Merge pull request #11520 from reaperrr/IdleWander
Make civilians wander around when idle
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@@ -152,7 +152,7 @@ namespace OpenRA.Mods.D2k.Activities
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sandworm.IsAttacking = false;
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// There is a chance that the worm would just go away after attacking
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if (self.World.SharedRandom.Next(100) <= sandworm.Info.ChanceToDisappear)
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if (self.World.SharedRandom.Next(100) <= sandworm.WormInfo.ChanceToDisappear)
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{
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self.CancelActivity();
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self.World.AddFrameEndTask(w => self.Dispose());
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