what a hack, but the cursors work and the terrain doesnt break anymore
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@@ -29,6 +29,8 @@ namespace OpenRa.Game.Graphics
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foreach (XmlElement eSequence in eCursor.SelectNodes("./sequence"))
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cursors.Add(eSequence.GetAttribute("name"), new CursorSequence(cursorSrc, eSequence));
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Log.Write("* LoadSequencesForCursor() done");
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}
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public static void ForcePrecache() { } // force static ctor to run
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