|
||||
Spread: 6c256
|
||||
Size: 6
|
||||
Ore: true
|
||||
Versus:
|
||||
@@ -131,7 +131,7 @@ IonCannon:
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@impact:
|
||||
Damage: 900
|
||||
Spread: 16
|
||||
Spread: 682
|
||||
Ore: true
|
||||
Versus:
|
||||
None: 100%
|
||||
@@ -151,12 +151,12 @@ IonCannon:
|
||||
Sniper:
|
||||
Report: RAMGUN2.AUD
|
||||
ROF: 40
|
||||
Range: 6
|
||||
Range: 6c0
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 100
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 5%
|
||||
@@ -166,13 +166,13 @@ Sniper:
|
||||
|
||||
HighV:
|
||||
ROF: 30
|
||||
Range: 6
|
||||
Range: 6c0
|
||||
Report: GUN8.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 50
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
@@ -185,14 +185,14 @@ HeliAGGun:
|
||||
ROF: 20
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
ValidTargets: Ground
|
||||
Report: gun5.aud
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 20
|
||||
Spread: 6
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
@@ -205,14 +205,14 @@ HeliAAGun:
|
||||
ROF: 20
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
ValidTargets: Air
|
||||
Report: gun5.aud
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 20
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
@@ -223,13 +223,13 @@ HeliAAGun:
|
||||
|
||||
Pistol:
|
||||
ROF: 7
|
||||
Range: 3
|
||||
Range: 3c0
|
||||
Report: GUN18.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
Light: 50%
|
||||
@@ -240,13 +240,13 @@ Pistol:
|
||||
|
||||
M16:
|
||||
ROF: 20
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
Report: MGUN2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
@@ -257,22 +257,22 @@ M16:
|
||||
|
||||
Rockets:
|
||||
ROF: 50
|
||||
Range: 6
|
||||
Range: 6c0
|
||||
Report: BAZOOK1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 15
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 35
|
||||
Speed: 298
|
||||
RangeLimit: 30
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 85%
|
||||
@@ -287,7 +287,7 @@ Rockets:
|
||||
|
||||
BikeRockets:
|
||||
ROF: 50
|
||||
Range: 6
|
||||
Range: 6c0
|
||||
Report: BAZOOK1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
@@ -296,16 +296,16 @@ BikeRockets:
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 35
|
||||
Speed: 298
|
||||
RangeLimit: 40
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 65%
|
||||
Wood: 50%
|
||||
Light: 100%
|
||||
@@ -321,22 +321,22 @@ OrcaAGMissiles:
|
||||
ROF: 15
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: BAZOOK1.AUD
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 25
|
||||
Speed: 213
|
||||
RangeLimit: 30
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 100%
|
||||
@@ -352,22 +352,22 @@ OrcaAAMissiles:
|
||||
ROF: 15
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: BAZOOK1.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 25
|
||||
Speed: 213
|
||||
RangeLimit: 30
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 100%
|
||||
@@ -381,12 +381,12 @@ OrcaAAMissiles:
|
||||
|
||||
Flamethrower:
|
||||
ROF: 50
|
||||
Range: 2.5
|
||||
Range: 2c512
|
||||
Report: FLAMER2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 100%
|
||||
@@ -400,14 +400,14 @@ Flamethrower:
|
||||
|
||||
BigFlamer:
|
||||
ROF: 50
|
||||
Range: 3.5
|
||||
Range: 3c512
|
||||
Report: FLAMER2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 20
|
||||
Burst:2
|
||||
BurstDelay:25
|
||||
Speed: 341
|
||||
Burst: 2
|
||||
BurstDelay: 25
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
@@ -421,13 +421,13 @@ BigFlamer:
|
||||
|
||||
Chemspray:
|
||||
ROF: 70
|
||||
Range: 3
|
||||
Range: 3c0
|
||||
Report: FLAMER2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 80
|
||||
Spread: 6
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 75%
|
||||
@@ -440,16 +440,16 @@ Chemspray:
|
||||
|
||||
Grenade:
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: toss1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 12
|
||||
Speed: 204
|
||||
High: yes
|
||||
Angle: .1
|
||||
Inaccuracy: 5
|
||||
Angle: 62
|
||||
Inaccuracy: 213
|
||||
Image: BOMB
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -463,13 +463,13 @@ Grenade:
|
||||
|
||||
70mm:
|
||||
ROF: 38
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
Report: TNKFIRE3.AUD
|
||||
Projectile: Bullet
|
||||
Image: 120MM
|
||||
Speed: 60
|
||||
Speed: 1c0
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
@@ -484,13 +484,13 @@ Grenade:
|
||||
|
||||
105mm:
|
||||
ROF: 50
|
||||
Range: 4.75
|
||||
Range: 4c768
|
||||
Report: TNKFIRE4.AUD
|
||||
Projectile: Bullet
|
||||
Image: 120MM
|
||||
Speed: 40
|
||||
Speed: 682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
@@ -504,13 +504,13 @@ Grenade:
|
||||
|
||||
120mm:
|
||||
ROF: 50
|
||||
Range: 4.75
|
||||
Range: 4c768
|
||||
Report: TNKFIRE6.AUD
|
||||
Projectile: Bullet
|
||||
Image: 120MM
|
||||
Speed: 40
|
||||
Speed: 682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
@@ -525,15 +525,15 @@ Grenade:
|
||||
|
||||
120mmDual:
|
||||
ROF: 60
|
||||
Range: 4.75
|
||||
Range: 4c768
|
||||
Report: TNKFIRE6.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
Projectile: Bullet
|
||||
Image: 120MM
|
||||
Speed: 40
|
||||
Speed: 682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
@@ -548,13 +548,13 @@ Grenade:
|
||||
|
||||
TurretGun:
|
||||
ROF: 25
|
||||
Range: 6
|
||||
Range: 6c0
|
||||
Report: TNKFIRE6.AUD
|
||||
Projectile: Bullet
|
||||
Image: 120MM
|
||||
Speed: 50
|
||||
Speed: 853
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 25%
|
||||
Wood: 25%
|
||||
@@ -568,7 +568,7 @@ TurretGun:
|
||||
|
||||
MammothMissiles:
|
||||
ROF: 100
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: ROCKET1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
@@ -576,15 +576,15 @@ MammothMissiles:
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 25
|
||||
Speed: 213
|
||||
RangeLimit: 35
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 40%
|
||||
Wood: 75%
|
||||
@@ -596,10 +596,10 @@ MammothMissiles:
|
||||
SmudgeType: Crater
|
||||
Damage: 75
|
||||
|
||||
227mm:
|
||||
227mm:
|
||||
ROF: 140
|
||||
Range: 12
|
||||
MinRange: 3
|
||||
Range: 12c0
|
||||
MinRange: 3c0
|
||||
Burst: 4
|
||||
BurstDelay: 4
|
||||
Report: ROCKET1.AUD
|
||||
@@ -608,15 +608,15 @@ MammothMissiles:
|
||||
Arm: 5
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 20
|
||||
Angle: 0.1
|
||||
Inaccuracy: 853
|
||||
Angle: 62
|
||||
Image: DRAGON
|
||||
ROT: 2
|
||||
ContrailLength: 10
|
||||
Trail: smokey
|
||||
Speed: 20
|
||||
Speed: 341
|
||||
Warhead:
|
||||
Spread: 15
|
||||
Spread: 640
|
||||
Versus:
|
||||
None: 25%
|
||||
Wood: 30%
|
||||
@@ -630,7 +630,7 @@ MammothMissiles:
|
||||
|
||||
227mm.stnk:
|
||||
ROF: 70
|
||||
Range: 7
|
||||
Range: 7c0
|
||||
Report: ROCKET1.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
@@ -639,15 +639,15 @@ MammothMissiles:
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 5
|
||||
Inaccuracy: 213
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 25
|
||||
Speed: 213
|
||||
RangeLimit: 55
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 35%
|
||||
Wood: 50%
|
||||
@@ -661,19 +661,19 @@ MammothMissiles:
|
||||
|
||||
ArtilleryShell:
|
||||
ROF: 65
|
||||
Range: 11
|
||||
MinRange: 2
|
||||
Range: 11c0
|
||||
MinRange: 2c0
|
||||
Report: TNKFIRE2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 12
|
||||
Speed: 204
|
||||
High: yes
|
||||
Angle: .09
|
||||
Inaccuracy: 30
|
||||
Angle: 56
|
||||
Inaccuracy: 1c256
|
||||
ContrailLength: 30
|
||||
Image: 120MM
|
||||
Warhead:
|
||||
Damage: 150
|
||||
Spread: 6
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 50%
|
||||
@@ -687,12 +687,12 @@ ArtilleryShell:
|
||||
MachineGun:
|
||||
ROF: 20
|
||||
Burst: 4
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
Report: MGUN11.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 25%
|
||||
@@ -705,7 +705,7 @@ MachineGun:
|
||||
|
||||
BoatMissile:
|
||||
ROF: 35
|
||||
Range: 8
|
||||
Range: 8c0
|
||||
Burst: 2
|
||||
BurstDelay: 7
|
||||
Report: ROCKET2.AUD
|
||||
@@ -713,16 +713,16 @@ BoatMissile:
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 5
|
||||
Inaccuracy: 213
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 20
|
||||
Speed: 170
|
||||
RangeLimit: 60
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Versus:
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
@@ -735,7 +735,7 @@ BoatMissile:
|
||||
|
||||
TowerMissle:
|
||||
ROF: 24
|
||||
Range: 8
|
||||
Range: 8c0
|
||||
Report: ROCKET2.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
@@ -744,16 +744,16 @@ TowerMissle:
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 20
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 35
|
||||
Speed: 298
|
||||
RangeLimit: 40
|
||||
Warhead:
|
||||
Spread: 12
|
||||
Versus:
|
||||
Spread: 512
|
||||
Versus:
|
||||
None: 25%
|
||||
Wood: 25%
|
||||
Light: 100%
|
||||
@@ -767,13 +767,13 @@ TowerMissle:
|
||||
Vulcan:
|
||||
ValidTargets: Ground, Water
|
||||
ROF: 2
|
||||
Range: 6
|
||||
Range: 6c0
|
||||
Report: gun5.aud
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 75
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
@@ -785,13 +785,13 @@ Vulcan:
|
||||
Napalm:
|
||||
ValidTargets: Ground, Water
|
||||
ROF: 4
|
||||
Range: 2
|
||||
Range: 2c0
|
||||
Burst: 2
|
||||
BurstDelay: 2
|
||||
Projectile: GravityBomb
|
||||
Image: BOMBLET
|
||||
Warhead:
|
||||
Spread: 20
|
||||
Spread: 853
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 100%
|
||||
@@ -806,7 +806,7 @@ Napalm:
|
||||
|
||||
Napalm.Crate:
|
||||
Warhead:
|
||||
Spread: 4
|
||||
Spread: 170
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 100%
|
||||
@@ -820,14 +820,14 @@ Napalm.Crate:
|
||||
|
||||
Laser:
|
||||
ROF: 90
|
||||
Range: 8.5
|
||||
Range: 8c512
|
||||
Charges: true
|
||||
Report: OBELRAY1.AUD
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 2
|
||||
HitAnim: laserfire
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
Versus:
|
||||
Wood: 50%
|
||||
InfDeath: 5
|
||||
@@ -836,7 +836,7 @@ Laser:
|
||||
|
||||
SAMMissile:
|
||||
ROF: 15
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Report: ROCKET2.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
@@ -845,12 +845,12 @@ SAMMissile:
|
||||
Shadow: no
|
||||
Image: MISSILE
|
||||
ROT: 20
|
||||
Speed: 50
|
||||
Speed: 426
|
||||
RangeLimit: 35
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Warhead: AP
|
||||
Spread: 16
|
||||
Spread: 682
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
@@ -864,20 +864,20 @@ SAMMissile:
|
||||
|
||||
HonestJohn:
|
||||
ROF: 200
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Report: ROCKET1.AUD
|
||||
Projectile: Bullet
|
||||
Arm: 10
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 5
|
||||
Inaccuracy: 213
|
||||
Image: patriot
|
||||
Trail: smokey
|
||||
Speed: 11
|
||||
Speed: 187
|
||||
RangeLimit: 35
|
||||
Angle: .15
|
||||
Angle: 88
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -892,7 +892,7 @@ HonestJohn:
|
||||
Tiberium:
|
||||
ROF: 4
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
InfDeath: 6
|
||||
Damage: 1
|
||||
PreventProne: yes
|
||||
@@ -900,19 +900,19 @@ Tiberium:
|
||||
Heal:
|
||||
ROF: 4
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
Damage: -1
|
||||
PreventProne: yes
|
||||
|
||||
APCGun:
|
||||
ROF: 12
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: gun20.aud
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 35%
|
||||
Wood: 50%
|
||||
@@ -920,17 +920,17 @@ APCGun:
|
||||
Heavy: 20%
|
||||
Explosion: small_poof
|
||||
Damage: 15
|
||||
|
||||
|
||||
APCGun.AA:
|
||||
ROF: 12
|
||||
Range: 7
|
||||
Range: 7c0
|
||||
Report: gun20.aud
|
||||
ValidTargets: Air
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
High: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
Heavy: 50%
|
||||
Explosion: small_poof
|
||||
@@ -938,8 +938,8 @@ APCGun.AA:
|
||||
|
||||
Patriot:
|
||||
ROF: 30
|
||||
Range: 10
|
||||
MinRange: 1
|
||||
Range: 10c0
|
||||
MinRange: 1c0
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
Report: ROCKET2.AUD
|
||||
@@ -951,11 +951,11 @@ Patriot:
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
ROT: 20
|
||||
Speed: 50
|
||||
Speed: 426
|
||||
RangeLimit: 30
|
||||
Angle: .15
|
||||
Angle: 88
|
||||
Warhead: AP
|
||||
Spread: 16
|
||||
Spread: 682
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
@@ -969,10 +969,10 @@ Patriot:
|
||||
|
||||
Tail:
|
||||
ROF: 30
|
||||
Range: 1
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 213
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
@@ -984,10 +984,10 @@ Tail:
|
||||
|
||||
Horn:
|
||||
ROF: 20
|
||||
Range: 1
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 213
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
@@ -999,10 +999,10 @@ Horn:
|
||||
|
||||
Teeth:
|
||||
ROF: 30
|
||||
Range: 1
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 213
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
@@ -1014,10 +1014,10 @@ Teeth:
|
||||
|
||||
Claw:
|
||||
ROF: 10
|
||||
Range: 1
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 213
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
@@ -1025,4 +1025,5 @@ Claw:
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 60
|
||||
Damage: 60
|
||||
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -7,14 +7,14 @@
|
||||
Description: Fast drop ship.\n Unarmed
|
||||
Health:
|
||||
HP: 250
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
Helicopter:
|
||||
InitialFacing: 0
|
||||
ROT: 4
|
||||
Speed: 30
|
||||
Speed: 210
|
||||
LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
@@ -40,7 +40,7 @@ FRIGATE:
|
||||
Description: Supply spacecraft
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 50
|
||||
Speed: 350
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
Health:
|
||||
@@ -83,7 +83,7 @@ ORNI:
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 6
|
||||
Speed: 40
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
@@ -106,7 +106,7 @@ ORNI.bomber:
|
||||
Range: 10
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 50
|
||||
Speed: 350
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
LimitedAmmo:
|
||||
@@ -135,7 +135,7 @@ CARRYALL.infantry:
|
||||
Range: 12
|
||||
Plane:
|
||||
ROT: 4
|
||||
Speed: 40
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
@@ -167,7 +167,7 @@ CARRYALL.Husk:
|
||||
Name: Carryall
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 30
|
||||
Speed: 210
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
@@ -180,7 +180,7 @@ ORNI.Husk:
|
||||
Name: Ornithopter
|
||||
Helicopter:
|
||||
ROT: 6
|
||||
Speed: 40
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
@@ -193,7 +193,7 @@ ORNI.bomber.Husk:
|
||||
Name: Ornithopter
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 50
|
||||
Speed: 350
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
@@ -206,7 +206,7 @@ CARRYALL.infantry.Husk:
|
||||
Name: Carryall
|
||||
Plane:
|
||||
ROT: 4
|
||||
Speed: 40
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
@@ -219,9 +219,10 @@ BADR.Husk:
|
||||
Name: Crate Carryall
|
||||
Plane:
|
||||
ROT: 4
|
||||
Speed: 40
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
Image: carryall
|
||||
WithShadow:
|
||||
WithShadow:
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ PALACEA:
|
||||
ChargeTime: 180
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||
UnitType: orni.bomber
|
||||
SelectTargetSound:
|
||||
SelectTargetSound:
|
||||
FlareType:
|
||||
CanPowerDown:
|
||||
RequiresPower:
|
||||
@@ -100,7 +100,7 @@ MCVA:
|
||||
Transforms:
|
||||
Facing: 16
|
||||
IntoActor: conyarda
|
||||
Offset:-1,-1
|
||||
Offset: -1,-1
|
||||
NoTransformSounds: AI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -175,7 +175,7 @@ SONICTANK:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 7
|
||||
Speed: 74
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
@@ -213,7 +213,7 @@ FREMEN:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: FremenVoice
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 53
|
||||
Health:
|
||||
HP: 70
|
||||
Passenger:
|
||||
@@ -253,7 +253,7 @@ GRENADIER:
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 53
|
||||
Armament:
|
||||
Weapon: Grenade
|
||||
LocalOffset: 0,0,555
|
||||
@@ -265,4 +265,5 @@ GRENADIER:
|
||||
IdleAnimations: stand,stand2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 100
|
||||
Chance: 100
|
||||
|
||||
|
||||
@@ -12,11 +12,11 @@
|
||||
Dune: 60
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Passenger:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
@@ -25,7 +25,7 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ProximityCaptor:
|
||||
Types:Vehicle
|
||||
Types: Vehicle
|
||||
GivesBounty:
|
||||
Repairable:
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
@@ -52,11 +52,11 @@
|
||||
Dune: 70
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Passenger:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
@@ -65,7 +65,7 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ProximityCaptor:
|
||||
Types:Tank
|
||||
Types: Tank
|
||||
GivesBounty:
|
||||
Repairable:
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
@@ -81,7 +81,7 @@
|
||||
^Husk:
|
||||
Health:
|
||||
HP: 75
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
Husk:
|
||||
AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceBlobs, Dune
|
||||
@@ -90,7 +90,7 @@
|
||||
Burns:
|
||||
Interval: 4
|
||||
ProximityCaptor:
|
||||
Types:Husk
|
||||
Types: Husk
|
||||
Tooltip:
|
||||
Name: Destroyed Tank
|
||||
BodyOrientation:
|
||||
@@ -99,7 +99,7 @@
|
||||
^TowerHusk:
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Concrete
|
||||
Husk:
|
||||
AppearsOnRadar:
|
||||
@@ -111,7 +111,7 @@
|
||||
Tooltip:
|
||||
Name: Destroyed Tower
|
||||
ProximityCaptor:
|
||||
Types:Husk
|
||||
Types: Husk
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
^Infantry:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Radius: 96
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
@@ -161,7 +161,7 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ProximityCaptor:
|
||||
Types:Infantry
|
||||
Types: Infantry
|
||||
GivesBounty:
|
||||
CrushableInfantry:
|
||||
CrushSound: CRUSH1.WAV
|
||||
@@ -191,7 +191,7 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ProximityCaptor:
|
||||
Types:Plane
|
||||
Types: Plane
|
||||
GivesBounty:
|
||||
CombatDebugOverlay:
|
||||
BodyOrientation:
|
||||
@@ -238,7 +238,7 @@
|
||||
RelativeToTopLeft: yes
|
||||
ShakeOnDeath:
|
||||
ProximityCaptor:
|
||||
Types:Building
|
||||
Types: Building
|
||||
Sellable:
|
||||
GivesBounty:
|
||||
CombatDebugOverlay:
|
||||
@@ -248,4 +248,5 @@
|
||||
UpdatesPlayerStatistics:
|
||||
WithCrumbleOverlay:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
LuaScriptEvents:
|
||||
|
||||
|
||||
@@ -95,7 +95,7 @@ PALACEH:
|
||||
LaunchSound:
|
||||
IncomingSound:
|
||||
MissileWeapon: atomic
|
||||
SpawnOffset:-512,1c171,0
|
||||
SpawnOffset: -512,1c171,0
|
||||
CanPowerDown:
|
||||
RequiresPower:
|
||||
SupportPowerChargeBar:
|
||||
@@ -107,7 +107,7 @@ MCVH:
|
||||
Transforms:
|
||||
Facing: 16
|
||||
IntoActor: conyardh
|
||||
Offset:-1,-1
|
||||
Offset: -1,-1
|
||||
NoTransformSounds: HI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -134,7 +134,7 @@ COMBATH:
|
||||
Buildable:
|
||||
Owner: harkonnen
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 53
|
||||
ROT: 4
|
||||
Turreted:
|
||||
ROT: 5
|
||||
@@ -177,7 +177,7 @@ DEVAST:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 4
|
||||
Speed: 42
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
@@ -222,7 +222,7 @@ SARDAUKAR:
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 42
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
TakeCover:
|
||||
@@ -234,3 +234,4 @@ SARDAUKAR:
|
||||
Armament@SECONDARY:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ RIFLE:
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 53
|
||||
Armament:
|
||||
Weapon: LMG
|
||||
AttackFrontal:
|
||||
@@ -43,7 +43,7 @@ ENGINEER:
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 53
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
@@ -70,7 +70,7 @@ BAZOOKA:
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 42
|
||||
Armament:
|
||||
Weapon: Bazooka
|
||||
LocalOffset: 0,0,555
|
||||
@@ -99,7 +99,7 @@ MEDIC:
|
||||
Health:
|
||||
HP: 60
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 42
|
||||
AutoHeal:
|
||||
Armament:
|
||||
Weapon: Heal
|
||||
@@ -109,4 +109,5 @@ MEDIC:
|
||||
PipType: Blue
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
JustMove: true
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ PALACEO:
|
||||
ChargeTime: 180
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||
UnitType: orni.bomber
|
||||
SelectTargetSound:
|
||||
SelectTargetSound:
|
||||
FlareType:
|
||||
CanPowerDown:
|
||||
RequiresPower:
|
||||
@@ -100,7 +100,7 @@ MCVO:
|
||||
Transforms:
|
||||
Facing: 16
|
||||
IntoActor: conyardo
|
||||
Offset:-1,-1
|
||||
Offset: -1,-1
|
||||
NoTransformSounds: OI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -121,7 +121,7 @@ COMBATO:
|
||||
Turreted:
|
||||
ROT: 8
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Speed: 96
|
||||
ROT: 8
|
||||
Crushes: crate, infantry
|
||||
RenderUnit:
|
||||
@@ -162,7 +162,7 @@ RAIDER:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 14
|
||||
Speed: 149
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
RenderUnit:
|
||||
@@ -196,7 +196,7 @@ STEALTHRAIDER:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 14
|
||||
Speed: 149
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
RenderUnit:
|
||||
@@ -241,7 +241,7 @@ DEVIATORTANK:
|
||||
Hotkey: d
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 6
|
||||
Speed: 64
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
@@ -251,7 +251,7 @@ DEVIATORTANK:
|
||||
RenderUnit:
|
||||
Armament:
|
||||
Weapon: FakeMissile
|
||||
LocalOffset: -299,0,85 #7
|
||||
LocalOffset: -299,0,85
|
||||
AttackLoyalty:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
@@ -287,7 +287,7 @@ SABOTEUR:
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 64
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
C4Demolition:
|
||||
@@ -295,3 +295,4 @@ SABOTEUR:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
|
||||
|
||||
@@ -92,10 +92,10 @@
|
||||
RallyPoint:
|
||||
RallyPoint: 1,3
|
||||
Exit@1:
|
||||
SpawnOffset: 11,18
|
||||
SpawnOffset: 352,576,0
|
||||
ExitCell: 0,2
|
||||
Exit@2:
|
||||
SpawnOffset: 16,15
|
||||
SpawnOffset: 512,480,0
|
||||
ExitCell: 1,2
|
||||
Production:
|
||||
Produces: Infantry
|
||||
@@ -211,7 +211,7 @@
|
||||
RallyPoint:
|
||||
RallyPoint: 2,2
|
||||
Exit@1:
|
||||
SpawnOffset: 17,-7
|
||||
SpawnOffset: 544,-224,0
|
||||
ExitCell: 2,1
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
@@ -251,7 +251,7 @@
|
||||
RallyPoint:
|
||||
RallyPoint: 0,3
|
||||
Exit@1:
|
||||
SpawnOffset: 8,6
|
||||
SpawnOffset: 256,192,0
|
||||
ExitCell: 0,2
|
||||
Production:
|
||||
Produces: Armor
|
||||
@@ -326,10 +326,10 @@
|
||||
RallyPoint:
|
||||
RallyPoint: 1,3
|
||||
Exit@1:
|
||||
SpawnOffset: 0,-15
|
||||
SpawnOffset: 0,-480,0
|
||||
ExitCell: 2,2
|
||||
Exit@2:
|
||||
SpawnOffset: 0,-15
|
||||
SpawnOffset: 0,-480,0
|
||||
ExitCell: 0,2
|
||||
ProductionAirdrop:
|
||||
Produces: Starport
|
||||
@@ -371,9 +371,6 @@
|
||||
CrushClasses: Concretewall
|
||||
LineBuild:
|
||||
Range: 8
|
||||
# SelectionDecorations:
|
||||
# Selectable:
|
||||
# Priority: 1
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, C4
|
||||
RenderBuildingWall:
|
||||
@@ -383,7 +380,7 @@
|
||||
RelativeToTopLeft: yes
|
||||
AutoTargetIgnore:
|
||||
ProximityCaptor:
|
||||
Types:Wall
|
||||
Types: Wall
|
||||
Sellable:
|
||||
Guardable:
|
||||
BodyOrientation:
|
||||
@@ -463,7 +460,7 @@ WALL:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
@@ -665,7 +662,6 @@ HEAVYC:
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYC
|
||||
|
||||
# custom prerequisites:
|
||||
CONYARD:
|
||||
Tooltip:
|
||||
Name: Construction Yard
|
||||
@@ -689,3 +685,4 @@ REPAIR:
|
||||
RESEARCH:
|
||||
Tooltip:
|
||||
Name: Ix Lab
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@ Player:
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Omnius:
|
||||
Name:Omnius
|
||||
Name: Omnius
|
||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||
RallypointTestBuilding: conyarda
|
||||
BuildingCommonNames:
|
||||
@@ -145,7 +145,7 @@ Player:
|
||||
combato: 100%
|
||||
SquadSize: 8
|
||||
HackyAI@Vidius:
|
||||
Name:Vidious
|
||||
Name: Vidious
|
||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||
RallypointTestBuilding: conyarda
|
||||
BuildingCommonNames:
|
||||
@@ -248,7 +248,7 @@ Player:
|
||||
combato: 100%
|
||||
SquadSize: 6
|
||||
HackyAI@Gladius:
|
||||
Name:Gladius
|
||||
Name: Gladius
|
||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||
RallypointTestBuilding: conyarda
|
||||
BuildingCommonNames:
|
||||
@@ -362,7 +362,6 @@ World:
|
||||
LoadWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ScreenShaker:
|
||||
# NukePaletteEffect: # TODO: does not work well with additive blending (idle overlays still use player palette effects)
|
||||
BuildingInfluence:
|
||||
ChooseBuildTabOnSelect:
|
||||
CrateSpawner:
|
||||
@@ -565,7 +564,7 @@ CRATE:
|
||||
Palette: effect
|
||||
WithCrateBody:
|
||||
ProximityCaptor:
|
||||
Types:Crate
|
||||
Types: Crate
|
||||
Passenger:
|
||||
BodyOrientation:
|
||||
|
||||
@@ -588,7 +587,7 @@ SPICEBLOOM:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
ProximityCaptor:
|
||||
Types:Tree
|
||||
Types: Tree
|
||||
Tooltip:
|
||||
Name: Spice Bloom
|
||||
SeedsResource:
|
||||
@@ -597,3 +596,4 @@ SPICEBLOOM:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Spice
|
||||
BodyOrientation:
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 64
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
@@ -64,16 +64,14 @@ HARVESTER:
|
||||
HarvestFacings: 8
|
||||
Resources: Spice
|
||||
UnloadTicksPerBale: 5
|
||||
# How far away from our linked refinery to find resources (in cells):
|
||||
SearchFromProcRadius: 24
|
||||
# How far away from last harvest order location to find more resources (in cells):
|
||||
SearchFromOrderRadius: 12
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 64
|
||||
Crushes: crate, infantry
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
@@ -124,7 +122,7 @@ TRIKE:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 12
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
RenderUnit:
|
||||
@@ -137,11 +135,6 @@ TRIKE:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeTiny
|
||||
EmptyWeapon: UnitExplodeTiny
|
||||
# Cargo:
|
||||
# Types: Infantry
|
||||
# MaxWeight: 1
|
||||
# PipCount: 1
|
||||
# UnloadFacing: 220
|
||||
|
||||
TRIKE.starport:
|
||||
Inherits: TRIKE
|
||||
@@ -168,11 +161,11 @@ QUAD:
|
||||
Description: Missile Scout\n Strong vs Vehicles\n Weak vs Infantry
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 8
|
||||
Speed: 9
|
||||
Speed: 96
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
Armament:
|
||||
@@ -212,7 +205,7 @@ QUAD.starport:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 64
|
||||
ROT: 6
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
@@ -261,7 +254,7 @@ SIEGETANK:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 53
|
||||
ROT: 3
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
@@ -318,7 +311,7 @@ MISSILETANK:
|
||||
BuildPaletteOrder: 60
|
||||
Hotkey: r
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 64
|
||||
ROT: 5
|
||||
Health:
|
||||
HP: 90
|
||||
@@ -356,3 +349,4 @@ MISSILETANK.starport:
|
||||
Owner: atreides, harkonnen, ordos
|
||||
Valued:
|
||||
Cost: 1250
|
||||
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
LMG:
|
||||
ROF: 20
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: MGUN2.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c256
|
||||
ContrailLength: 3
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 40%
|
||||
@@ -21,20 +21,20 @@ LMG:
|
||||
|
||||
Bazooka:
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: BAZOOK1.WAV
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Speed: 25
|
||||
Speed: 160
|
||||
Arm: 2
|
||||
Shadow: yes
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 96
|
||||
Image: RPG
|
||||
ROT: 5
|
||||
RangeLimit: 35
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
None: 10%
|
||||
Wood: 75%
|
||||
@@ -49,17 +49,17 @@ Bazooka:
|
||||
|
||||
Sniper:
|
||||
ROF: 100
|
||||
Range: 8.5
|
||||
Range: 8c512
|
||||
Report: FREMODD1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 150
|
||||
Speed: 1c896
|
||||
ContrailLength: 6
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Warhead:
|
||||
Damage: 60
|
||||
Spread: 1
|
||||
Spread: 32
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 0%
|
||||
@@ -70,17 +70,17 @@ Sniper:
|
||||
|
||||
Vulcan:
|
||||
ROF: 30
|
||||
Range: 5.75
|
||||
Report: VULCAN.AUD # TODO: fallback to RA
|
||||
Range: 5c768
|
||||
Report: VULCAN.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c256
|
||||
ContrailLength: 3
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
Wood: 0%
|
||||
Light: 60%
|
||||
@@ -93,18 +93,18 @@ Vulcan:
|
||||
Slung:
|
||||
ROF: 60
|
||||
Delay: 5
|
||||
Range: 5.5
|
||||
Range: 5c512
|
||||
Report: BAZOOK2.WAV
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 25
|
||||
Speed: 320
|
||||
High: true
|
||||
Shadow: yes
|
||||
Angle: .15
|
||||
Inaccuracy: 12
|
||||
Angle: 88
|
||||
Inaccuracy: 384
|
||||
Image: MISSILE
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 192
|
||||
Versus:
|
||||
None: 0%
|
||||
Wood: 75%
|
||||
@@ -118,18 +118,18 @@ Slung:
|
||||
|
||||
HMG:
|
||||
ROF: 30
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
Report: 20MMGUN1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c256
|
||||
ContrailLength: 3
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
Wood: 15%
|
||||
Light: 45%
|
||||
@@ -141,18 +141,18 @@ HMG:
|
||||
|
||||
HMGo:
|
||||
ROF: 30
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
Report: 20MMGUN1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c256
|
||||
ContrailLength: 3
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
Wood: 15%
|
||||
Light: 45%
|
||||
@@ -166,19 +166,19 @@ QuadRockets:
|
||||
ROF: 40
|
||||
Burst: 2
|
||||
BurstDelay: 25
|
||||
Range: 7
|
||||
Range: 7c0
|
||||
Report: ROCKET1.WAV
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Shadow: yes
|
||||
Inaccuracy: 3
|
||||
Inaccuracy: 96
|
||||
Image: RPG
|
||||
ROT: 10
|
||||
Speed: 40
|
||||
Speed: 256
|
||||
RangeLimit: 40
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
None: 35%
|
||||
Wood: 45%
|
||||
@@ -193,16 +193,16 @@ QuadRockets:
|
||||
|
||||
TurretGun:
|
||||
ROF: 35
|
||||
Range: 7
|
||||
Range: 7c0
|
||||
Report: TURRET1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 55
|
||||
Speed: 704
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 9
|
||||
Inaccuracy: 288
|
||||
Image: 120mm
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 75%
|
||||
@@ -216,8 +216,8 @@ TurretGun:
|
||||
|
||||
TowerMissile:
|
||||
ROF: 35
|
||||
Range: 7.75
|
||||
MinRange: 1
|
||||
Range: 7c768
|
||||
MinRange: 1c0
|
||||
Report: ROCKET1.WAV
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
@@ -226,14 +226,14 @@ TowerMissile:
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 12
|
||||
Inaccuracy: 384
|
||||
Image: MISSILE2
|
||||
ROT: 10
|
||||
Speed: 20
|
||||
Speed: 256
|
||||
RangeLimit: 50
|
||||
Angle: 0.2
|
||||
Angle: 110
|
||||
Warhead:
|
||||
Spread: 12
|
||||
Spread: 384
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 45%
|
||||
@@ -248,14 +248,14 @@ TowerMissile:
|
||||
|
||||
90mm:
|
||||
ROF: 50
|
||||
Range: 5.75
|
||||
Range: 5c768
|
||||
Report: MEDTANK1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 50
|
||||
Inaccuracy: 12
|
||||
Speed: 640
|
||||
Inaccuracy: 384
|
||||
Image: 120mm
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 50%
|
||||
@@ -269,14 +269,14 @@ TowerMissile:
|
||||
|
||||
90mma:
|
||||
ROF: 50
|
||||
Range: 7
|
||||
Range: 7c0
|
||||
Report: MEDTANK1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 55
|
||||
Inaccuracy: 11
|
||||
Speed: 704
|
||||
Inaccuracy: 352
|
||||
Image: 120mm
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 50%
|
||||
@@ -290,13 +290,13 @@ TowerMissile:
|
||||
|
||||
DevBullet:
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: TANKHVY1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 50
|
||||
Speed: 640
|
||||
Image: doubleblastbullet
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
@@ -310,24 +310,24 @@ DevBullet:
|
||||
|
||||
227mm:
|
||||
ROF: 100
|
||||
Range: 10
|
||||
MinRange: 4
|
||||
Range: 10c0
|
||||
MinRange: 4c0
|
||||
Burst: 4
|
||||
BurstDelay: 15
|
||||
Report: MISSLE1.WAV
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 28
|
||||
Speed: 358
|
||||
Arm: 5
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 45
|
||||
Angle: 0.2
|
||||
Inaccuracy: 1c416
|
||||
Angle: 110
|
||||
Image: MISSILE2
|
||||
ROT: 5
|
||||
ContrailLength: 5
|
||||
Warhead:
|
||||
Spread: 12
|
||||
Spread: 384
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 50%
|
||||
@@ -342,20 +342,20 @@ DevBullet:
|
||||
|
||||
FakeMissile:
|
||||
ROF: 120
|
||||
Range: 8
|
||||
Range: 8c0
|
||||
Burst: 1
|
||||
Report: MISSLE1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 35
|
||||
Speed: 448
|
||||
High: true
|
||||
Shadow: yes
|
||||
Angle: 0.2
|
||||
Inaccuracy: 35
|
||||
Angle: 110
|
||||
Inaccuracy: 1c96
|
||||
Image: MISSILE
|
||||
ContrailLength: 15
|
||||
ContrailUsePlayerColor : True
|
||||
ContrailUsePlayerColor: True
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
None: 0%
|
||||
Wood: 0%
|
||||
@@ -367,19 +367,19 @@ FakeMissile:
|
||||
|
||||
155mm:
|
||||
ROF: 75
|
||||
Range: 8
|
||||
MinRange: 2
|
||||
Range: 8c0
|
||||
MinRange: 2c0
|
||||
Report: MORTAR1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 20
|
||||
Speed: 256
|
||||
High: true
|
||||
Shadow: yes
|
||||
Angle: .1
|
||||
Inaccuracy: 40
|
||||
Angle: 62
|
||||
Inaccuracy: 1c256
|
||||
ContrailLength: 20
|
||||
Image: 155mm
|
||||
Warhead:
|
||||
Spread: 12
|
||||
Spread: 384
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 80%
|
||||
@@ -394,7 +394,7 @@ FakeMissile:
|
||||
|
||||
Sound:
|
||||
ROF: 100
|
||||
Range: 8.5
|
||||
Range: 8c512
|
||||
Report: SONIC1.WAV
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 2
|
||||
@@ -402,7 +402,7 @@ Sound:
|
||||
BeamDuration: 8
|
||||
UsePlayerColor: true
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 32
|
||||
Versus:
|
||||
None: 60%
|
||||
Wood: 85%
|
||||
@@ -413,14 +413,14 @@ Sound:
|
||||
|
||||
ChainGun:
|
||||
ROF: 10
|
||||
Range: 5
|
||||
MinRange: 1
|
||||
Range: 5c0
|
||||
MinRange: 1c0
|
||||
Report: 20MMGUN1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c256
|
||||
High: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 96
|
||||
Versus:
|
||||
Wood: 50%
|
||||
Light: 60%
|
||||
@@ -432,12 +432,12 @@ ChainGun:
|
||||
|
||||
Heal:
|
||||
ROF: 160
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
Report:
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c256
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 160
|
||||
Versus:
|
||||
Wood: 0%
|
||||
Light: 0%
|
||||
@@ -448,10 +448,10 @@ Heal:
|
||||
|
||||
WormJaw:
|
||||
ROF: 10
|
||||
Range: 3
|
||||
Range: 3c0
|
||||
Report: WORM.WAV
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 160
|
||||
Versus:
|
||||
Wood: 0%
|
||||
Concrete: 0%
|
||||
@@ -459,12 +459,12 @@ WormJaw:
|
||||
|
||||
ParaBomb:
|
||||
ROF: 10
|
||||
Range: 4.5
|
||||
Report:
|
||||
Range: 4c512
|
||||
Report:
|
||||
Projectile: GravityBomb
|
||||
Image: BOMBS
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 192
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
@@ -478,11 +478,11 @@ ParaBomb:
|
||||
|
||||
Napalm:
|
||||
ROF: 2
|
||||
Range: 3
|
||||
Range: 3c0
|
||||
Projectile: GravityBomb
|
||||
Image: BOMBS
|
||||
Warhead:
|
||||
Spread: 20
|
||||
Spread: 640
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 100%
|
||||
@@ -508,7 +508,7 @@ Demolish:
|
||||
Atomic:
|
||||
Warhead:
|
||||
Damage: 1800
|
||||
Spread: 64
|
||||
Spread: 2c0
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
@@ -522,7 +522,7 @@ Atomic:
|
||||
CrateNuke:
|
||||
Warhead:
|
||||
Damage: 800
|
||||
Spread: 50
|
||||
Spread: 1c576
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 75%
|
||||
@@ -536,7 +536,7 @@ CrateNuke:
|
||||
CrateExplosion:
|
||||
Warhead:
|
||||
Damage: 400
|
||||
Spread: 10
|
||||
Spread: 320
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -549,7 +549,7 @@ CrateExplosion:
|
||||
UnitExplode:
|
||||
Warhead:
|
||||
Damage: 500
|
||||
Spread: 10
|
||||
Spread: 320
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -562,7 +562,7 @@ UnitExplode:
|
||||
UnitExplodeSmall:
|
||||
Warhead:
|
||||
Damage: 60
|
||||
Spread: 10
|
||||
Spread: 320
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -575,7 +575,7 @@ UnitExplodeSmall:
|
||||
UnitExplodeTiny:
|
||||
Warhead:
|
||||
Damage: 30
|
||||
Spread: 7
|
||||
Spread: 224
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -588,7 +588,7 @@ UnitExplodeTiny:
|
||||
UnitExplodeScale:
|
||||
Warhead:
|
||||
Damage: 90
|
||||
Spread: 13
|
||||
Spread: 416
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -600,16 +600,16 @@ UnitExplodeScale:
|
||||
|
||||
Grenade:
|
||||
ROF: 60
|
||||
Range: 4
|
||||
Report: # TODO
|
||||
Range: 4c0
|
||||
Report:
|
||||
Projectile: Bullet
|
||||
Speed: 16
|
||||
Speed: 204
|
||||
High: true
|
||||
Angle: .1
|
||||
Inaccuracy: 13
|
||||
Image: BOMBS # TODO
|
||||
Angle: 62
|
||||
Inaccuracy: 416
|
||||
Image: BOMBS
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 192
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 100%
|
||||
@@ -619,4 +619,5 @@ Grenade:
|
||||
InfDeath: 3
|
||||
SmudgeType: SandCrater
|
||||
Damage: 60
|
||||
ImpactSound: EXPLLG5.WAV
|
||||
ImpactSound: EXPLLG5.WAV
|
||||
|
||||
|
||||
@@ -763,7 +763,7 @@ Rules:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 71
|
||||
Crushes: wall, atmine, crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
@@ -814,7 +814,7 @@ Rules:
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 200
|
||||
Passenger:
|
||||
@@ -840,7 +840,7 @@ Rules:
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
@@ -865,7 +865,7 @@ Rules:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Turreted:
|
||||
@@ -890,7 +890,7 @@ Rules:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 10
|
||||
Speed: 142
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Armament:
|
||||
@@ -923,7 +923,7 @@ Rules:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 2
|
||||
Speed: 6
|
||||
Speed: 85
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
AttackFrontal:
|
||||
@@ -941,7 +941,7 @@ Rules:
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Armament:
|
||||
@@ -960,7 +960,7 @@ Rules:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 14
|
||||
Turreted:
|
||||
@@ -1013,7 +1013,7 @@ Rules:
|
||||
Type: Light
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 30
|
||||
Speed: 280
|
||||
LimitedAmmo:
|
||||
Ammo: 30
|
||||
RenderUnit:
|
||||
@@ -1044,7 +1044,7 @@ Rules:
|
||||
WithShadow:
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 16
|
||||
Speed: 149
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -853,0,171
|
||||
Interval: 2
|
||||
@@ -1057,17 +1057,17 @@ VoxelSequences:
|
||||
Weapons:
|
||||
120mm:
|
||||
ROF: 150
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Report: CANNON1.AUD
|
||||
Burst: 6
|
||||
Projectile: Bullet
|
||||
Speed: 12
|
||||
Speed: 204
|
||||
High: true
|
||||
Inaccuracy: 40
|
||||
Inaccuracy: 1c682
|
||||
Image: 120MM
|
||||
ContrailLength: 50
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 75%
|
||||
Wood: 75%
|
||||
@@ -1080,23 +1080,23 @@ Weapons:
|
||||
Damage: 150
|
||||
MammothTusk:
|
||||
ROF: 300
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 15
|
||||
Speed: 128
|
||||
Arm: 2
|
||||
High: true
|
||||
Shadow: false
|
||||
Trail: smokey
|
||||
ContrailLength: 150
|
||||
Inaccuracy: 20
|
||||
Inaccuracy: 853
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
RangeLimit: 80
|
||||
Warhead:
|
||||
Spread: 15
|
||||
Spread: 640
|
||||
Versus:
|
||||
None: 125%
|
||||
Wood: 110%
|
||||
@@ -1110,19 +1110,19 @@ Weapons:
|
||||
Damage: 250
|
||||
VolkNapalm:
|
||||
ROF: 40
|
||||
Range: 8
|
||||
Range: 8c0
|
||||
Report: firebl3.aud
|
||||
ValidTargets: Ground
|
||||
Burst: 6
|
||||
BurstDelay: 1
|
||||
Projectile: Bullet
|
||||
Speed: 25
|
||||
Speed: 426
|
||||
Image: 120MM
|
||||
Inaccuracy: 60
|
||||
Inaccuracy: 2c512
|
||||
Trail: smokey
|
||||
ContrailLength: 2
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 170%
|
||||
@@ -1137,12 +1137,12 @@ Weapons:
|
||||
Damage: 15
|
||||
ParaBomb:
|
||||
ROF: 5
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
Report: CHUTE1.AUD
|
||||
Projectile: GravityBomb
|
||||
Image: BOMBLET
|
||||
Warhead:
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 125%
|
||||
Wood: 100%
|
||||
@@ -1156,20 +1156,20 @@ Weapons:
|
||||
Damage: 200
|
||||
155mm:
|
||||
ROF: 10
|
||||
Range: 7.5
|
||||
Range: 7c512
|
||||
Burst: 20
|
||||
MinRange: 3
|
||||
MinRange: 3c0
|
||||
-Report:
|
||||
Projectile: Bullet
|
||||
Speed: 10
|
||||
Speed: 170
|
||||
Trail: fb4
|
||||
Image: fb3
|
||||
High: true
|
||||
Angle: .1
|
||||
Inaccuracy: 40
|
||||
Angle: 62
|
||||
Inaccuracy: 1c682
|
||||
ContrailLength: 2
|
||||
Warhead:
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 80%
|
||||
Wood: 100%
|
||||
@@ -1184,14 +1184,14 @@ Weapons:
|
||||
Damage: 10
|
||||
FLAK-23:
|
||||
ROF: 10
|
||||
Range: 8
|
||||
Range: 8c0
|
||||
Report: AACANON3.AUD
|
||||
ValidTargets: Air,Ground
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
High: true
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 213
|
||||
Versus:
|
||||
None: 35%
|
||||
Wood: 30%
|
||||
@@ -1202,20 +1202,20 @@ Weapons:
|
||||
Damage: 25
|
||||
SCUD:
|
||||
ROF: 280
|
||||
Range: 7
|
||||
MinRange: 3
|
||||
Range: 7c0
|
||||
MinRange: 3c0
|
||||
Report: MISSILE1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 10
|
||||
Speed: 170
|
||||
Arm: 10
|
||||
High: true
|
||||
Shadow: false
|
||||
Trail: smokey
|
||||
Inaccuracy: 10
|
||||
Inaccuracy: 426
|
||||
Image: V2
|
||||
Angle: .1
|
||||
Angle: 62
|
||||
Warhead:
|
||||
Spread: 20
|
||||
Spread: 853
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 90%
|
||||
@@ -1230,12 +1230,12 @@ Weapons:
|
||||
WaterImpactSound: kaboom1.aud
|
||||
SilencedPPK:
|
||||
ROF: 80
|
||||
Range: 2.5
|
||||
Range: 2c512
|
||||
Report: silppk.aud
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 0%
|
||||
Light: 0%
|
||||
|
||||
Binary file not shown.
@@ -1124,12 +1124,12 @@ VoxelSequences:
|
||||
Weapons:
|
||||
ParaBomb:
|
||||
ROF: 5
|
||||
Range: 7
|
||||
Range: 7c0
|
||||
Report: CHUTE1
|
||||
Projectile: GravityBomb
|
||||
Image: BOMBLET
|
||||
Warhead:
|
||||
Spread: 15
|
||||
Spread: 640
|
||||
Versus:
|
||||
None: 125%
|
||||
Wood: 100%
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -2,6 +2,8 @@ Selectable: True
|
||||
|
||||
MapFormat: 6
|
||||
|
||||
RequiresMod: ra
|
||||
|
||||
Title: Allies 01: In the thick of it
|
||||
|
||||
Description: In the thick of it
|
||||
@@ -10,6 +12,14 @@ Author: Westwood Studios
|
||||
|
||||
Tileset: SNOW
|
||||
|
||||
MapSize: 128,128
|
||||
|
||||
Bounds: 49,45,30,36
|
||||
|
||||
UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Options:
|
||||
Crates: False
|
||||
Fog: True
|
||||
@@ -18,17 +28,6 @@ Options:
|
||||
FragileAlliances: False
|
||||
StartingCash: 0
|
||||
ConfigurableStartingUnits: False
|
||||
Difficulties:
|
||||
|
||||
MapSize: 128,128
|
||||
|
||||
RequiresMod: ra
|
||||
|
||||
Bounds: 49,45,30,36
|
||||
|
||||
UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Players:
|
||||
PlayerReference@USSR:
|
||||
@@ -44,17 +43,17 @@ Players:
|
||||
Enemies: USSR,Greece,England
|
||||
PlayerReference@Greece:
|
||||
Name: Greece
|
||||
Race: allies
|
||||
ColorRamp: 161,134,200
|
||||
Allies: England
|
||||
Enemies: Neutral,USSR
|
||||
Required: True
|
||||
Playable: True
|
||||
AllowBots: False
|
||||
Required: True
|
||||
LockRace: True
|
||||
Race: allies
|
||||
LockColor: True
|
||||
ColorRamp: 161,134,200
|
||||
LockSpawn: True
|
||||
LockTeam: True
|
||||
LockColor: True
|
||||
Allies: England
|
||||
Enemies: Neutral,USSR
|
||||
PlayerReference@England:
|
||||
Name: England
|
||||
Race: allies
|
||||
@@ -611,14 +610,14 @@ VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
8Inch:
|
||||
Range: 25
|
||||
|
||||
Range: 25c0
|
||||
M60mg:
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
ROF: 20
|
||||
Burst: 1
|
||||
Warhead:
|
||||
Damage: 20
|
||||
|
||||
Voices:
|
||||
|
||||
Notifications:
|
||||
|
||||
@@ -414,18 +414,18 @@ VoxelSequences:
|
||||
Weapons:
|
||||
8Inch:
|
||||
ROF: 200
|
||||
Range: 25
|
||||
Range: 25c0
|
||||
Burst: 2
|
||||
Report: TURRET1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 30
|
||||
Speed: 512
|
||||
High: true
|
||||
Angle: .1
|
||||
Inaccuracy: 100
|
||||
Angle: 62
|
||||
Inaccuracy: 4c170
|
||||
Image: 120MM
|
||||
ContrailLength: 10
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Spread: 213
|
||||
Versus:
|
||||
None: 60%
|
||||
Wood: 75%
|
||||
|
||||
@@ -2,6 +2,8 @@ Selectable: True
|
||||
|
||||
MapFormat: 6
|
||||
|
||||
RequiresMod: ra
|
||||
|
||||
Title: Allies 02: Five to one
|
||||
|
||||
Description: Five to one
|
||||
@@ -10,6 +12,14 @@ Author: Westwood Studios
|
||||
|
||||
Tileset: SNOW
|
||||
|
||||
MapSize: 128,128
|
||||
|
||||
Bounds: 43,44,50,42
|
||||
|
||||
UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Options:
|
||||
Crates: False
|
||||
Fog: True
|
||||
@@ -18,17 +28,6 @@ Options:
|
||||
FragileAlliances: False
|
||||
StartingCash: 5700
|
||||
ConfigurableStartingUnits: False
|
||||
Difficulties:
|
||||
|
||||
MapSize: 128,128
|
||||
|
||||
RequiresMod: ra
|
||||
|
||||
Bounds: 43,44,50,42
|
||||
|
||||
UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Players:
|
||||
PlayerReference@USSR:
|
||||
@@ -943,11 +942,12 @@ VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
M60mg:
|
||||
Range: 5
|
||||
Range: 5c0
|
||||
ROF: 20
|
||||
Burst: 1
|
||||
Warhead:
|
||||
Damage: 20
|
||||
|
||||
Voices:
|
||||
|
||||
Notifications:
|
||||
|
||||
@@ -1863,7 +1863,7 @@ Rules:
|
||||
Tooltip:
|
||||
Icon: dogicon
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 56
|
||||
RenderInfantry:
|
||||
Image: DOG
|
||||
TRUK.Hijackable:
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -824,7 +824,7 @@ Rules:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Speed: 128
|
||||
WaitAverage: 1
|
||||
WaitSpread: 1
|
||||
ROT: 900
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1332,7 +1332,7 @@ Rules:
|
||||
DesertShellmapAutoUnload:
|
||||
MIG:
|
||||
Plane:
|
||||
Speed: 30
|
||||
Speed: 280
|
||||
BADR:
|
||||
Invulnerable:
|
||||
MISS:
|
||||
@@ -1346,11 +1346,11 @@ Weapons:
|
||||
8Inch:
|
||||
Report: tank6.aud
|
||||
2Inch:
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
TTankZap:
|
||||
Range: 4.75
|
||||
Range: 4c768
|
||||
FLAK-23:
|
||||
Range: 4
|
||||
Range: 4c0
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -344,7 +344,7 @@ Rules:
|
||||
Health:
|
||||
HP: 120
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
|
||||
Sequences:
|
||||
|
||||
@@ -353,9 +353,9 @@ VoxelSequences:
|
||||
Weapons:
|
||||
PortaTesla:
|
||||
ROF: 20
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
Damage: 80
|
||||
|
||||
|
||||
@@ -253,7 +253,7 @@ Rules:
|
||||
Health:
|
||||
HP: 1000
|
||||
Mobile:
|
||||
Speed: 12
|
||||
Speed: 170
|
||||
RevealsShroud:
|
||||
Range: 50
|
||||
Armament@PRIMARY:
|
||||
@@ -303,18 +303,18 @@ VoxelSequences:
|
||||
Weapons:
|
||||
8Inch:
|
||||
ROF: 200
|
||||
Range: 32
|
||||
Range: 32c0
|
||||
Burst: 4
|
||||
Report: TURRET1
|
||||
Projectile: Bullet
|
||||
Speed: 32
|
||||
Speed: 546
|
||||
High: true
|
||||
Angle: .1
|
||||
Inaccuracy: 80
|
||||
Angle: 62
|
||||
Inaccuracy: 3c341
|
||||
Image: 120MM
|
||||
ContrailLength: 30
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 60%
|
||||
Wood: 75%
|
||||
@@ -329,19 +329,19 @@ Weapons:
|
||||
WaterImpactSound: splash9
|
||||
SubMissile:
|
||||
ROF: 250
|
||||
Range: 32
|
||||
Range: 32c0
|
||||
Burst: 4
|
||||
Report: MISSILE6
|
||||
Projectile: Bullet
|
||||
Speed: 24
|
||||
Speed: 409
|
||||
High: true
|
||||
Angle: .1
|
||||
Inaccuracy: 70
|
||||
Angle: 62
|
||||
Inaccuracy: 2c938
|
||||
Image: MISSILE
|
||||
Trail: smokey
|
||||
ContrailLength: 30
|
||||
Warhead:
|
||||
Spread: 10
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 40%,
|
||||
Light: 30%
|
||||
|
||||
@@ -239,7 +239,7 @@ Rules:
|
||||
Health:
|
||||
HP: 120
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 99
|
||||
|
||||
Sequences:
|
||||
|
||||
@@ -248,9 +248,9 @@ VoxelSequences:
|
||||
Weapons:
|
||||
PortaTesla:
|
||||
ROF: 20
|
||||
Range: 10
|
||||
Range: 10c0
|
||||
Warhead:
|
||||
Spread: 1
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
Damage: 80
|
||||
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user