Merge pull request #11570 from abcdefg30/tsRules
Clean the ts yaml rules
This commit is contained in:
@@ -5,7 +5,7 @@ DPOD:
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Tooltip:
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Name: Drop Pod
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 149
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InitialFacing: 0
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@@ -14,9 +14,6 @@ DPOD:
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HP: 60
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Armor:
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Type: Light
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RevealsShroud:
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Range: 0
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Type: CenterPosition
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Cargo:
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Types: Infantry
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MaxWeight: 1
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@@ -41,7 +38,7 @@ DSHP:
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Tooltip:
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Name: Dropship
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 168
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InitialFacing: 0
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@@ -167,7 +164,7 @@ ORCATRAN:
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Prerequisites: ~disabled
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RenderSprites:
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 84
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InitialFacing: 0
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@@ -203,7 +200,7 @@ TRNSPORT:
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BuildPaletteOrder: 10
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Prerequisites: ~gahpad, gadept
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 149
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InitialFacing: 0
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@@ -357,7 +354,7 @@ HUNTER:
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AutoSelectionSize:
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DrawLineToTarget:
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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Selectable:
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SelectionDecorations:
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Palette: pips
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@@ -519,7 +519,7 @@
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Inherits@3: ^Cloakable
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DrawLineToTarget:
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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Targetable@GROUND:
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TargetTypes: Ground
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UpgradeTypes: airborne
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@@ -536,7 +536,7 @@
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CruisingUpgrades: cruising
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RepairBuildings: gadept
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RearmBuildings: gahpad, nahpad
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LandWhenIdle: no
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LandWhenIdle: false
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Voice: Move
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IdealSeparation: 853
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Voiced:
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@@ -559,7 +559,6 @@
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^Helicopter:
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Inherits: ^Aircraft
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Aircraft:
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LandWhenIdle: no
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CruiseAltitude: 2048
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CanHover: True
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Hovers@CRUISING:
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@@ -569,7 +568,6 @@
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^Plane:
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Inherits: ^Aircraft
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Aircraft:
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LandWhenIdle: no
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CruiseAltitude: 2560
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ReturnOnIdle:
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@@ -83,17 +83,17 @@ GACTWR:
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WithSpriteTurret@VULC:
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UpgradeTypes: tower.vulcan
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UpgradeMinEnabledLevel: 1
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Recoils: no
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Recoils: false
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Sequence: turret-vulcan
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WithSpriteTurret@ROCKET:
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UpgradeTypes: tower.rocket
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UpgradeMinEnabledLevel: 1
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Recoils: no
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Recoils: false
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Sequence: turret-rocket
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WithSpriteTurret@SAM:
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UpgradeTypes: tower.sam
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UpgradeMinEnabledLevel: 1
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Recoils: no
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Recoils: false
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Sequence: turret-sam
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Armament@VULCPRIMARY:
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UpgradeTypes: tower.vulcan
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@@ -164,7 +164,7 @@ MMCH:
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AttackTurreted:
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Voice: Attack
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WithSpriteTurret:
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Recoils: no
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Recoils: false
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Armament:
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Weapon: 120mm
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MuzzleSequence: muzzle
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@@ -275,7 +275,7 @@ NARADR:
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Range: 10c0
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WithIdleOverlay@DISH:
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Sequence: idle-dish
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PauseOnLowPower: yes
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PauseOnLowPower: true
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Targetable:
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TargetTypes: Ground, C4, SpyInfiltrate
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Power:
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@@ -133,7 +133,6 @@ NASAM:
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Queue: Defense
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Prerequisites: naradr, ~structures.nod
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BuildPaletteOrder: 60
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Building:
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Selectable:
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Bounds: 40, 30, -3, -8
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RequiresPower:
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@@ -151,7 +150,7 @@ NASAM:
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InitialFacing: 224
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AttackTurreted:
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WithSpriteTurret:
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Recoils: no
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Recoils: false
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Armament:
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Weapon: RedEye2
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LocalOffset: 384,0,576
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