Move some Render traits to Mods.Common

This commit is contained in:
reaperrr
2014-12-09 22:37:49 +01:00
parent 88c119ebba
commit 9a1e110481
6 changed files with 8 additions and 11 deletions

View File

@@ -139,13 +139,17 @@
<Compile Include="Traits\RallyPoint.cs" />
<Compile Include="Traits\Render\RenderEditorOnly.cs" />
<Compile Include="Traits\Render\RenderFlare.cs" />
<Compile Include="Traits\Render\RenderNameTag.cs" />
<Compile Include="Traits\Render\RenderSimple.cs" />
<Compile Include="Traits\Render\RenderSprites.cs" />
<Compile Include="Traits\Render\RenderUnit.cs" />
<Compile Include="Traits\Render\WithBuildingPlacedAnimation.cs" />
<Compile Include="Traits\Render\WithDeathAnimation.cs" />
<Compile Include="Traits\Render\WithResources.cs" />
<Compile Include="Traits\Render\WithShadow.cs" />
<Compile Include="Traits\Render\WithSmoke.cs" />
<Compile Include="Traits\ShakeOnDeath.cs" />
<Compile Include="Traits\SmokeTrailWhenDamaged.cs" />
<Compile Include="Traits\Sound\ActorLostNotification.cs" />
<Compile Include="Traits\Sound\AnnounceOnBuild.cs" />
<Compile Include="Traits\Sound\AnnounceOnKill.cs" />

View File

@@ -14,7 +14,7 @@ using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
namespace OpenRA.Mods.Common.Traits
{
[Desc("Displays the player name above the unit")]
class RenderNameTagInfo : ITraitInfo

View File

@@ -12,11 +12,9 @@ using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
namespace OpenRA.Mods.Common.Traits
{
[Desc("Clones the aircraft sprite with another palette below it.")]
class WithShadowInfo : ITraitInfo

View File

@@ -9,10 +9,9 @@
#endregion
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
namespace OpenRA.Mods.Common.Traits
{
[Desc("Renders an overlay when the actor is taking heavy damage.")]
public class WithSmokeInfo : ITraitInfo, Requires<RenderSpritesInfo>

View File

@@ -11,7 +11,7 @@
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.Common.Traits
{
class SmokeTrailWhenDamagedInfo : ITraitInfo, Requires<IBodyOrientationInfo>
{

View File

@@ -247,17 +247,13 @@
<Compile Include="Render\RenderLandingCraft.cs" />
<Compile Include="Render\WithBuildingExplosion.cs" />
<Compile Include="Render\WithMuzzleFlash.cs" />
<Compile Include="Render\RenderNameTag.cs" />
<Compile Include="Render\WithRotor.cs" />
<Compile Include="Render\WithShadow.cs" />
<Compile Include="Render\WithSmoke.cs" />
<Compile Include="Repairable.cs" />
<Compile Include="RepairableNear.cs" />
<Compile Include="ScaredyCat.cs" />
<Compile Include="SeedsResource.cs" />
<Compile Include="SelfHealing.cs" />
<Compile Include="Sellable.cs" />
<Compile Include="SmokeTrailWhenDamaged.cs" />
<Compile Include="SpawnMPUnits.cs" />
<Compile Include="Disguise.cs" />
<Compile Include="StoresResources.cs" />